Barret Thomson

Creative Director at Deep Sky
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Contact Information
us****@****om
(386) 825-5501
Location
US

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Experience

    • United States
    • Animation and Post-production
    • 1 - 100 Employee
    • Creative Director
      • Nov 2016 - Present

      Providing Concept Art, Design, and Art Direction for high-end multimedia projects. From 2d animation to VR/AR. Providing Concept Art, Design, and Art Direction for high-end multimedia projects. From 2d animation to VR/AR.

    • Artist - The Goodlands: A Graphic Novel
      • Jun 2015 - May 2019

      The Goodlands is a journey into the darkest corners of eternity where one thing is certain: time is cruel. The Goodlands is a graphic novel published online with weekly updates. From developing the story to creating characters, I've built a world around a distinct visual style. Please visit http://www.thegoodlandscomic.com to read. The Goodlands is a journey into the darkest corners of eternity where one thing is certain: time is cruel. The Goodlands is a graphic novel published online with weekly updates. From developing the story to creating characters, I've built a world around a distinct visual style. Please visit http://www.thegoodlandscomic.com to read.

    • New Zealand
    • Movies, Videos, and Sound
    • 100 - 200 Employee
    • Freelance Concept Artist
      • Mar 2018 - Mar 2019

      Concept design and consultation for an unannounced project focusing on Location Based Experiences (LBE) and the gamification of learning. Concept design and consultation for an unannounced project focusing on Location Based Experiences (LBE) and the gamification of learning.

    • Australia
    • Computer Games
    • 1 - 100 Employee
    • Illustrator
      • Jan 2013 - Jun 2015

      Created iconic illustrations ranging in styles and subject matter for mobile games and casino slots. I delivered high quality art assets, orthos, textures, illustrations and animated key frames for the production team. Responsible for creating campaign maps for urgent mobile game release date. Created iconic illustrations ranging in styles and subject matter for mobile games and casino slots. I delivered high quality art assets, orthos, textures, illustrations and animated key frames for the production team. Responsible for creating campaign maps for urgent mobile game release date.

    • Artist
      • May 2011 - Jan 2015

      Worked remotely with an independent developer for guidance, concept art, illustrations, and animation for a fast paced puzzle game. Worked remotely with an independent developer for guidance, concept art, illustrations, and animation for a fast paced puzzle game.

    • New Zealand
    • Movies, Videos, and Sound
    • 100 - 200 Employee
    • Concept Artist
      • Sep 2013 - Sep 2013

      An amazing internship in the Design Studio where I learned the inner workings of a huge production house. I worked with lead artists to pitch ideas, illustrate key scenes and finish production responsibilities for major Hollywood movies. An amazing internship in the Design Studio where I learned the inner workings of a huge production house. I worked with lead artists to pitch ideas, illustrate key scenes and finish production responsibilities for major Hollywood movies.

    • Cover Artist
      • 2012 - 2012

      Cover Artist for upcoming Graphic Novel. Cover Artist for upcoming Graphic Novel.

  • Tenaya Creek Brewery
    • Las Vegas, Nevada Area
    • Label Artist
      • 2011 - 2012

      Tenaya Creek Brewery has become one of the fastest breweries in the Las Vegas area. I rebrand and illustrate labels that reflect the brewery’s connection with southern Nevada. Tenaya Creek Brewery has become one of the fastest breweries in the Las Vegas area. I rebrand and illustrate labels that reflect the brewery’s connection with southern Nevada.

  • Global Gaming Group
    • Las Vegas, Nevada Area
    • Senior Artist
      • Dec 2006 - May 2010

      I delivered high quality illustrations with a strong emphasis on iconic characters and eye-catching typography. I was allocated high-priority projects that required a rapid turnaround. I delivered high quality illustrations with a strong emphasis on iconic characters and eye-catching typography. I was allocated high-priority projects that required a rapid turnaround.

Education

  • University of Nevada-Las Vegas
    BFA, Painting and Design
    2001 - 2006
  • University of Nevada-Las Vegas
    Bachelor of Fine Arts (B.F.A.), Painting & Design
    2001 - 2006

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