Anthony Brown

Senior Software Engineer at Green Hippo
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Contact Information
us****@****om
(386) 825-5501
Location
Rawtenstall, England, United Kingdom, UK

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Experience

    • United Kingdom
    • Entertainment Providers
    • 1 - 100 Employee
    • Senior Software Engineer
      • Aug 2023 - Present

    • United Arab Emirates
    • Music
    • 700 & Above Employee
    • Specialist VR Programmer (Senior)
      • May 2019 - Jun 2023

      · Built and maintained independent systems to ensure smooth reusability of foundational code and assets across various platforms such as PC apps, VR apps, Android and IOS phones · Easy switching between local and network assets , which allows for smaller-sized applications and automatic updates with new assets. · Combining Oculus Avatars, AutoHand and Photon, to a create full reusable system. · Developed a VR-based teaching tool for students, which has since been adapted into a fun and user-friendly experience suitable for all. · Developed a creation tool that enables users to plan and visualize an arena event on their PC. The tool allows users to check the acoustics of the venue and view relevant data. Additionally, users can experience the event in VR for a more immersive experience. · Work Tools: C#, Unity3D, HTC Vive Pro, Android, IOS, Oculus Quest 2 Show less

  • Pennant Ltd
    • Manchester, United Kingdom
    • VR Programmer (Contractor)
      • Mar 2018 - Sep 2019

      · Redesigning and implementing a 5‑year‑old legacy VR system, to allow 8 VR Paratroopers to see each other, collide and work correctly over maps of 2,000km² · Allow the VR Paratrooper system to simulate: 6 Canopy's, 17 Canopy faults, flow between 121 possible states, allow the animations to flow with these states. · Network all the information needed for the 8 people in VR and 2 people with Xbox style controls, to allow a multiplayer type experience. · Help create an aircraft Loadmaster with VR experience · Allow the loadmaster to interact with multiple parts of the aircraft to simulate the correct methods the loadmaster needs to us, to allow them to complete their jobs · Create non‑VR system for the Loadmaster, with full character animations and allow interactions with all the systems that the VR loadmaster can interact with · Work Tools: C#, Unity3D, Oculus Rift, HTC Vive Pro Show less

    • United States
    • Defense and Space Manufacturing
    • 700 & Above Employee
    • Principal Software Engineer (Contractor)
      • Apr 2017 - Feb 2018

      Software development for Nuclear submarines · Creating a black box communications Hub between 13 separate systems on the submarine, to allow validation, swapping and converting of said information in Realtime, via TCP and UDP. · Work Tools: Linux, QT, Eclipse, Dimensions, C++ Software development for Nuclear submarines · Creating a black box communications Hub between 13 separate systems on the submarine, to allow validation, swapping and converting of said information in Realtime, via TCP and UDP. · Work Tools: Linux, QT, Eclipse, Dimensions, C++

    • United Kingdom
    • Software Development
    • 700 & Above Employee
    • Software Engineer (Contractor)
      • Jan 2016 - Apr 2017

    • United Kingdom
    • Computer Games
    • 100 - 200 Employee
    • Software Developer
      • Mar 2015 - Nov 2015

      Re-factor all of the Avatar Generation Code Add and maintain Code to expand the use and functionality of the Avatar’s Add and maintain code to allow layering and movement of stencils on the Avatar’s Help the artists with their export code in the database and Maya. Re-factor all of the Avatar Generation Code Add and maintain Code to expand the use and functionality of the Avatar’s Add and maintain code to allow layering and movement of stencils on the Avatar’s Help the artists with their export code in the database and Maya.

    • Software Developer
      • Mar 2014 - Mar 2015

      Converting traditional slot machine setups to video gambling machines. Converting traditional slot machine setups to IOS/Android apps. Extensive debugging. Extensive play testing. Converting traditional slot machine setups to video gambling machines. Converting traditional slot machine setups to IOS/Android apps. Extensive debugging. Extensive play testing.

    • Computer Games
    • 1 - 100 Employee
    • Computer Programmer
      • Dec 2012 - Nov 2013

      Working on Xbox One release title "Powerstar Golf" worked on: Career Mode Leader Boards Achievements Dynamic Challenges Grass Tech http://uk.ign.com/videos/2013/11/06/powerstar-golf-developer-commentary Working on Xbox One release title "Powerstar Golf" worked on: Career Mode Leader Boards Achievements Dynamic Challenges Grass Tech http://uk.ign.com/videos/2013/11/06/powerstar-golf-developer-commentary

    • computer games development
      • Mar 2009 - Jul 2012

      i Completed the university course computer games development within UCLAN and walked away with a first i Completed the university course computer games development within UCLAN and walked away with a first

    • Industrial Cladder /Roofer
      • Jan 1993 - Jan 2009

      Transferable skills Working to fixed milestones Bringing contracts in on time and under budget.; Employment and supervision of apprentices. Hiring and dismissing of individuals. Following complex designs to the specific need of the architect. Interpretation and execution of architects' ideas via verbal comments without the aid of technical drawings. Leadership of an independent team. Working with other disciplines, combining knowledge in order to complete a task. Adaption in the event of problems arising on task. Working effectivly in a group or individually , depending on the task that is required Ability to work as a team or as an individual, according to the needs of the task in hand. Show less

Education

  • University of Central Lancashire
    Bachelor's degree, Computer Games Development
    2009 - 2012

Community

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