Bennett Ewanchyna
Software Developer at Waterproof Studios- Claim this Profile
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Bio
Amy Stoltz
Bennet is an exceptional Tech Lead, Gameplay/Audio Programmer, and the embodiment of the renaissance man. I had the utmost pleasure working with him on Cyrah's Ascent where he played a significant role in the team while also managing all of the tech members. As a teammate, he is hardworking, considerate, and a fantastic problem-solver. He would help all disciplines if there were issues without question. As Tech Lead, he gave clear guidance and made sure we were on the right track to hit deadlines. Bennett also helped me many times with the enemy AI and provided assistance whenever I asked. He is also a great person that provides a lot of positivity and humor throughout development. Bennett is an indispensable teammate and would be an incredible addition to any team or company.
Casca Socea
I worked with Bennett on our game project "Cyrah's Ascent." Bennett was a powerhouse on the team. He lead a group of amazing people in the tech department and was always supportive. He supported our Audio Designer and ensured that the audio was reflective of their vision. Bennett helped me constantly and never made me feel like I was being a bother to him. On top of being great at what he does, Bennett is a great person and was friendly and fun to be around. Bennett's range of diverse skills and personality made him a strong pillar on our team and any team would be lucky to have him.
Amy Stoltz
Bennet is an exceptional Tech Lead, Gameplay/Audio Programmer, and the embodiment of the renaissance man. I had the utmost pleasure working with him on Cyrah's Ascent where he played a significant role in the team while also managing all of the tech members. As a teammate, he is hardworking, considerate, and a fantastic problem-solver. He would help all disciplines if there were issues without question. As Tech Lead, he gave clear guidance and made sure we were on the right track to hit deadlines. Bennett also helped me many times with the enemy AI and provided assistance whenever I asked. He is also a great person that provides a lot of positivity and humor throughout development. Bennett is an indispensable teammate and would be an incredible addition to any team or company.
Casca Socea
I worked with Bennett on our game project "Cyrah's Ascent." Bennett was a powerhouse on the team. He lead a group of amazing people in the tech department and was always supportive. He supported our Audio Designer and ensured that the audio was reflective of their vision. Bennett helped me constantly and never made me feel like I was being a bother to him. On top of being great at what he does, Bennett is a great person and was friendly and fun to be around. Bennett's range of diverse skills and personality made him a strong pillar on our team and any team would be lucky to have him.
Amy Stoltz
Bennet is an exceptional Tech Lead, Gameplay/Audio Programmer, and the embodiment of the renaissance man. I had the utmost pleasure working with him on Cyrah's Ascent where he played a significant role in the team while also managing all of the tech members. As a teammate, he is hardworking, considerate, and a fantastic problem-solver. He would help all disciplines if there were issues without question. As Tech Lead, he gave clear guidance and made sure we were on the right track to hit deadlines. Bennett also helped me many times with the enemy AI and provided assistance whenever I asked. He is also a great person that provides a lot of positivity and humor throughout development. Bennett is an indispensable teammate and would be an incredible addition to any team or company.
Casca Socea
I worked with Bennett on our game project "Cyrah's Ascent." Bennett was a powerhouse on the team. He lead a group of amazing people in the tech department and was always supportive. He supported our Audio Designer and ensured that the audio was reflective of their vision. Bennett helped me constantly and never made me feel like I was being a bother to him. On top of being great at what he does, Bennett is a great person and was friendly and fun to be around. Bennett's range of diverse skills and personality made him a strong pillar on our team and any team would be lucky to have him.
Amy Stoltz
Bennet is an exceptional Tech Lead, Gameplay/Audio Programmer, and the embodiment of the renaissance man. I had the utmost pleasure working with him on Cyrah's Ascent where he played a significant role in the team while also managing all of the tech members. As a teammate, he is hardworking, considerate, and a fantastic problem-solver. He would help all disciplines if there were issues without question. As Tech Lead, he gave clear guidance and made sure we were on the right track to hit deadlines. Bennett also helped me many times with the enemy AI and provided assistance whenever I asked. He is also a great person that provides a lot of positivity and humor throughout development. Bennett is an indispensable teammate and would be an incredible addition to any team or company.
Casca Socea
I worked with Bennett on our game project "Cyrah's Ascent." Bennett was a powerhouse on the team. He lead a group of amazing people in the tech department and was always supportive. He supported our Audio Designer and ensured that the audio was reflective of their vision. Bennett helped me constantly and never made me feel like I was being a bother to him. On top of being great at what he does, Bennett is a great person and was friendly and fun to be around. Bennett's range of diverse skills and personality made him a strong pillar on our team and any team would be lucky to have him.
Experience
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Waterproof Studios
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Canada
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Animation and Post-production
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1 - 100 Employee
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Software Developer
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Jun 2022 - Present
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DigiPen Institute of Technology
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United States
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Higher Education
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300 - 400 Employee
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Teacher Assistant
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Sep 2020 - Apr 2022
Teacher Assistant for Game 300/350 (Junior level game projects), Game 100 (freshman game project) and CS 225 (Advanced C/C++) Teacher Assistant for Game 300/350 (Junior level game projects), Game 100 (freshman game project) and CS 225 (Advanced C/C++)
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Coffee Break - DigiPen Institute of Technology
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Redmond, Washington, United States
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Tech Lead and Gameplay/Audio/VFX Programmer
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Jul 2020 - Dec 2021
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Tyrannosaurus Hex - DigiPen Institute of Technology
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Redmond, Washington, United States
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Audio Programmer/Co-Producer
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Sep 2019 - Jul 2020
Co-Producer of Flatline, a cyberpunk neo-noir dash based platformer. Audio programmer working closely with sound designer to implement FMOD Studio. Created Lua script binding and wrote all behavior scripts Co-Producer of Flatline, a cyberpunk neo-noir dash based platformer. Audio programmer working closely with sound designer to implement FMOD Studio. Created Lua script binding and wrote all behavior scripts
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Education
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DigiPen Institute of Technology
Bachelor's of Science in Computer Science and Digital Audio, Computer Games and Programming Skills