Brittany Itsuno

Character & Product Designer at TeeTurtle
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Contact Information
us****@****om
(386) 825-5501
Location
US

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5.0

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REMINGTON SCOTT

In 2010 I served as a committee member responsible for selecting 10 interns for the Hawaii Animation Internship Program. We received over 100 applications, many of whom were extremely talented, making the selection process difficult. Except for choosing Brittany. That was an easy decision. As the committee of supervisors and managers watched her animation reel, all fell silent. When it was done, there was not a dry eye in the room! She did something that very few animation students achieve; she told a story with emotion and heart. Her animation supported her story and was just the right balance of artistic and technical accomplishments. As an intern, she worked through each task that we gave her meticulously, and quietly, with dedication to the craft that exceeded our expectations. I highly recommend her for animation projects that want well rounded, thoughtful and unique contributions to their productions. There's more to her than keyframes, she can bring it to life.

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Experience

    • United States
    • Retail Apparel and Fashion
    • 1 - 100 Employee
    • Character & Product Designer
      • Sep 2022 - Present

      • Create character and product concepts for TeeTurtle and Unstable Games – games, apparel, plushies, etc • Create character and product concepts for TeeTurtle and Unstable Games – games, apparel, plushies, etc

    • Character Concept Artist
      • Jan 2014 - Present

      • Use of Adobe Photoshop to create client’s character designs • Notable client – Horizon Games • Use of Adobe Photoshop to create client’s character designs • Notable client – Horizon Games

    • Media Graphics Intern
      • Aug 2014 - Oct 2015

      • Worked on projects in Adobe Illustrator, Photoshop, and Cinema 4D. • Created logos, icons, and cleaned up 3D models. • Worked on projects in Adobe Illustrator, Photoshop, and Cinema 4D. • Created logos, icons, and cleaned up 3D models.

    • University Animation Intern
      • Jan 2010 - May 2010

      • Worked on a series of animation projects • drafted initial ideas to sketch • storyboarded scenes • translated scenes into 3d with the use of Autodesk Maya for character rig expressions and body language dialogue • Worked on a series of animation projects • drafted initial ideas to sketch • storyboarded scenes • translated scenes into 3d with the use of Autodesk Maya for character rig expressions and body language dialogue

Education

  • CG Spectrum College of Digital Art and Animation
    Diploma, Concept Art
    2018 - 2019
  • University of Hawaii at Manoa
    BA, Animation
    2007 - 2011

Community

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