Vitaly Evtukh

Lead Unity Developer at Fabros
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Minsk, Belarus, BY
Languages
  • English Limited working proficiency
  • Belarusian Native or bilingual proficiency
  • Russian Native or bilingual proficiency

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • Belarus
    • Computer Games
    • 1 - 100 Employee
    • Lead Unity Developer
      • Jan 2022 - Present

      - Led the development of multiple Unity-based projects - Managed a team of Unity developers, providing technical guidance - Worked closely with the product management team to define project requirements, create project plans, and ensure timely delivery of high-quality products. - Contributed to the development of workflows to improve the efficiency and productivity of our Unity development process. - Conducted code reviews, identified areas for improvement, and implemented necessary changes to ensure the maintainability and scalability of our codebase. - Participated in the development of functionality and optimization of applications. Show less

    • Cyprus
    • Computer Games
    • 1 - 100 Employee
    • Senior Unity Developer
      • Mar 2021 - Dec 2021

      My responsibilities included: - Integrating CI for Unity; - Profiling and optimising games with Xcode and Unity Tools; - Refactoring and redesigning old logic; - Adding new features and fixing bugs. My responsibilities included: - Integrating CI for Unity; - Profiling and optimising games with Xcode and Unity Tools; - Refactoring and redesigning old logic; - Adding new features and fixing bugs.

    • United Kingdom
    • Software Development
    • 100 - 200 Employee
    • Tech Unity Lead
      • Apr 2020 - Mar 2021

      My responsibilities included:- Project and team management;- Development of 3D games on Unity3d;- Implementation of the behavior of 3D ragdoll characters;- Writing shaders for ShaderLab games;- SDK and plugins integration such as Facebook, AppMetrica, Applovin, Ironsource, MoPub, AdMob, Firebase, I2Localization;- Project Dependency Injection using Zenject;- Integration of remote configs into games;- Profiling and optimization of games;- Implementation of tools and plugins to speed up project development. Show less

    • Unity Developer
      • Aug 2019 - Apr 2020

    • Belarus
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Middle Unity Developer
      • Apr 2019 - Aug 2019

      Zombie Blades: - Implementations of new systems and game mechanics. - Working with Spine animations and Ragdoll characters. Zombie Blades: - Implementations of new systems and game mechanics. - Working with Spine animations and Ragdoll characters.

    • Belarus
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Unity Developer
      • Jul 2017 - Apr 2019

      Took part in the development of a single 3d mobile game and several 2d mobile games. Fight Club (3D game) is not released: - Using GameSparks for implementing logic of communication with the server; - Developing game architecture and logic; - Capture mocap animations for game characters; - Profiling and optimising. Antique Solitaire released (2D game): - Implementating of the classic solitaire mechanics; - Integrating analytics and advertising; - Profiling and optimising. - Creating an app and publish to the Apple Store and GooglePlay Store. SpaceGO (2D game) released: - Developing game architecture and logic; - Integrating analytics and advertising; - Profiling and optimising. - Creating an app and publish to the Apple Store and GooglePlay Store. Other activities: - Integrating Spine animations; - Creating cutscenes for project via Panoply unity plugin. Show less

Education

  • Belarusian State University of Informatics and Radioelectronics
    Bachelor's degree, Engineering and psychological support of information technologies
    2017 - 2021
  • BSUIR affiliate "Minsk Radioengineering College"
    Associate's degree, Information technology software
    2013 - 2017

Community

You need to have a working account to view this content. Click here to join now