Arthur Kabirov
Technical Game Designer at Gaijin Entertainment- Claim this Profile
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Experience
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Gaijin Entertainment
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Hungary
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Computer Games
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100 - 200 Employee
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Technical Game Designer
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Feb 2023 - Present
- Development and support of internal working tools; - Development of design documents: game mechanics, improvements calculation of the economy, setting the game balance; - Adding and setting up content, formulating tasks, drafting technical specifications, checking execution. - Development and support of internal working tools; - Development of design documents: game mechanics, improvements calculation of the economy, setting the game balance; - Adding and setting up content, formulating tasks, drafting technical specifications, checking execution.
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TheRoundTable
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Switzerland
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Environmental Services
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1 - 100 Employee
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Game Designer, Founder
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Aug 2021 - Present
Role responsibilities: - Design and implement game logic through visual scripting systems and in-house tools - Block out interesting gameplay in white-box levels - Iterate in collaboration with programmers and artists to push gameplay beats from white box to final quality Role responsibilities: - Design and implement game logic through visual scripting systems and in-house tools - Block out interesting gameplay in white-box levels - Iterate in collaboration with programmers and artists to push gameplay beats from white box to final quality
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Снегирь
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Russian Federation
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Software Development
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1 - 100 Employee
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Game Designer
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Dec 2020 - Jun 2021
Role responsibilities: - Block out interesting gameplay in white-box levels; - Design and implement game logic through visual scripting systems and in-house tools. Role responsibilities: - Block out interesting gameplay in white-box levels; - Design and implement game logic through visual scripting systems and in-house tools.
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Education
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Perm State Technical University (PSTU)
Bachelor's degree, Mathematics and Computer Science