Bruno S. Bataglin
Language Student at Academic Bridge - English School- Claim this Profile
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English Full professional proficiency
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Portuguese Native or bilingual proficiency
Topline Score
Bio
Experience
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Academic Bridge - English School
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Ireland
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Education Administration Programs
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1 - 100 Employee
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Language Student
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Sep 2022 - Present
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IBAT College Dublin
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Ireland
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Higher Education
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1 - 100 Employee
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English Student
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Jan 2022 - Present
Time dedicated to linguistic development and cultural immersion Time dedicated to linguistic development and cultural immersion
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Ambra Gaming
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United States
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Software Development
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1 - 100 Employee
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Game Developer
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Jul 2021 - Jan 2022
- Designed and tested gameplay features for mobile/web/pc, using Unity Game Engine. - Contributed to user interface development. - Performed tests and implemented validation procedures. - Wrote clean, readable, reusable, and easily maintainable code Achievements: - Maintained code, resolved issues, and successfully performed bug fixes. - Developed an excellent knowledge of Unity, and gained strong experience with scripting, textures, animations, and GUI styles. - Designed and tested gameplay features for mobile/web/pc, using Unity Game Engine. - Contributed to user interface development. - Performed tests and implemented validation procedures. - Wrote clean, readable, reusable, and easily maintainable code Achievements: - Maintained code, resolved issues, and successfully performed bug fixes. - Developed an excellent knowledge of Unity, and gained strong experience with scripting, textures, animations, and GUI styles.
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Main Leaf
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Brazil
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Computer Games
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1 - 100 Employee
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Game Programmer
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Nov 2019 - Jul 2021
- Similar responsibilities to the role with Ambra Digital. - Programmed and developed video games and mobile apps for on-demand. - Developed 3D games and prototypes for windows platform and an AR application, using Unity 3D engine. - Integrated 3rd party plugins, SDKs, and APIs. - Displayed strong customer focus and an entrepreneurial mindset. Achievements: - Developed complex mechanics within tight deadlines, and contributed to code improvement. - Confident in tackling all realms: C#, 2D & 3D, gameplay, UI, tools, and multiplayer. Show less
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Painful Smile
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Brazil
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Computer Games
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1 - 100 Employee
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Game Programmer
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Sep 2018 - Oct 2019
- Similar responsibilities as above role, using Unity 3D engine - Managed the maintenance of already published applications. - Developed an entire training game for a client. Achievements: - Learned code patterns, worked with VR app applications, and created a complex measurement system. - Similar responsibilities as above role, using Unity 3D engine - Managed the maintenance of already published applications. - Developed an entire training game for a client. Achievements: - Learned code patterns, worked with VR app applications, and created a complex measurement system.
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Education
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UniRitter
Honours Bachelor in Game Design, Game and Interactive Media Design