Bruce Brodie
Producer at DICE (EA Digital Illusions CE AB)- Claim this Profile
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Topline Score
Bio
Jim McDonagh
I thoroughly enjoyed working with Bruce during my tenure at Future Games of London. Bruce is not just a project manager he is a bone fide Producer. He cares not just for the timeline but also the quality of the game. He possesses a wealth of knowledge and experience with regards to games and is no slouch at Call of Duty either. I really appreciated Bruce's honesty, his courage when talking truth to power and his sense of humour no matter the situation. A real go getter and a great asset to any company lucky enough to have Bruce on their books.
Nick Martinelli
I had the pleasure to work with Bruce in my role as supervising art director on a number of outsourced projects for Zynga. In that high pressure environment he demonstrated without exception his qualities of patience, organisation, good management and ability to retain his good humour in many a stressful situation. His role demanded a flexible and decisive mindset, requiring that he be available for last minute, 24 hour emergency troubleshooting with internationally based teams, on top of his normal scheduled production duties. These challenges he handled with efficiency and good grace, keeping his team motivated and successful. I respect his abilities and professionalism greatly, and would recommend him highly to anyone looking for a producer at his level or higher. I personally would also look forward to working with him again anytime, anywhere the opportunity arises. Nick Martinelli- Studio AD Dhruva Infotech
Jim McDonagh
I thoroughly enjoyed working with Bruce during my tenure at Future Games of London. Bruce is not just a project manager he is a bone fide Producer. He cares not just for the timeline but also the quality of the game. He possesses a wealth of knowledge and experience with regards to games and is no slouch at Call of Duty either. I really appreciated Bruce's honesty, his courage when talking truth to power and his sense of humour no matter the situation. A real go getter and a great asset to any company lucky enough to have Bruce on their books.
Nick Martinelli
I had the pleasure to work with Bruce in my role as supervising art director on a number of outsourced projects for Zynga. In that high pressure environment he demonstrated without exception his qualities of patience, organisation, good management and ability to retain his good humour in many a stressful situation. His role demanded a flexible and decisive mindset, requiring that he be available for last minute, 24 hour emergency troubleshooting with internationally based teams, on top of his normal scheduled production duties. These challenges he handled with efficiency and good grace, keeping his team motivated and successful. I respect his abilities and professionalism greatly, and would recommend him highly to anyone looking for a producer at his level or higher. I personally would also look forward to working with him again anytime, anywhere the opportunity arises. Nick Martinelli- Studio AD Dhruva Infotech
Jim McDonagh
I thoroughly enjoyed working with Bruce during my tenure at Future Games of London. Bruce is not just a project manager he is a bone fide Producer. He cares not just for the timeline but also the quality of the game. He possesses a wealth of knowledge and experience with regards to games and is no slouch at Call of Duty either. I really appreciated Bruce's honesty, his courage when talking truth to power and his sense of humour no matter the situation. A real go getter and a great asset to any company lucky enough to have Bruce on their books.
Nick Martinelli
I had the pleasure to work with Bruce in my role as supervising art director on a number of outsourced projects for Zynga. In that high pressure environment he demonstrated without exception his qualities of patience, organisation, good management and ability to retain his good humour in many a stressful situation. His role demanded a flexible and decisive mindset, requiring that he be available for last minute, 24 hour emergency troubleshooting with internationally based teams, on top of his normal scheduled production duties. These challenges he handled with efficiency and good grace, keeping his team motivated and successful. I respect his abilities and professionalism greatly, and would recommend him highly to anyone looking for a producer at his level or higher. I personally would also look forward to working with him again anytime, anywhere the opportunity arises. Nick Martinelli- Studio AD Dhruva Infotech
Jim McDonagh
I thoroughly enjoyed working with Bruce during my tenure at Future Games of London. Bruce is not just a project manager he is a bone fide Producer. He cares not just for the timeline but also the quality of the game. He possesses a wealth of knowledge and experience with regards to games and is no slouch at Call of Duty either. I really appreciated Bruce's honesty, his courage when talking truth to power and his sense of humour no matter the situation. A real go getter and a great asset to any company lucky enough to have Bruce on their books.
