Brenton Hesse
3D Artist at Turtle Rock Studios- Claim this Profile
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Experience
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Turtle Rock Studios
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United States
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Computer Games
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100 - 200 Employee
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3D Artist
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Feb 2017 - Present
Project: Back4Blood-Lead Prop Artist-Prop Art Asset Systems Implementation-Unreal 4 asset integration/organization and asset managementProject: Face your Fears (Stranger Things experience)-Environment Modeler-Set Dressing ArtistProject: Journey of the Gods-Environment Modeler-Set Dressing Artist-Unreal 4 asset integration/organization and asset managementProject: The Well-Environment Modeler-Unreal 4 asset integration and organization
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3D Artist
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Feb 2014 - Feb 2017
Client: ActivisionProject: King's Quest 2015-Modeled characters, environment, and prop assets-Integrated and organized assets in Unreal 3-Built Environment layout and lighting-Implemented and edited faceFX animation in Unreal 3Client: Turtle Rock StudiosProject: The Well-Modeled environment, and prop assets-Integrated and organized assets in Unreal 4 Client: ActivisionProject: King's Quest 2015-Modeled characters, environment, and prop assets-Integrated and organized assets in Unreal 3-Built Environment layout and lighting-Implemented and edited faceFX animation in Unreal 3Client: Turtle Rock StudiosProject: The Well-Modeled environment, and prop assets-Integrated and organized assets in Unreal 4
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Gentle Giant Studios
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United States
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Entertainment Providers
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1 - 100 Employee
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3D Artist
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Oct 2013 - Feb 2014
Modeled hard surface elements.Refurbished scan data.Translated digital sculpts into lower resolution assets.Textured characters.Digitally sculpted characters to used for for 3D printing. Modeled hard surface elements.Refurbished scan data.Translated digital sculpts into lower resolution assets.Textured characters.Digitally sculpted characters to used for for 3D printing.
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Shipping + Handling
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United States
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Broadcast Media Production and Distribution
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Freelance 3D Artist
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Aug 2013 - Sep 2013
Client: AppleProject: Iphone 5c Commercial- "Greetings"-Modeled, shaded, and lit product.-Edited HDRIs for light and reflection use. Client: AppleProject: Iphone 5c Commercial- "Greetings"-Modeled, shaded, and lit product.-Edited HDRIs for light and reflection use.
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Halon Entertainment
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United States
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Technology, Information and Media
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100 - 200 Employee
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Intern
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Apr 2013 - Jun 2013
Concepted Story ElementsModeled Hard Surface AssetsModeled and Textured Character Assets Concepted Story ElementsModeled Hard Surface AssetsModeled and Textured Character Assets
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Animator / Illustrator
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Sep 2007 - Oct 2008
Created Interfaces for a virtual website.Planned out and created graphics for flash-based mini-games.Drew and animated interactive 2D exploratory rooms in Flash.Developed over 25 character designs including background information. Created Interfaces for a virtual website.Planned out and created graphics for flash-based mini-games.Drew and animated interactive 2D exploratory rooms in Flash.Developed over 25 character designs including background information.
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White Square OB/GYN
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United States
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Media Production
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Freelance Designer
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Jul 2001 - Jul 2001
Conceptualized logo. Conceptualized logo.
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Education
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Gnomon School of Visual Effects
3D Modeling / Texturing -
Art Institute of Arlington
Bachelor, Media Arts and Animation