Ashley Aucoin

Senior Technical Animator at Health Scholars
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Contact Information
us****@****om
(386) 825-5501
Location
St Augustine, Florida, United States, US
Languages
  • English Native or bilingual proficiency
  • Spanish Full professional proficiency

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Bio

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5.0

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John Lindemuth

I cannot recommend Ashley enough! We hired Ashley at an entry level position to help us with character rigging and developing a modular character system, something that could be versatile and grow with the company. Ashley was the only Technical Animator working on this project and created an extraordinary amount of tools to help us accomplish this. We have tools for Auto-rigging, adding blend shapes, weighting multiple character meshes, importing mocap and other types of animation, GUI's for working with the rig controllers and numerous scripts to help the modeling and animation teams. Ashely taught herself when needed, is a logical and critical thinker and an all around great team member. Hire her! You will not be diappointed.

LinkedIn User

Working with Ashley was one of those rare experiences that made both my job and my life exponentially better. Over almost 4 years of working together, I was constantly impressed with her strong work ethic, her ability to solve complex rigging and technical problems, her forethought and initiative in creating new pipeline tools, and her positive attitude all the while. She brought a high level of strategy to her work that regularly saved our team and the company time, money, and headaches. Aside from being a crucial member of the art team, Ashley is a great person to be around, to bounce ideas off, to get guidance from, and to enjoy a good laugh with. If you’re looking to work with someone who is a powerhouse of intelligence, skill, leadership, and likeability, I hope you have the good fortune of bringing Ashley onto your team.

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Credentials

  • Unreal: Blueprint
    LinkedIn
    Sep, 2023
    - Oct, 2024

Experience

    • United States
    • Hospitals and Health Care
    • 1 - 100 Employee
    • Senior Technical Animator
      • Apr 2023 - Aug 2023

      • Lead the design and implementation of complex automated character, facial, and prop rigs in Maya. • Develop customized tools and user interfaces, strategically aimed at optimizing productivity and efficiency for the development team. • Actively contributed to R&D efforts, exploring cutting-edge technologies and techniques to enhance rigging processes, improve realism in character animation, and optimize mocap data integration. • Collaborate extensively with the development team to… Show more • Lead the design and implementation of complex automated character, facial, and prop rigs in Maya. • Develop customized tools and user interfaces, strategically aimed at optimizing productivity and efficiency for the development team. • Actively contributed to R&D efforts, exploring cutting-edge technologies and techniques to enhance rigging processes, improve realism in character animation, and optimize mocap data integration. • Collaborate extensively with the development team to devise and integrate innovative solutions, ensuring the creation of highly efficient and lifelike rigs tailored for mobile game development. • Conduct comprehensive training sessions for animators, providing guidance on the effective utilization of tools, pipelines, and animation implementation techniques. • Continuously update and maintain documentation within Notion, encompassing rigging methodologies, best practices, tool utilization, art integration procedures, and animation standards. • Contribute to art integration tasks in Unity, offering support and assistance whenever necessary, to ensure seamless integration of assets.

    • Mid Technical Animator
      • Feb 2020 - Jun 2023

    • United States
    • Oil and Gas
    • 1 - 100 Employee
    • Digital Media Designer
      • Sep 2018 - Dec 2021

      - Acted as the lead designer responsible for creating compelling animated videos using software such as Maya, Adobe Creative Cloud (CC), and MEL scripting. - Developed high-end 3D animations that showcased intricate machining processes with precision and accuracy, catering to the needs of both existing and potential clients. - Acted as the lead designer responsible for creating compelling animated videos using software such as Maya, Adobe Creative Cloud (CC), and MEL scripting. - Developed high-end 3D animations that showcased intricate machining processes with precision and accuracy, catering to the needs of both existing and potential clients.

    • United States
    • Museums, Historical Sites, and Zoos
    • 1 - 100 Employee
    • Learning Innovations Educator
      • Sep 2018 - Jan 2019

      -Designed and orchestrated a curriculum focused on introducing funda- mental coding concepts, utilizing esteemed platforms such as Scratch by MIT, as well as hardware integration with Makey Makey and Arduino. -Designed and orchestrated a curriculum focused on introducing funda- mental coding concepts, utilizing esteemed platforms such as Scratch by MIT, as well as hardware integration with Makey Makey and Arduino.

Education

  • Louisiana State University
    Bachelor’s Degree, Digital Arts w/ AVATAR Minor
    2014 - 2018

Community

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