Ben W.

Senior iOS Developer at Vivy
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Contact Information
Location
Berlin Metropolitan Area, DE
Languages
  • Greek Elementary proficiency
  • German Limited working proficiency
  • Esperanto Limited working proficiency

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Peter Taylor

I overlapped with Ben for about a year in the minigames team at Jagex. He appeared equally comfortable working on a new project of his own design or a port of a legacy product. In addition to his direct development work, he was a valuable ideas man who was behind library changes which improved all the games in the FunOrb portal.

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Experience

    • Germany
    • Wellness and Fitness Services
    • 1 - 100 Employee
    • Senior iOS Developer
      • Jul 2022 - Present
    • Real Estate
    • 1 - 100 Employee
    • Novelist
      • Jun 2015 - Present

      Writing a science fiction novel; currently editing second draft, around 109,000 words. Writing a science fiction novel; currently editing second draft, around 109,000 words.

    • Germany
    • Software Development
    • 1 - 100 Employee
    • Senior iOS Developer
      • Jan 2021 - Jun 2022

      Sole iOS developer for the Growify mobile app, collaborating with designers for UI, backend team for JSON REST APIs. Developed in Swift, with git, using Agile project management and Microsoft Azure. Sole iOS developer for the Growify mobile app, collaborating with designers for UI, backend team for JSON REST APIs. Developed in Swift, with git, using Agile project management and Microsoft Azure.

    • Germany
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Senior iOS Developer
      • Aug 2019 - Dec 2020

      Primary iOS developer; employed full time to work as a B2B contract development for external client (Locamo GmbH) and internal/subsidiary client projects (Growify GmbH). Position was moved with minimal changes to the subsidiary Growify GmbH, listed separately. Development in Swift, with git, project managment via Kanban and Agile. Primary iOS developer; employed full time to work as a B2B contract development for external client (Locamo GmbH) and internal/subsidiary client projects (Growify GmbH). Position was moved with minimal changes to the subsidiary Growify GmbH, listed separately. Development in Swift, with git, project managment via Kanban and Agile.

    • Germany
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Senior Mobile Developer
      • Nov 2018 - May 2019

      Mixed Objective-C/Swift developer; agile development with git, Jira, unit tests, code reviews, and A/B testing; worked with UX designers to implement new features in the wetter.com iOS app and a not-yet-announced app for another client; upgraded existing codebases to latest version of Swift. Mixed Objective-C/Swift developer; agile development with git, Jira, unit tests, code reviews, and A/B testing; worked with UX designers to implement new features in the wetter.com iOS app and a not-yet-announced app for another client; upgraded existing codebases to latest version of Swift.

    • Wellness and Fitness Services
    • Caregiver
      • Aug 2017 - Aug 2018

      Carer for parent with Alzheimer's; initially part-time, transitioning to full-time live-in carer in January 2018 as her needs changed. Stopped in August 2018 once a granny annex had been built, allowing other family members to take over the role. Carer for parent with Alzheimer's; initially part-time, transitioning to full-time live-in carer in January 2018 as her needs changed. Stopped in August 2018 once a granny annex had been built, allowing other family members to take over the role.

    • Software Development
    • Self employed
      • May 2009 - Mar 2017

      • Mixture of B2C and contractor work • Created an AI to compose background music for video games (examples available on request) • Java development for Mac OS X including nine released games • Objective-C development for iPhone, iPad and iPod touch, including two released games and three released non-game utilities • Designed and developed own corporate website • Developed all graphical and audio content for aforementioned website and released software • Mixture of B2C and contractor work • Created an AI to compose background music for video games (examples available on request) • Java development for Mac OS X including nine released games • Objective-C development for iPhone, iPad and iPod touch, including two released games and three released non-game utilities • Designed and developed own corporate website • Developed all graphical and audio content for aforementioned website and released software

    • United Kingdom
    • Outsourcing/Offshoring
    • iOS Engineer
      • Jan 2014 - Apr 2015

      • Work in a mixture of Objective-C and C++ • Implemented OpenGL-based map rendering • Part of team responsible for major UX improvements in our mobile apps • Added crash-logging capability that covered both Objective-C and C++ exceptions • Created a WatchKit extension for the iOS app • Focus on continuously improving code quality to speed up future deliverables • Work in a mixture of Objective-C and C++ • Implemented OpenGL-based map rendering • Part of team responsible for major UX improvements in our mobile apps • Added crash-logging capability that covered both Objective-C and C++ exceptions • Created a WatchKit extension for the iOS app • Focus on continuously improving code quality to speed up future deliverables

    • Australia
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • iOS Engineer
      • Nov 2011 - Jan 2014

      • Took over development of the Taptu news reader for iOS • Worked with external designer to improve the app UI • More than halved the daily crash rate for all users on iOS • OAuth and social network content integration with LinkedIn, Facebook, Twitter, Sina Weibo, and Tencent Weibo. • Research and development of new user interfaces and experiences • Took over development of the Taptu news reader for iOS • Worked with external designer to improve the app UI • More than halved the daily crash rate for all users on iOS • OAuth and social network content integration with LinkedIn, Facebook, Twitter, Sina Weibo, and Tencent Weibo. • Research and development of new user interfaces and experiences

    • United Kingdom
    • Computer Games
    • 400 - 500 Employee
    • Minigames Developer
      • Jan 2007 - May 2009

      • Developed five released single-player and multiplayer games in Java using in-house libraries • Developed, optimised, and documented in-house graphical effect library code • Part of a team to develop a menu-based chat system to allow under-13's to communicate while guaranteeing compliance with the Children's Online Privacy Protection Act of 1998 • Liaised with graphics and audio teams to develop appropriate look and sound for each game • Developed five released single-player and multiplayer games in Java using in-house libraries • Developed, optimised, and documented in-house graphical effect library code • Part of a team to develop a menu-based chat system to allow under-13's to communicate while guaranteeing compliance with the Children's Online Privacy Protection Act of 1998 • Liaised with graphics and audio teams to develop appropriate look and sound for each game

    • Industrial Placement – Software Engineer
      • Jul 2004 - Aug 2005

      • Developed several dynamic websites using PHP and Python, including http://www.neodaas.ac.uk/multiview/pa/ • Performed data processing for a published scientific paper, for which I am a listed author • Developed automated image processing software for near-real-time satellite data using the IDL language • Developed initial version of a service to provide MarineXML discovery datasets from an existing internal database • Developed several dynamic websites using PHP and Python, including http://www.neodaas.ac.uk/multiview/pa/ • Performed data processing for a published scientific paper, for which I am a listed author • Developed automated image processing software for near-real-time satellite data using the IDL language • Developed initial version of a service to provide MarineXML discovery datasets from an existing internal database

    • Philippines
    • Industrial Machinery Manufacturing
    • 1 - 100 Employee
    • Production line worker
      • Jun 2003 - Aug 2003

      Manufacturing sub-assemblies for HVAC units Manufacturing sub-assemblies for HVAC units

Education

  • University of Wales, Aberystwyth
    BEng, Software Engineering
    2002 - 2006
  • Havant College
    Maths, Further Maths, Philosophy, Computing
    2000 - 2002

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