Arkadiusz Majewski

Game Designer at Paradox Interactive
  • Claim this Profile
Contact Information
Location
Sweden, SE
Languages
  • angielski Full professional proficiency
  • polski Native or bilingual proficiency

Topline Score

Bio

Generated by
Topline AI

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.
You need to have a working account to view this content. Click here to join now

Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Game Designer
      • Jan 2023 - Present
    • Poland
    • Computer Games
    • 1 - 100 Employee
      • Jul 2021 - Nov 2022

      As Game Designer I am responsible for: - Designing systems and mechanics for the game, - Evaluating game quality and providing feedback to the whole team, - Writing documentation, - Implementing the contents of the game using Unity based in-house tools

      • Nov 2021 - Jul 2022

      As a PO I was responsible for:- Preparation of program increment (PI) planning,- Managing the backlog for the development team,- Create criteria for stories submitted by the development team,- Accepting and reviewing stories based on criteria,I was also the Lead Game Designer and responsible for:- Designing systems and mechanics for the game,- Evaluating game quality and providing feedback to the wholeteam,- Writing documentation,- Implementing the contents of the game using Unity based in-house tools. Show less

    • Poland
    • Computer Games
    • 300 - 400 Employee
    • QA Specialist
      • Mar 2018 - Jul 2021

      * Organizing and conducting various tests to ensure quality of games on all required platforms (Windows/Mac/Linux/PS4/XONE Steam/GOG/Paradox Plaza). * Writing and analyzing issue reports according to clients’ and company’s standards. * Coordinating, supervising and coaching other QA Testers. * Notable projects: - Warner’s Middle-earth: Shadow of War – The Desolation of Mordor DLC, - 4A Games’ Metro Exodus, - CDProjekt Red’s Thronebreaker, - NetherRealm Studios’ Mortal Kombat 11, - Paradox Development Studios': - Europa Universalis 4, - Crusader Kings 2, - Stellaris, - Hearts of Iron 4 - Crusader Kings 3. Show less

Education

  • Uniwersytet Kazimierza Wielkiego
    Licencjat (Lic.), Projektowanie gier
    2014 - 2017

Community

You need to have a working account to view this content. Click here to join now