Artem Vodolazhsky

Senior Technical Game Designer at Mundfish
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Contact Information
us****@****om
(386) 825-5501
Location
Tbilisi, Georgia, GE
Languages
  • Russian Native or bilingual proficiency
  • English Full professional proficiency

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Bio

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Artem "Tom" Filimonov

Artem Vodolazhskiy is a great creative and technical mind. I had the privilege of working with Artem for 5+ years on different cyber projects which we launched as a creative digital agency. Artem is extremely hard-working and dedicated to the project he’s working on. This fact does not prevent him from being well informed, with a vast in-depth knowledge of the game industry and digital world of entertainment. He has a rare talent and endless passion when it comes to making video games. Some people just do what their job description says, but Artem consistently reaches above and beyond. His ability to adapt and learn new tools is also a key component of his approach. I wonder where he takes so much energy to deep dive in every single task. I often relied on his knowledge of Unreal Engine, Unity, Godot, VR and UX prototyping, Visual Scripting or Programming/Scripting languages, Level design, Gameplay mechanics and all aspects of video game development. It’s no exaggeration to say that he is a life saver. Artem is always helpful and supportive to the whole team. Whenever I needed him he found time for me and I could always count on him. If you ever need a more detailed reference about him, don’t hesitate to write to me. I’ll gladly share my feedback about this incredible teammate.

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Credentials

  • Unreal Engine C++ Developer
    Udemy
    Nov, 2020
    - Nov, 2024

Experience

    • Cyprus
    • Computer Games
    • 1 - 100 Employee
    • Senior Technical Game Designer
      • Aug 2020 - Present

    • Game Designer | Programmer | UX/UI Designer
      • Sep 2018 - Present

      Worked for a number of commercial and personal projects on different roles such as Game Designer, UX/UI Designer and Gameplay Programmer. - Managed teams up to 5 members with responsibilities in Programming, UX/UI Design, Level design, Character design. - Wrote Game Design documentations and coordinated project progress through task trackers such as Trello, ClickUp etc. - Programming Gameplay with Unreal Engine using Blueprints and C++ Worked for a number of commercial and personal projects on different roles such as Game Designer, UX/UI Designer and Gameplay Programmer. - Managed teams up to 5 members with responsibilities in Programming, UX/UI Design, Level design, Character design. - Wrote Game Design documentations and coordinated project progress through task trackers such as Trello, ClickUp etc. - Programming Gameplay with Unreal Engine using Blueprints and C++

    • Russian Federation
    • Wholesale
    • 1 - 100 Employee
    • Digital Product Designer
      • Apr 2016 - Jun 2020

      The company is a B2B platform which supplies materials, equipment and technology for sign production with more than 30 000 user base. As a product designer I launched an e-commerce website and mobile app to take the company business online. - Collecting user data for close define user goal which we need to satisfy - Meetings with business to collect feedback and be sure the developing product is moving to achieve the main goal - Prototyping using Axure, Photoshop, After Effects, Figma etc. - User testing to collect data and improve a customer experience - Implementing a bunch of calculation systems which user may use as web site services - Producing User Interface Design for web and the Mobile application Show less

    • Art Director
      • Jul 2013 - Sep 2018

Education

  • Moscow University of Humanities
    Bachelor's degree, Design and Visual Communications
    2007 - 2012
  • Universal University
    Game Design
    2018 - 2019
  • Universal University
    AR HUD Design
    2021 - 2021

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