Antoine Rossi

French Localization Specialist at Jagex
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Contact Information
us****@****om
(386) 825-5501
Location
France, FR
Languages
  • Anglais Native or bilingual proficiency
  • Japonais Limited working proficiency
  • Français Native or bilingual proficiency
  • Chinois Elementary proficiency
  • Espagnol Limited working proficiency

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Experience

    • United Kingdom
    • Computer Games
    • 400 - 500 Employee
    • French Localization Specialist
      • Jun 2020 - Present

    • China
    • Entertainment
    • 1 - 100 Employee
    • Producer & Narrative Designer
      • Sep 2018 - Jun 2019

      Producer (Successfully produced a dozen of interactive stories.) a. In charge of the art direction. Decided the design of every characters, backgrounds and other elements (soundtrack, FX, etc.), sent the art team comprehensive documents, and made sure the schedule was followed. b. In charge of the freelancers (recruitment, training, follow-up...). Acted as well as their editor for the stories they were writing for us. c. Game operations. Created the social media strategy… Show more Producer (Successfully produced a dozen of interactive stories.) a. In charge of the art direction. Decided the design of every characters, backgrounds and other elements (soundtrack, FX, etc.), sent the art team comprehensive documents, and made sure the schedule was followed. b. In charge of the freelancers (recruitment, training, follow-up...). Acted as well as their editor for the stories they were writing for us. c. Game operations. Created the social media strategy, responsible for the in-game communication with the players, benchmarked the stories and suggested fixes and new strategies. Narrative Designer/Writer (My most popular story reached 100K+ readers) a. Wrote compelling 10-chapter stories (around 25K words) targeting young adults - mostly women - and including every genre (horror, romance, fantasy...). New chapters were released weekly. b. Designed interesting and non-repetitive free and VIP choices, plot devices... c. Designed characters from scratch (personality, role, relation with the main character...). d. Brainstorming sessions with the other in-house writers. Show less Producer (Successfully produced a dozen of interactive stories.) a. In charge of the art direction. Decided the design of every characters, backgrounds and other elements (soundtrack, FX, etc.), sent the art team comprehensive documents, and made sure the schedule was followed. b. In charge of the freelancers (recruitment, training, follow-up...). Acted as well as their editor for the stories they were writing for us. c. Game operations. Created the social media strategy… Show more Producer (Successfully produced a dozen of interactive stories.) a. In charge of the art direction. Decided the design of every characters, backgrounds and other elements (soundtrack, FX, etc.), sent the art team comprehensive documents, and made sure the schedule was followed. b. In charge of the freelancers (recruitment, training, follow-up...). Acted as well as their editor for the stories they were writing for us. c. Game operations. Created the social media strategy, responsible for the in-game communication with the players, benchmarked the stories and suggested fixes and new strategies. Narrative Designer/Writer (My most popular story reached 100K+ readers) a. Wrote compelling 10-chapter stories (around 25K words) targeting young adults - mostly women - and including every genre (horror, romance, fantasy...). New chapters were released weekly. b. Designed interesting and non-repetitive free and VIP choices, plot devices... c. Designed characters from scratch (personality, role, relation with the main character...). d. Brainstorming sessions with the other in-house writers. Show less

    • Entertainment Providers
    • 1 - 100 Employee
    • Game Operations
      • Jul 2017 - Jun 2018

      Game operations a. Oversaw the communication between developers and our teams (Marketing, Localization, IT, Customer Service, Art...) b. Coordinated the teams and supervised the game development and publishing processes (SDK integration, app store pages creation, marketing campaigns, servers...) b. Built comprehensive and in-depth plans, documents, diagrams, flowcharts, and any other necessary documents to communicate, convince, develop and promote the visibility of the team and… Show more Game operations a. Oversaw the communication between developers and our teams (Marketing, Localization, IT, Customer Service, Art...) b. Coordinated the teams and supervised the game development and publishing processes (SDK integration, app store pages creation, marketing campaigns, servers...) b. Built comprehensive and in-depth plans, documents, diagrams, flowcharts, and any other necessary documents to communicate, convince, develop and promote the visibility of the team and the game(s) in their markets c. Maintained game documentation as needed throughout the entire life cycle of the project d. Translated analytical findings into actionable recommendations e. Benchmarked and analyzed games market and competition Game testing a. Evaluated the potential of a mobile game from various standpoints such as player experience, monetization, virality, community, marketing on-boarding channels, etc. b. Developed a Game Testing report to decide either to publish the game or not Game design a. Understood consumer needs and ensured that the elements developed will contribute to player satisfaction and enjoyment b. Worked on the game balancing and offered new ideas, alternatives or adjustments through various documents c. Game economy and shop design Community management a. In charge of Community management strategies b. Responsible for the Social Media activity related to the games accross all channels c. Channels and app store pages monitoring (discussions, trends, suggestions)

    • French Localization & QA Specialist
      • Apr 2016 - Jul 2017

      a. English to French creative localization of mobile and browser games (more than 10 projects) b. QA: game testing and bug reporting (JIRA, Mantis) c. In-house and freelance translators proofreading d. Community management (social networks, official website and forum) e. Process improvement

    • Czechia
    • Computer Games
    • 300 - 400 Employee
    • French Localization & QA Specialist (Freelancer)
      • Jul 2015 - May 2016

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • French Tester
      • Jun 2014 - Aug 2014

Education

  • Université Charles de Gaulle-Sciences humaines, Lettres et Arts (Lille III)
  • 立命館アジア太平洋大学
  • ESCIP, School of International Business

Community

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