Ben Johnstone

Interactive Real-Time 3D Developer at INFINITY27
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Newcastle upon Tyne, England, United Kingdom, UK

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • Interactive Real-Time 3D Developer
      • Jun 2023 - Present

      Currently responsible for building story boards, cinematography and the creation of cut scenes and cinematics using Unreal Engine 5 for the upcoming game Samsara. Currently responsible for building story boards, cinematography and the creation of cut scenes and cinematics using Unreal Engine 5 for the upcoming game Samsara.

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • 3D Artist
      • Feb 2023 - Mar 2023

      During my time at Infinity 27 Game studio, I was tasked with designing and developing a new 3D asset that would be integrated into their game Samsara. My duties included creating the original concept and the iterative creation process of the asset, from constructing low to high poly models, sculpting, customizing UV mapping, manually retopologizing, and optimizing the final output for compatibility with Unreal Engine 5. During my time at Infinity 27 Game studio, I was tasked with designing and developing a new 3D asset that would be integrated into their game Samsara. My duties included creating the original concept and the iterative creation process of the asset, from constructing low to high poly models, sculpting, customizing UV mapping, manually retopologizing, and optimizing the final output for compatibility with Unreal Engine 5.

    • United Kingdom
    • Entertainment Providers
    • 1 - 100 Employee
    • VFX Generalist
      • Jan 2022 - May 2022

      During my internship, I was assigned to the International Festival of Animation and Computer Games called Animex. I was as a member of a creative team tasked with producing visual effects (VFX) stingers using Houdini, Blender, Maya & Photoshop. During my internship, I was assigned to the International Festival of Animation and Computer Games called Animex. I was as a member of a creative team tasked with producing visual effects (VFX) stingers using Houdini, Blender, Maya & Photoshop.

    • United Kingdom
    • Real Estate
    • 100 - 200 Employee
    • Student Roost Customer Service Adviser
      • Aug 2019 - Jun 2020

    • United Kingdom
    • Advertising Services
    • 400 - 500 Employee
    • UK Broadcast/Digital Advertisement Monitor
      • Mar 2015 - Aug 2019

    • United States
    • Technology, Information and Media
    • 700 & Above Employee
    • UK Broadcast Advertisement Monitor
      • Mar 2015 - Aug 2019

Education

  • Teesside University
    Master of Arts - MA, Visual Effects with Advanced Practice
    2021 - 2023
  • University of Sunderland
    Bachelor of Arts - BA, Media Production Video and New Media
    2003 - 2005
  • Newcastle College
    HND, Media Production Video & New Media
    2001 - 2003
  • Washington Business College
    GNVQ Advanced, Information Technology
    1999 - 2001
  • Washington Business College
    GNVQ Intermediate, Information Technology
    1998 - 1999
  • Absorb Fitness
    CYQ Level 3, Personal Training
  • Absorb Fitness
    CYQ Level 2, Gym Instructor

Community

You need to have a working account to view this content. Click here to join now