Badr Binmahfooz

Lead Developer & Co-Founder at Jahanamia Game Studio
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Contact Information
us****@****om
(386) 825-5501
Location
SA

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5.0

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Mohamed Chenaoua

Badr is an outstanding talent in the field of Game Development. I have worked directly with Badr and he has a true passion in his field. He is a professional, helpful, and a positive person. I've witnessed his tremendous growth in the field over the past year and excited to see him carry on this path. It is a pleasure and honor to recommend Badr. He is truly a gem.

Morten Rongaard

I was initially impressed with Mr. Badr Binmahfooz's enthusiasm, communication skills and professional demeanor when I hired him as an intern Unity Developer . During the these 3 months years Badr has consistently demonstrated all of these qualities and more, and I heartily endorse him for any developer position. Badr is reliable, dedicated and eternally upbeat. His ability to multitasks effectively and is able to handle a high-volume workload. he has consistently met or surpassed all my expectations and was providing great solutions to challenging obstacles. I hope we would have the chnace of working together in the future unless some bright company snatches him first!

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Credentials

  • Learn The Art of Level Design
    Udemy
    Jan, 2023
    - Nov, 2024
  • Level Design Master Class
    Udemy
    Nov, 2021
    - Nov, 2024
  • C++: From Beginner to Expert
    Udemy
    Apr, 2019
    - Nov, 2024

Experience

    • Saudi Arabia
    • Computer Games
    • 1 - 100 Employee
    • Lead Developer & Co-Founder
      • Mar 2022 - Present

    • Saudi Arabia
    • Design Services
    • 1 - 100 Employee
    • Unreal Engine 4 Developer
      • Jan 2021 - Mar 2022

      •Incubated and co-founded Jahanamia Game Studio •Worked collaboratively during pre production to create Jahanamia's first IP (Under NDA) •Was the programmer and engine side designer throughout production. •Incubated and co-founded Jahanamia Game Studio •Worked collaboratively during pre production to create Jahanamia's first IP (Under NDA) •Was the programmer and engine side designer throughout production.

    • United Kingdom
    • Blockchain Services
    • 1 - 100 Employee
    • Junior Developer
      • Sep 2020 - Dec 2020

      •Solely prototyped desktop applications in Unity using C#. •Worked with network plugins (Photon, Mirror) to develop online multiplayer experiences. •Balanced and managed server load by utilizing RPCS. •Solely prototyped desktop applications in Unity using C#. •Worked with network plugins (Photon, Mirror) to develop online multiplayer experiences. •Balanced and managed server load by utilizing RPCS.

  • ASTEROID ARTS
    • Remote - United Kingdom
    • Senior Developer
      • Jul 2018 - Nov 2018

      •Used Unreal's Visual Scripting tool (Blueprints) to create core mechanics for the Player Character. •Reported to the Lead Designer about the scope of the systems and contributed in the creative process. •Used Unreal's Visual Scripting tool (Blueprints) to create core mechanics for the Player Character. •Reported to the Lead Designer about the scope of the systems and contributed in the creative process.

    • United States
    • Higher Education
    • 700 & Above Employee
    • Programming Foundations II - Course Assistant
      • Jul 2018 - Oct 2018

      •Taught students the basics of Unreal Engine 4, while equipping them with skills to solve problems on their own. •Reviewed the curriculum and made suggestions for future lectures and tasks. •Prototyped said suggestions and assessed the challenge of creating them considering the student’s skill set. •Taught students the basics of Unreal Engine 4, while equipping them with skills to solve problems on their own. •Reviewed the curriculum and made suggestions for future lectures and tasks. •Prototyped said suggestions and assessed the challenge of creating them considering the student’s skill set.

Education

  • Full Sail University
    Bachelor of Science - BS, Game Design
    2016 - 2018

Community

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