Bruno Mikoski

Lead Developer at Bossa Games
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Contact Information
Location
Paço de Arcos, Lisbon, Portugal, PT
Languages
  • Português Native or bilingual proficiency
  • Inglês Professional working proficiency

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Bio

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Roy Theunissen

Bruno's always a delight to work with. No matter what difficulties a project might experience, he always manages to keep his cool and steady the team. He's proactive and a critical thinker, if something isn't working the way it ought to then Bruno will be the first to tell you. Ideally every team would be equipped with at least one Bruno.

Tiago Louis Zontag

Uma pessoa extraordinária e um profissional na mesma proporção. Possui um alto nível de conhecimento e competência. Excelente líder que sabe, com humildade e generosidade, guiar uma equipe para a realização de grandes projetos.

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Credentials

  • Unity Certified Developer
    Unity Technologies
    Apr, 2016
    - Sep, 2024

Experience

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • Lead Developer
      • Jun 2023 - Present
    • India
    • Media Production
    • Gameplay Programmer
      • Feb 2023 - Jul 2023
    • United Kingdom
    • Computer Games
    • 100 - 200 Employee
    • Principal Software Engineer
      • May 2021 - Mar 2023
    • Entertainment Providers
    • 400 - 500 Employee
    • Lead Developer
      • Dec 2019 - May 2021
    • Netherlands
    • Computer Games
    • 1 - 100 Employee
    • Senior Software Developer
      • Jul 2015 - Dec 2019
    • Freelancer Software Developer
      • Jun 2014 - Jul 2015
    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Lead Software Developer
      • Jul 2013 - Jun 2014
    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Co-founder / Technical Director
      • Mar 2011 - Jul 2013

      Along with being a co-founder, I’m also the responsible for all the technical direction of Monster Juice, acting as a lead gameplay developer/programmer and coordinating the team on the direction of projects. Also, I also work as a Creative Director and I’m responsible for the original ideas of several Monster Juice games. Along with being a co-founder, I’m also the responsible for all the technical direction of Monster Juice, acting as a lead gameplay developer/programmer and coordinating the team on the direction of projects. Also, I also work as a Creative Director and I’m responsible for the original ideas of several Monster Juice games.

    • Brazil
    • Advertising Services
    • Software Engineering Manager
      • May 2008 - Mar 2011

      Line manager Line manager

    • Singapore
    • Technology, Information and Internet
    • Software Developer
      • Jun 2007 - Apr 2008

      Developer of games for web / pc / nintendo ds Developer of games for web / pc / nintendo ds

    • Brazil
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Software Developer
      • May 2005 - Jun 2007

Education

  • PUC-PR
    Bachelor in Information Sistems Systems, Information Sistems Systems
    2002 - 2005

Community

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