Nick Martinelli
I had the pleasure to work with Bruce in my role as supervising art director on a number of outsourced projects for Zynga. In that high pressure environment he demonstrated without exception his qualities of patience, organisation, good management and ability to retain his good humour in many a stressful situation. His role demanded a flexible and decisive mindset, requiring that he be available for last minute, 24 hour emergency troubleshooting with internationally based teams, on top of his normal scheduled production duties. These challenges he handled with efficiency and good grace, keeping his team motivated and successful. I respect his abilities and professionalism greatly, and would recommend him highly to anyone looking for a producer at his level or higher. I personally would also look forward to working with him again anytime, anywhere the opportunity arises. Nick Martinelli- Studio AD Dhruva Infotech
Credentials
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Fire marshall
UK Department of Health
Experience
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DICE (EA Digital Illusions CE AB)
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Sweden
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Computer Games
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300 - 400 Employee
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Producer
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Mar 2023 - Present
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Ubisoft Annecy
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France
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Computer Games
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100 - 200 Employee
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Senior Producer
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Nov 2019 - Feb 2023
Riders Republic Riders Republic
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Ubisoft
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France
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Computer Games
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700 & Above Employee
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Senior Producer
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May 2014 - Nov 2019
Senior producer working on the Hungry Shark series for Ubisoft. Shark Sports Hungry Shark World Mobile Hungry Shark World Console Hungry Shark VR Hungry Shark Evolution mobile and PC Little Raiders Unannounced games for Ubisoft London/FGOL Hungry Dragons Xbox One Nintendo Switch PS4 PC Mobile VR Senior producer working on the Hungry Shark series for Ubisoft. Shark Sports Hungry Shark World Mobile Hungry Shark World Console Hungry Shark VR Hungry Shark Evolution mobile and PC Little Raiders Unannounced games for Ubisoft London/FGOL Hungry Dragons Xbox One Nintendo Switch PS4 PC Mobile VR
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Zynga
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United States
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Computer Games
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700 & Above Employee
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Senior Producer
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Jul 2011 - Jul 2013
Senior Producer and Team Leader: responsible for design, production and running live games for Zynga. New IP concept design, game transitions and mentoring team members in both production and design processes. • Design lead and production on content cadence, major features and running live games. • Successfully improved and streamlined the production, design and art pipelines, implementing new team structures and leading cost cutting initiatives. • Developed and implemented full production process. • Conception design of new IP’s for mobile and social platforms. Show less
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Sourcebits Digital
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United States
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IT Services and IT Consulting
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1 - 100 Employee
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Games Division Director
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Aug 2010 - Jul 2011
Game Division Director: Responsible for setting up and managing the games team, creating new IP, running and maintaining released products and acting as a team mentor. • Director and manager of the games development team. • Implementation of successful development processes for the internal team. • Responsible for overall quality of all games projects and team management. Game Division Director: Responsible for setting up and managing the games team, creating new IP, running and maintaining released products and acting as a team mentor. • Director and manager of the games development team. • Implementation of successful development processes for the internal team. • Responsible for overall quality of all games projects and team management.
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Project Development Manager
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Sep 2008 - Jul 2010
Development manager and creator of an educational game to be used on school networks as a teaching tool and social interaction device. • National Liaison with local authorities, industry representatives, elected members, educational establishments, IT specialists and end users for national Proof of Age scheme • IT systems team management • Design, production and national marketing team leader • IT systems development, design and installation for card production • Gained valuable experience in business practice and diplomacy through attending client meetings, including those with government minsters • Qualified as Institute of Trading Standards Trainer delivering • “Do You PASS ?” training for retailers and licensees Show less
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Take-Two Interactive
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United States
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Entertainment Providers
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700 & Above Employee
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Junior Designer/Lead Designer
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Jul 2005 - Aug 2008
Junior Designer/Lead Designer for console conversions and new IP concepts. Prey (Xbox 360) The Darkness (Xbox 360) Don Kings Prizefighter (Multi platform) Bioshock (Multi platform) • Full PAA documentation creation • Achievements, original maps for DLC and exclusive content design • PlayTesting and in house TCR management • Additional gameplay features and platform specific design for The Darkness, Bioshock and Prey conversions • Lead Designer on Don King’s Prizefighter • Junior Designer and gameplay tester for Prey Xbox 360 conversion • Developed and implemented internal procedures for the Design Department • Experience using level editors and game engines Show less
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Digital Design Lead
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May 2001 - Sep 2005
Digital Design: responsible for creation and maintaining web pages and print design. • Web site creation and maintenance. • Print Design for company products and advertising materials. Digital Design: responsible for creation and maintaining web pages and print design. • Web site creation and maintenance. • Print Design for company products and advertising materials.
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Education
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University of Northumbria at Newcastle
Master's degree, Critical theory and design in video games -
University of Leicester
Bachelor of Science (BSc), Forensic Archaeological Science and Technology