Bradley Kachel
Character Artist at Naughty Dog- Claim this Profile
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Bio
Stuart Mackenzie
Bradley is a talented artist and a friendly person to work who I hope to one day work with again. His willingness to learn and help out in the character field was of great value to the team not only for his artistic skills but also his great technical skills.
Stuart Mackenzie
Bradley is a talented artist and a friendly person to work who I hope to one day work with again. His willingness to learn and help out in the character field was of great value to the team not only for his artistic skills but also his great technical skills.
Stuart Mackenzie
Bradley is a talented artist and a friendly person to work who I hope to one day work with again. His willingness to learn and help out in the character field was of great value to the team not only for his artistic skills but also his great technical skills.
Stuart Mackenzie
Bradley is a talented artist and a friendly person to work who I hope to one day work with again. His willingness to learn and help out in the character field was of great value to the team not only for his artistic skills but also his great technical skills.
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Experience
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Naughty Dog
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United States
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Computer Games
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500 - 600 Employee
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Character Artist
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May 2023 - Present
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Sledgehammer Games
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United States
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Computer Games
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400 - 500 Employee
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Senior Character Artist
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Sep 2020 - Present
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DICE (EA Digital Illusions CE AB)
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Sweden
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Computer Games
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300 - 400 Employee
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Technical Artist
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Feb 2016 - Mar 2017
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Gameloft
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France
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Computer Games
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700 & Above Employee
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Senior Character Artist
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Apr 2015 - Dec 2015
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Ubisoft
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France
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Computer Games
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700 & Above Employee
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Senior Character Artist
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Aug 2011 - Apr 2015
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THQ
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United States
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Computer Games
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200 - 300 Employee
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Lead Character Artist
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Aug 2010 - Aug 2011
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Senior Techical Artist
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Feb 2010 - Aug 2010
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Character Artist/Technical Animator
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Feb 2006 - Feb 2009
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Education
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Griffith University
Batchelor, Animation -
QUT (Queensland University of Technology)