Brendan Vermeltfoort

Surfacing Artist at Full Circle (EA Studio)
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Location
Vancouver, British Columbia, Canada, CA

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Experience

    • Surfacing Artist
      • Nov 2021 - Present
    • Animation and Post-production
    • 1 - 100 Employee
    • Substance Material Artist
      • Dec 2017 - Present

      To effectively create realistic PBR materials procedurally within Substance Designer, while being able to meet the goals and expectations of the employer. To effectively create realistic PBR materials procedurally within Substance Designer, while being able to meet the goals and expectations of the employer.

    • Canada
    • Computer Games
    • 100 - 200 Employee
    • Intermediate Environment Artist
      • Aug 2019 - Nov 2021
    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Assistant Environment Artist
      • Sep 2018 - Aug 2019
    • United States
    • Environment Artist
      • May 2018 - Sep 2018
    • Instructor
      • Jul 2017 - Aug 2017

      Summer workshop teaching young students the pipeline for both asset and environment creation. Programs included Photoshop, Substance Painter, Unreal Engine 4, Maya 2017, ZBrush. Summer workshop teaching young students the pipeline for both asset and environment creation. Programs included Photoshop, Substance Painter, Unreal Engine 4, Maya 2017, ZBrush.

Education

  • Durham College
    Game Development
    2015 - 2018
  • University of Ontario Institute of Technology
    Bachelor of Information Technology, Game Development and Entrepreneurship
    2014 - 2015

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