Bora Helvacioglu

Senior Environment/Level/Lighting Artist at Red Chameleon Game Studios
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Contact Information
Location
Istanbul, Istanbul, Turkey, TR

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Bio

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Experience

    • Türkiye
    • Computer Games
    • 1 - 100 Employee
    • Senior Environment/Level/Lighting Artist
      • Jan 2023 - Present

      Environmental level design with optimized 3D models depending on environmental concepts and level design of the game. - Lighting - Creating cinematics for the contents Environmental level design with optimized 3D models depending on environmental concepts and level design of the game. - Lighting - Creating cinematics for the contents

    • Türkiye
    • Computer Games
    • 1 - 100 Employee
    • Environment/Level /Lighting Artist
      • Jul 2021 - Jan 2023

      - Environmental level design with optimized 3D models depending on environmental concepts and level design of the game. - Modeling 3d environmental game ready assets depending on the original concepts - Lighting - Texturing, material editor and shader creation - Environmental effects such as fog, smoke on level design - Creating cinematics for the contents Show less

    • Türkiye
    • Computer Games
    • 1 - 100 Employee
    • Environment/Level/Lighting Artist
      • May 2019 - Jun 2021

      - Environmental level design with optimized 3D models depending on environmental concepts and level design of the game. - Modeling 3d environmental game ready assets depending on the original concepts - Lighting - Texturing, material editor and shader creation. - Environmental effects such as fog, smoke on level desig Show less

    • Türkiye
    • Computer Games
    • 1 - 100 Employee
    • Environment/ Level Artist
      • Oct 2018 - May 2019

      - Environmental level design with optimized 3D models depending on environmental concepts and level design of the game. - Lighting - Environmental level design with optimized 3D models depending on environmental concepts and level design of the game. - Lighting

    • Türkiye
    • Computer Games
    • Environment/Level/Lighting Artist
      • Aug 2016 - Sep 2018

      - Environmental level design with optimized 3D components depending on environmental concepts and level design of the game. - Modeling 3d environmental assets depending on the original concepts ( High poly sculpting and baking into optimized low poly game ready models) - Lighting, colors and composition. - Texturing, material editor and shader creation. - Environmental effects such as fog, smoke on level design. Show less

    • Concept Artist
      • Aug 2016 - Sep 2018

      -Creating various moods of environmental concept arts depending on the story of the game.

    • Türkiye
    • Higher Education
    • 200 - 300 Employee
    • Research Assistant
      • Feb 2016 - Aug 2016
    • Türkiye
    • Architecture and Planning
    • 1 - 100 Employee
    • Architect
      • Feb 2015 - Oct 2015

      - Modelling 3D architectural buildings, interiors and environments depending on the architectural design. - Architectural rendering & post production on renders and architectural animations. - Modelling 3D architectural buildings, interiors and environments depending on the architectural design. - Architectural rendering & post production on renders and architectural animations.

Education

  • Yildiz Technical University
    Master's degree, Architecture
    2015 - 2018
  • Yildiz Technical University
    Bachelor's degree, Architecture
    2009 - 2015

Community

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