Brady Leach
Product Delivery Manager at Calytrix Technologies- Claim this Profile
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English Native or bilingual proficiency
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Experience
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Calytrix Technologies
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Australia
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Defense and Space Manufacturing
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1 - 100 Employee
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Product Delivery Manager
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Jan 2020 - Present
Ensuring successful delivery of software in an agile environment with a focus on development cycle process and QA periods.
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Sprint Planner and Product Manager
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Dec 2019 - Jan 2020
My day is spent prioritising tasks, coordinating the engineering team's sprint efforts, engaging with stakeholders and products acceptance in conjunction with the Australian government and Lockheed Martin. In addition to my role in planning and product management, I am the lead developer for the Master Import Pipeline System. MIPS is used to streamline the process of integrating GIS data into synthetic training environments.
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QA and Content team leader for Titan Vanguard desktop application
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Mar 2017 - Dec 2019
* QA lead for Titan Vanguard * Content configuration lead * Titan Vanguard asset standardisation lead * Simulation integration * Delivering Titan Vanguard training course to an international * Titan Vanguard scenario and plugin development * Project consulting * Developing external tooling to support massive terrain and asset integration to into Titan Vanguard * Developed tooling to support distributed simulation exercise events from external sources
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Software Engineer
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Jun 2016 - Dec 2019
* Demonstration development and motion platform integration for ITEC, SIMTEC and I/ITSEC * Terrain Development and integration * Geospatial data manipulation and development * Distributed integrated simulation exercise planning and execution
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Application Support Technician
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May 2016 - Jun 2016
Maintain in-house simulator, test Titan Engine components, support, debugging and general duties, looking fly.
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Brick Productions
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Belgium
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1 - 100 Employee
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Producer / Productions Manager
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Mar 2014 - May 2016
I was largely responsible for the Project management, planning and execution. A key player in every step of the production line from concept through to editing and social media campaigns. Some of these steps include scripting, scheduling, character design, story boarding, soundscape, score, auditions and casting. I directed rehearsal and production recording sessions. This involved working with the sound engineers and actors to get the best performance. I co directed the story boarding and cinematography. I was also involved in the script writing and review process.
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Producer
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Jan 2006 - Jan 2009
I was responsible for project management, release strategy, market research. I directed the recording sessions working with engineers, musicians and sound crews. I liaised with artist for cover art and release media. I have worked closely with journalists for print editorials and interviews for EP/LP promotion. I managed a number of live events and national tours, including media arrangements such as radio and print interviews. I was responsible for project management, release strategy, market research. I directed the recording sessions working with engineers, musicians and sound crews. I liaised with artist for cover art and release media. I have worked closely with journalists for print editorials and interviews for EP/LP promotion. I managed a number of live events and national tours, including media arrangements such as radio and print interviews.
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Education
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Murdoch University
Bachelor of Science, Games Tech -
Murdoch University
Bachelor of Applied Science (B.A.Sc.), Computer Science, Games Technology, Cyber Forensics