Bence Blazer
Technical Artist at DO Digital Agency- Claim this Profile
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English Professional working proficiency
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Hungarian Native or bilingual proficiency
Topline Score
Bio
Tomasz P.
Bence was a part of the environment art team in nDreams. He was a good company, efficient and receptive to feedback. One of the qualities he showed as a junior was a decent ability for independent work. There was no need for constant supervision, a few broad strokes were enough to entrust him with a section of a level. With a relatively low number of iterations and a few pushes here and there results were very satisfying.
Tomasz P.
Bence was a part of the environment art team in nDreams. He was a good company, efficient and receptive to feedback. One of the qualities he showed as a junior was a decent ability for independent work. There was no need for constant supervision, a few broad strokes were enough to entrust him with a section of a level. With a relatively low number of iterations and a few pushes here and there results were very satisfying.
Tomasz P.
Bence was a part of the environment art team in nDreams. He was a good company, efficient and receptive to feedback. One of the qualities he showed as a junior was a decent ability for independent work. There was no need for constant supervision, a few broad strokes were enough to entrust him with a section of a level. With a relatively low number of iterations and a few pushes here and there results were very satisfying.
Tomasz P.
Bence was a part of the environment art team in nDreams. He was a good company, efficient and receptive to feedback. One of the qualities he showed as a junior was a decent ability for independent work. There was no need for constant supervision, a few broad strokes were enough to entrust him with a section of a level. With a relatively low number of iterations and a few pushes here and there results were very satisfying.
Experience
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DO Digital Agency
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United States
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Design Services
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1 - 100 Employee
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Technical Artist
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Jan 2021 - Present
Creating scripts for the team to speed up workflowProfiling and optimizing Unreal Engine projectsPrototyping and implementing new game featuresEducating the team about Unreal Engine and model preparationShader and material creationR&D for upcoming projects
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3D Environment Artist
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Jan 2021 - Present
Building environments in Unreal Engine following client specificationsLighting environments in Unreal EngineImplementing and updating in-house gameplay features [Unreal Blueprint]Shader and material creation
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nDreams
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United Kingdom
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Computer Games
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100 - 200 Employee
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Junior Environment Artist
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Apr 2020 - Jul 2020
Blocking out environments for new gameplay areasEnvironmental asset creation (including LOD, collision and lightmap)Asset optimisation for VRTexture and atlas map creation Blocking out environments for new gameplay areasEnvironmental asset creation (including LOD, collision and lightmap)Asset optimisation for VRTexture and atlas map creation
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Mr Postles' Apothecary
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United Kingdom
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Entertainment Providers
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Bar Manager
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Sep 2018 - Apr 2020
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In-store trainer
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Aug 2017 - Aug 2018
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Bartender
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Aug 2015 - Aug 2018
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Education
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Game Art Institute: A Vertex School
Environment Artist -
Norwich University of the Arts
Bachelor of Arts - BA, Games Art and Design