Bruno S. Bataglin

Language Student at Academic Bridge - English School
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Contact Information
us****@****om
(386) 825-5501
Location
Dublin, County Dublin, Ireland, IE
Languages
  • English Full professional proficiency
  • Portuguese Native or bilingual proficiency

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Bio

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Experience

    • Ireland
    • Education Administration Programs
    • 1 - 100 Employee
    • Language Student
      • Sep 2022 - Present
    • Ireland
    • Higher Education
    • 1 - 100 Employee
    • English Student
      • Jan 2022 - Present

      Time dedicated to linguistic development and cultural immersion Time dedicated to linguistic development and cultural immersion

    • United States
    • Software Development
    • 1 - 100 Employee
    • Game Developer
      • Jul 2021 - Jan 2022

      - Designed and tested gameplay features for mobile/web/pc, using Unity Game Engine. - Contributed to user interface development. - Performed tests and implemented validation procedures. - Wrote clean, readable, reusable, and easily maintainable code Achievements: - Maintained code, resolved issues, and successfully performed bug fixes. - Developed an excellent knowledge of Unity, and gained strong experience with scripting, textures, animations, and GUI styles. - Designed and tested gameplay features for mobile/web/pc, using Unity Game Engine. - Contributed to user interface development. - Performed tests and implemented validation procedures. - Wrote clean, readable, reusable, and easily maintainable code Achievements: - Maintained code, resolved issues, and successfully performed bug fixes. - Developed an excellent knowledge of Unity, and gained strong experience with scripting, textures, animations, and GUI styles.

    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • Nov 2019 - Jul 2021

      - Similar responsibilities to the role with Ambra Digital. - Programmed and developed video games and mobile apps for on-demand. - Developed 3D games and prototypes for windows platform and an AR application, using Unity 3D engine. - Integrated 3rd party plugins, SDKs, and APIs. - Displayed strong customer focus and an entrepreneurial mindset. Achievements: - Developed complex mechanics within tight deadlines, and contributed to code improvement. - Confident in tackling all realms: C#, 2D & 3D, gameplay, UI, tools, and multiplayer. Show less

    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • Sep 2018 - Oct 2019

      - Similar responsibilities as above role, using Unity 3D engine - Managed the maintenance of already published applications. - Developed an entire training game for a client. Achievements: - Learned code patterns, worked with VR app applications, and created a complex measurement system. - Similar responsibilities as above role, using Unity 3D engine - Managed the maintenance of already published applications. - Developed an entire training game for a client. Achievements: - Learned code patterns, worked with VR app applications, and created a complex measurement system.

Education

  • UniRitter
    Honours Bachelor in Game Design, Game and Interactive Media Design
    2015 - 2019

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