Vitaly Evtukh
Lead Unity Developer at Fabros- Claim this Profile
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English Limited working proficiency
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Belarusian Native or bilingual proficiency
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Russian Native or bilingual proficiency
Topline Score
Bio
Experience
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Fabros
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Belarus
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Computer Games
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1 - 100 Employee
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Lead Unity Developer
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Jan 2022 - Present
- Led the development of multiple Unity-based projects - Managed a team of Unity developers, providing technical guidance - Worked closely with the product management team to define project requirements, create project plans, and ensure timely delivery of high-quality products. - Contributed to the development of workflows to improve the efficiency and productivity of our Unity development process. - Conducted code reviews, identified areas for improvement, and implemented necessary changes to ensure the maintainability and scalability of our codebase. - Participated in the development of functionality and optimization of applications. Show less
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Eon Games
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Cyprus
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Computer Games
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1 - 100 Employee
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Senior Unity Developer
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Mar 2021 - Dec 2021
My responsibilities included: - Integrating CI for Unity; - Profiling and optimising games with Xcode and Unity Tools; - Refactoring and redesigning old logic; - Adding new features and fixing bugs. My responsibilities included: - Integrating CI for Unity; - Profiling and optimising games with Xcode and Unity Tools; - Refactoring and redesigning old logic; - Adding new features and fixing bugs.
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Gismart
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United Kingdom
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Software Development
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100 - 200 Employee
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Tech Unity Lead
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Apr 2020 - Mar 2021
My responsibilities included:- Project and team management;- Development of 3D games on Unity3d;- Implementation of the behavior of 3D ragdoll characters;- Writing shaders for ShaderLab games;- SDK and plugins integration such as Facebook, AppMetrica, Applovin, Ironsource, MoPub, AdMob, Firebase, I2Localization;- Project Dependency Injection using Zenject;- Integration of remote configs into games;- Profiling and optimization of games;- Implementation of tools and plugins to speed up project development. Show less
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Unity Developer
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Aug 2019 - Apr 2020
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ELTEAM GROUP
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Belarus
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IT Services and IT Consulting
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1 - 100 Employee
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Middle Unity Developer
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Apr 2019 - Aug 2019
Zombie Blades: - Implementations of new systems and game mechanics. - Working with Spine animations and Ragdoll characters. Zombie Blades: - Implementations of new systems and game mechanics. - Working with Spine animations and Ragdoll characters.
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APM2 Studio
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Belarus
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IT Services and IT Consulting
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1 - 100 Employee
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Unity Developer
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Jul 2017 - Apr 2019
Took part in the development of a single 3d mobile game and several 2d mobile games. Fight Club (3D game) is not released: - Using GameSparks for implementing logic of communication with the server; - Developing game architecture and logic; - Capture mocap animations for game characters; - Profiling and optimising. Antique Solitaire released (2D game): - Implementating of the classic solitaire mechanics; - Integrating analytics and advertising; - Profiling and optimising. - Creating an app and publish to the Apple Store and GooglePlay Store. SpaceGO (2D game) released: - Developing game architecture and logic; - Integrating analytics and advertising; - Profiling and optimising. - Creating an app and publish to the Apple Store and GooglePlay Store. Other activities: - Integrating Spine animations; - Creating cutscenes for project via Panoply unity plugin. Show less
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Education
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Belarusian State University of Informatics and Radioelectronics
Bachelor's degree, Engineering and psychological support of information technologies -
BSUIR affiliate "Minsk Radioengineering College"
Associate's degree, Information technology software