Bogdan Popescu
QA Tester at Ateliere Creative Technologies- Claim this Profile
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English Professional working proficiency
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Arabic Elementary proficiency
Topline Score
Bio
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Credentials
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NDG Linux Essential
Cisco Networking AcademyDec, 2019- Sep, 2024 -
Cisco -Intro to Cybersecurity -EN 5017
Cisco Networking AcademyNov, 2017- Sep, 2024 -
NDG Linux Unhatched 0317um
Cisco Networking AcademyNov, 2017- Sep, 2024 -
CEFR level C1 Oxford
THE LAKE SCHOOL OF ENGLISH OXFORD LIMITED -
Cambridge ESOL certification: First Certificate in English B2
Cambridge English Language Assessment -
Certificate in Advanced English C1
Cambridge English Language Assessment -
Cisco Networking Academy: IT Essentials: PC Hardware and Software
Academia Credis
Experience
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Ateliere Creative Technologies
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United States
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Entertainment Providers
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1 - 100 Employee
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QA Tester
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Jul 2019 - Present
My main activities consist in: - Manual Testing for the main product, Ownzones Discover (https://ownzones.com/products-services/discover/) - Manual Testing for consumer applications (Web, Mobile and Smart TV) - Performing non-functional tests such as API testing, iOS/Android compliance tests, analytics tracking, load testing - Creating test plans and test cases for new features - Communicating with the team members and developers on a daily basis helping them reproduce and solve issues - Participating in various meetings (sprint planning, retro, daily - agile methodologies and management meetings) - Taking part in coordination of the QA Team Some of the tools and platforms used: Jira, TestRail, Confluence, AWS Management Console, Dolby Hybrik, pgAdmin, Insomnia API client, jMeter, Apple Developer portal, Google beta portal, CircleCI, GitHub, Figma, Invision and other. Main projects: Ownzones Connect, Ownzones Discover, Magnolia Selects, Best Classics Ever, GreenPath. Show less
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Ubisoft
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France
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Computer Games
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700 & Above Employee
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QA Mobile Specialist
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Feb 2016 - Jun 2019
As a Mobile Specialist, my main responsibilities consisted in ensuring the following: ▪ That the application versions provided by the development team present all the features required as per Apple's/Google's requirements; ▪ That the integrated features of the applications function as intended; ▪ That the app versions meet the Ubisoft Requirements. ▪ Performing sanity checks on new devices and beta or major OS releases (checking that the current projects run without issues on Beta or major OS releases) ▪ Managing projects on the Google Play dev console In order to be able to perform the above mentioned tasks, I had to not only create specific test-cases for the application but also follow several already-existent Compliance and Functionality Guidelines (as mentioned before, as per Apple's/Google's requirements). The last project I have worked on is Ubisoft Club Mobile and Console application. Apart from identifying and reporting bugs in JIRA and performing regression tests, my responsibilities include performing functionality validation tests for consoles (Xbox One, PS4 and Nintendo Switch) and compliance validation tests for mobile platforms (iOS and Android). While performing the above mentioned, I've worked with the following tools: JIRA, TestRail, TGO Portal (accounts and services administration tool), Xbox One Manager, Microsoft XDK, PS4 Neighborhood, Nintendo Dev manager and Postman. As Task Lead on the Ubisoft Club project my responsibilities were: ▪ Creating reports such as: Smoke, Regression, Stability Reports, TestRail runs, Daily Reports and others; ▪ Keep track of all the issues submitted by the team; ▪ Checking the fixes of the bugs with the final goal of ensuring a high quality product; ▪ Organizing and scheduling the team's work and activities throughout each workday; ▪ Participating in daily meetings in order to setup the workflow and requirements for each project phase; ▪ Keeping direct contact with the development team; Show less
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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Quality Assurance
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Sep 2015 - Dec 2015
During the time spent as a QA Tester I worked on the following products: • Mirror's Edge : Catalyst (PC and console); • Mirror's Edge : Catalyst Mobile Companion application; • Star Wars Battlefront (PC and console) Environments used: • DevTrack, DevTest, Jira, Biiometrics, Origin Developer Tool, Frankenbuild, HockeyApp; • Neighborhood for PS4; • Xbox One SDK Hardware: PC, Xbox360, Xbox One, PS3, PS4, mobile devices During the time spent as a QA Tester I worked on the following products: • Mirror's Edge : Catalyst (PC and console); • Mirror's Edge : Catalyst Mobile Companion application; • Star Wars Battlefront (PC and console) Environments used: • DevTrack, DevTest, Jira, Biiometrics, Origin Developer Tool, Frankenbuild, HockeyApp; • Neighborhood for PS4; • Xbox One SDK Hardware: PC, Xbox360, Xbox One, PS3, PS4, mobile devices
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Education
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Dimitrie Cantemir Christian University Bucharest
Bachelor's degree, Foreign Languages, Literatures, and Linguistics