Benoit Guittard
Lead Game Developer at Virtuos- Claim this Profile
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French Native or bilingual proficiency
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English Professional working proficiency
Topline Score
Bio
Experience
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Virtuos
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Singapore
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Computer Games
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500 - 600 Employee
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Lead Game Developer
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Jul 2014 - Present
- Engine Programmer on Batman Remaster: Return to Arkham - Lead Developer on LA Noire: The VR Case Files - Lead Gameplay Developer on several multiplayer bosses for Avengers - Engine Programmer on Batman Remaster: Return to Arkham - Lead Developer on LA Noire: The VR Case Files - Lead Gameplay Developer on several multiplayer bosses for Avengers
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Konami Digital Entertainment
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Japan
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Entertainment Providers
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300 - 400 Employee
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Gameplay/UI programmer
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Oct 2006 - Jul 2013
Game developer on mobile adaptations (Java and Smartphone) about KONAMI licenses and original creations. Specialist in gameplay, game rules integration, and user interfaces. iOS: - Unity Mock-Up - Unreal Mock-Up - PES 2010/2011/2012 - Alcatraz Breakout - Laserdance Robberies Java Mobile: - PES 2008/2009/2010 - Dewy's Adventure Game developer on mobile adaptations (Java and Smartphone) about KONAMI licenses and original creations. Specialist in gameplay, game rules integration, and user interfaces. iOS: - Unity Mock-Up - Unreal Mock-Up - PES 2010/2011/2012 - Alcatraz Breakout - Laserdance Robberies Java Mobile: - PES 2008/2009/2010 - Dewy's Adventure
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Playsoft
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Poland
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Program Development
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1 - 100 Employee
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Developer
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Feb 2005 - Oct 2006
Developer for porting and adaptation of J2ME games, for various editors (Electronic Arts, Konami, Gameloft, I-Play, In-Fusio...), on various MIDP and DoJa platforms. Developer for porting and adaptation of J2ME games, for various editors (Electronic Arts, Konami, Gameloft, I-Play, In-Fusio...), on various MIDP and DoJa platforms.
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Developer
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Feb 2004 - Aug 2004
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Education
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EPITA: Ecole d'Ingénieurs en Informatique
Computer Engineering, Multimedia and new technologies