Brandon Yap

Software Developer at SAVVYY
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Contact Information
us****@****om
(386) 825-5501
Location
Toronto, Ontario, Canada, CA
Languages
  • English Native or bilingual proficiency
  • French Elementary proficiency

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Bio

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Experience

    • Canada
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software Developer
      • Oct 2020 - Present

    • Canada
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • Software Developer
      • Sep 2019 - Dec 2019

      • Worked with an agile and highly skilled development team. • Developed backend services used by internal and external developers. • Used PHP, MySQL, Go, and Docker for software development. • Improved application performance and scalability. • Diagnose and resolve complex issues impacting client/ server side applications. • Maintained and created tests for testing automation suite used by developers. • Worked with an agile and highly skilled development team. • Developed backend services used by internal and external developers. • Used PHP, MySQL, Go, and Docker for software development. • Improved application performance and scalability. • Diagnose and resolve complex issues impacting client/ server side applications. • Maintained and created tests for testing automation suite used by developers.

    • Canada
    • Advertising Services
    • 1 - 100 Employee
    • Unity Developer
      • Jan 2018 - Apr 2018

      • Designed, Developed, and Published Android & iOS games, from start to finish using the Unity 3D game engine and C# programming language. • Fixed bugs on existing games and added new features. • Tested own code, debugged, and improved mobile application performance. • Developed eight games that are published on the Apple App Store and Google Play Store, seen under Projects. • Games were developed within a tight deadline of approximately eight business days. • Designed, Developed, and Published Android & iOS games, from start to finish using the Unity 3D game engine and C# programming language. • Fixed bugs on existing games and added new features. • Tested own code, debugged, and improved mobile application performance. • Developed eight games that are published on the Apple App Store and Google Play Store, seen under Projects. • Games were developed within a tight deadline of approximately eight business days.

    • Canada
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Summer Co-op Student
      • May 2017 - Aug 2017

      • Worked on revamping website for company. • Apple device imaging. • Learned basics of cloud computing along with major company cloud products. • Basic IT duties: Computer upgrading, domain account transferring, and data transfer. • Worked on revamping website for company. • Apple device imaging. • Learned basics of cloud computing along with major company cloud products. • Basic IT duties: Computer upgrading, domain account transferring, and data transfer.

  • UCC Summer Camps
    • Toronto, Canada Area
    • Tech Camps Director
      • Jun 2016 - Aug 2016

      • Program development using the Unity game engine and C#. • Responsible for the hiring, development, and evaluation of staff. • In charge of camp budget. • Responsible for the safety of children aged 8-14 and communication with parents. • Ensure program being offered meets standards to children and parents expectations. • Program development using the Unity game engine and C#. • Responsible for the hiring, development, and evaluation of staff. • In charge of camp budget. • Responsible for the safety of children aged 8-14 and communication with parents. • Ensure program being offered meets standards to children and parents expectations.

Education

  • University of Guelph
    Bachelor’s Degree, Computer Engineering
    2014 - 2020
  • Upper Canada College
    High School
    2009 - 2014

Community

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