Arda YANIK

Instructor at Beykoz Üniversitesi
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Contact Information
us****@****om
(386) 825-5501
Location
Istanbul, Istanbul, Turkey, TR

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Experience

    • Türkiye
    • Education Administration Programs
    • 100 - 200 Employee
    • Instructor
      • Sep 2020 - Present

      My courses in Istanbul Beykoz University-Art and Design Faculty are as follows: "Copy Writing"(Includes idea generation techniques / scenario writing / storyboarding / digital content production etc.) "Digital Content Development"(Includes digital branding / digital revenue models / content development / WOMM techniques etc.) My courses in Istanbul Beykoz University-Art and Design Faculty are as follows: "Copy Writing"(Includes idea generation techniques / scenario writing / storyboarding / digital content production etc.) "Digital Content Development"(Includes digital branding / digital revenue models / content development / WOMM techniques etc.)

    • Technology, Information and Internet
    • 1 - 100 Employee
    • Senior Project Manager
      • Apr 2002 - Present

      ProjePark-Jumo Game Series (2019) Jumo Game Series is an educational mobile game project to improve the vocabulary and pronunciation levels of kids between age 6-11 • Designing conceptual art work and 3D designs of characters • Implementing 3D characters in to the 2D environment • Storyboards and level designs • Interface and Interaction design and conceptual theme designs İTÜ-Camapoli Game Based Education Project (2018 ) Camapoli was developed by Unity3D game engine, main purpose of this project is improving echological knowledge of high school students in Turkey. My roles and responsibilities in this project are; • Game Scenarios and Storytelling • Lead UI/UX developer in Unity 3D • 3D modeling and optimisation using Sketchup Toybox-Android and IOS Based Games Project(2018) Toybox is a well known gum brand with toys, until the year 2018 Toybox can be reachable via Desktop devices, during these project we designed 5 mobile games and a launcher for Android and IOS platforms • Lead UI/UX developer in Unity 3D • Frontend development Mondelez International-The Game for 6 Steps of A Call (2017-2018) This project is a game based educational platform with advanced reporting modules, the main purpose of the project is to teach 6 steps of a sales to Mondelez International’s sales teams. • Managing business development process of whole project • Implementing 3D Stand and Planogram designs within the game • 3D Stand and Planogram design and texturing • Simullation design in Unity3D HoverLand Prototype -Game based education (2017-2018) HoverLand is a low poly 3D game environment which is designed based on Math exercises for grades 1-4 Hoverland prototype is used as a base in a BAP project at Bilgi University and developed further with min games by the students and published in 2020. • HTML/CSS based reporting screens design • 3D Low Poly game world development • Lead UI/UX developer in Unity 3D • Micro game development by PlayMaker tool Show less

    • United Kingdom
    • Information Technology & Services
    • 1 - 100 Employee
    • Senior Technical Consultant
      • Aug 2018 - Present

      Currently working as a business consultant in related fields: * Business Development * Monetization * Investor Relations Currently working as a business consultant in related fields: * Business Development * Monetization * Investor Relations

    • Türkiye
    • Higher Education
    • 700 & Above Employee
    • Instructor
      • Sep 2018 - Jul 2020

      My courses in Digital Game Design and Visual Communication Design Programs are as follows. Digital Game Design Program – Project Management Course The concept of this course is a combination of case analysis, presentations and discussions. During fall semester, I was teaching to students Project Management tools and techniques which I already used in the Gaming Industry Visual Communication Design Program – Game Design Management Course In scope of this course, students can learn how to operate in creative sectors and also working process of agencies. The gamification mechanics are used during fall semester. Digital Game Design Program – Project Management Course This course is about latest game engines and interface&interaction design tools. During the course, students are taught in two parts, the first part of the course is creative design process for games and applications, the second part is about technical and integration process. During this course I am designing live prototypes in the computer lab by using Unity3D Game engine, Adobe XD, Photoshop and Illustrator, Sketchup 3D software. Show less

  • Shopon Ltd.
    • Istanbul, Turkey
    • Managing Partner
      • Jan 2011 - Mar 2012

      Shopon365 is an e-commerce website, works as a private shopping website, and includes a bonus system where members can gain different amount of money during their online buying activities. We started the company at the begining of 2011. This new business had a development stage of approximately 1 year starting from September 2010. During development stage I have been part of both ProjePark and Shopon teams, and coordinating to different teams from two different companies. Shopon365 is an e-commerce website, works as a private shopping website, and includes a bonus system where members can gain different amount of money during their online buying activities. We started the company at the begining of 2011. This new business had a development stage of approximately 1 year starting from September 2010. During development stage I have been part of both ProjePark and Shopon teams, and coordinating to different teams from two different companies.

Education

  • İstanbul Teknik Üniversitesi / Istanbul Technical University
    Business, Management, Marketing, and Related Support Services
    1997 - 2001

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