Billy Lord
Lead Character Artist at Arkane Studios- Claim this Profile
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English -
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Bio
Phiyen Nguyen
It's been nice to be able to work and get to know Billy both professionally and personally. He's a super talented artist who has a great eye for attention to detail and a high standard for quality. He is personable and honest, and I would welcome more opportunities in the future to be able to work with him again.
Tim Alexander
I have worked with enough character artists through the course of my career to allow me to identify the uniquely talented ones. Billy is one of those artists. He's the kind of sculptor that knows anatomy and musculature inside and out and is able to apply that knowledge in such a way that his finished pieces exhibit a sense of realism and believability above that of most character artists. Billy is also a great collaborative communicator who is both personable and adaptable to changing production needs. He's an all around pleasure to work with.
Phiyen Nguyen
It's been nice to be able to work and get to know Billy both professionally and personally. He's a super talented artist who has a great eye for attention to detail and a high standard for quality. He is personable and honest, and I would welcome more opportunities in the future to be able to work with him again.
Tim Alexander
I have worked with enough character artists through the course of my career to allow me to identify the uniquely talented ones. Billy is one of those artists. He's the kind of sculptor that knows anatomy and musculature inside and out and is able to apply that knowledge in such a way that his finished pieces exhibit a sense of realism and believability above that of most character artists. Billy is also a great collaborative communicator who is both personable and adaptable to changing production needs. He's an all around pleasure to work with.
Phiyen Nguyen
It's been nice to be able to work and get to know Billy both professionally and personally. He's a super talented artist who has a great eye for attention to detail and a high standard for quality. He is personable and honest, and I would welcome more opportunities in the future to be able to work with him again.
Tim Alexander
I have worked with enough character artists through the course of my career to allow me to identify the uniquely talented ones. Billy is one of those artists. He's the kind of sculptor that knows anatomy and musculature inside and out and is able to apply that knowledge in such a way that his finished pieces exhibit a sense of realism and believability above that of most character artists. Billy is also a great collaborative communicator who is both personable and adaptable to changing production needs. He's an all around pleasure to work with.
Phiyen Nguyen
It's been nice to be able to work and get to know Billy both professionally and personally. He's a super talented artist who has a great eye for attention to detail and a high standard for quality. He is personable and honest, and I would welcome more opportunities in the future to be able to work with him again.
Tim Alexander
I have worked with enough character artists through the course of my career to allow me to identify the uniquely talented ones. Billy is one of those artists. He's the kind of sculptor that knows anatomy and musculature inside and out and is able to apply that knowledge in such a way that his finished pieces exhibit a sense of realism and believability above that of most character artists. Billy is also a great collaborative communicator who is both personable and adaptable to changing production needs. He's an all around pleasure to work with.
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Experience
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Arkane Studios
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France
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Computer Games
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200 - 300 Employee
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Lead Character Artist
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Jun 2020 - Present
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Senior Character Artist
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Dec 2018 - Jun 2020
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Character Artist
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Nov 2015 - Dec 2018
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Cloud Imperium Games
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United States
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Computer Games
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500 - 600 Employee
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Character Artist
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Feb 2014 - Nov 2015
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Liquid Development
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IT Services and IT Consulting
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Freelance 3D Artist
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Nov 2013 - Feb 2014
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Texture Artist - Glasses.com VTO
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Dec 2012 - Feb 2014
Photo realistic textures and physically accurate material creation. Photo realistic textures and physically accurate material creation.
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Martell Animation
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Animation and Post-production
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Character Artist - The Ocean Maker
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Jan 2013 - Sep 2013
Modeled character asset as well as texture enemy vehicle assets. Modeled character asset as well as texture enemy vehicle assets.
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The Art Institute of Austin
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United States
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Higher Education
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1 - 100 Employee
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T.A./Tutor
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May 2009 - Dec 2012
I help students to gain a better understanding of software ranging from 3d applications and image editing software to video editing and animation programs. I help students to gain a better understanding of software ranging from 3d applications and image editing software to video editing and animation programs.
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Education
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The Art Institute of Austin
Bachelor of Fine Arts (BFA), Media Arts and Animation -
South Plains College
N/A, Audio Engineering