Annie Reid
Narrative Director at Massive Entertainment - A Ubisoft Studio- Claim this Profile
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Topline Score
Bio
Alice Rendell
Annie is an incredibly gifted storyteller, with a unique perspective on how to weave exceptional narrative into big budget games. I have had the pleasure of working with Annie in various capacities over the years and I have always admired her passion, not only in pushing the quality of the narrative in our games, but also in her commitment to creating a diverse and inclusive team, where unique ideas can grow and be nurtured. Furthermore, Annie is an exceptional writer, both in character and world creation, and dialogue and prose. I consider myself incredibly fortunate to have had the opportunity to work under Annie over the last few years and learn and grow from her tutelage. She is an inspiration!
Aoife O'Friel
Annie is a wonderful leader. She is always eager to collaborate, she is open to feedback and concerns, and readily offers support and encouragement. She inspires me to consider new approaches to characters and story, and I feel extremely lucky to be working with her. It’s clear she cares deeply about her team and she motivates us all to reach new heights.
Alice Rendell
Annie is an incredibly gifted storyteller, with a unique perspective on how to weave exceptional narrative into big budget games. I have had the pleasure of working with Annie in various capacities over the years and I have always admired her passion, not only in pushing the quality of the narrative in our games, but also in her commitment to creating a diverse and inclusive team, where unique ideas can grow and be nurtured. Furthermore, Annie is an exceptional writer, both in character and world creation, and dialogue and prose. I consider myself incredibly fortunate to have had the opportunity to work under Annie over the last few years and learn and grow from her tutelage. She is an inspiration!
Aoife O'Friel
Annie is a wonderful leader. She is always eager to collaborate, she is open to feedback and concerns, and readily offers support and encouragement. She inspires me to consider new approaches to characters and story, and I feel extremely lucky to be working with her. It’s clear she cares deeply about her team and she motivates us all to reach new heights.
Alice Rendell
Annie is an incredibly gifted storyteller, with a unique perspective on how to weave exceptional narrative into big budget games. I have had the pleasure of working with Annie in various capacities over the years and I have always admired her passion, not only in pushing the quality of the narrative in our games, but also in her commitment to creating a diverse and inclusive team, where unique ideas can grow and be nurtured. Furthermore, Annie is an exceptional writer, both in character and world creation, and dialogue and prose. I consider myself incredibly fortunate to have had the opportunity to work under Annie over the last few years and learn and grow from her tutelage. She is an inspiration!
Aoife O'Friel
Annie is a wonderful leader. She is always eager to collaborate, she is open to feedback and concerns, and readily offers support and encouragement. She inspires me to consider new approaches to characters and story, and I feel extremely lucky to be working with her. It’s clear she cares deeply about her team and she motivates us all to reach new heights.
Alice Rendell
Annie is an incredibly gifted storyteller, with a unique perspective on how to weave exceptional narrative into big budget games. I have had the pleasure of working with Annie in various capacities over the years and I have always admired her passion, not only in pushing the quality of the narrative in our games, but also in her commitment to creating a diverse and inclusive team, where unique ideas can grow and be nurtured. Furthermore, Annie is an exceptional writer, both in character and world creation, and dialogue and prose. I consider myself incredibly fortunate to have had the opportunity to work under Annie over the last few years and learn and grow from her tutelage. She is an inspiration!
Aoife O'Friel
Annie is a wonderful leader. She is always eager to collaborate, she is open to feedback and concerns, and readily offers support and encouragement. She inspires me to consider new approaches to characters and story, and I feel extremely lucky to be working with her. It’s clear she cares deeply about her team and she motivates us all to reach new heights.
Experience
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Massive Entertainment - A Ubisoft Studio
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Sweden
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Computer Games
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500 - 600 Employee
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Narrative Director
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Sep 2018 - Present
Define narrative strategy of game and oversee its execution, working in close collaboration with internal and external stakeholders and the development team.
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Associate Narrative Director
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Feb 2018 - Sep 2018
Develops world logic and lore; collaborates with IP stakeholders, game directors, writers, artists, narrative designers, and world and game designers to create an emotionally rich and logically cohesive gameplay experience.
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Lead Writer, Division 2
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Jun 2016 - Feb 2018
Designs characters, storylines, and world logic in conjunction with designers, artists and leads. Supervises writing team. Writes cinematic, mission and systematic dialogue.
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Senior Writer, Division
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Jan 2015 - May 2016
Senior Writer on Tom Clancy's The Division, released May 2016. Wrote cinematic, mission, and systematic dialogue. Character, mission and story design in collaboration with designers and artists. Assisted with casting, and directed actors for barks and mission dialogue.
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Capcom Game Studio Vancouver
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Vancouver, Canada Area
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Writer
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Nov 2008 - Jan 2015
Lead writer on AAA video games Dead Rising 2, Dead Rising 2: Case Zero, Dead Rising 2: Case West, Dead Rising 2: Off the Record, Dead Rising 3, and Dead Rising 3: Lost Stories of Los Perdidos. Collaborated with producers, designers and art teams to develop story, characters, and integrated missions for open world third-person action video games. Wrote cinematic and mission dialogue as well as contextual event- and animation-driven dialogue. Assisted with casting. Acted as consultant to director during motion capture shoots and studio audio recording sessions. Show less
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Vancouver Film Industry
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Vancouver, Canada Area
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Story Editor
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2003 - 2010
Review scripts in development with producers and writers; advise on aspects of character and narrative design. Conduct meetings with writers, directors and producers to mediate aspects of script development: character, theme, story arc. Notable clients include CBC, NFB, Anagram Pictures, and other Vancouver production companies. Advise documentary filmmakers on strengthening narrative arc during production and editing process. Wrote reader's reports evaluating scripts. Notable credited projects include the feature films Fido and The Odds, National Film Board documentaries Dirt and Cry Rock, as well as the CTV television biopic, Elijah. Show less
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UCLA
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United States
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Higher Education
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700 & Above Employee
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Instructor, Writer's Program
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2003 - 2010
Designed and taught a variety of online courses on fiction and narrative, for both undergraduates and interested adults. Designed and taught a variety of online courses on fiction and narrative, for both undergraduates and interested adults.
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Freelance Columnist
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2007 - 2009
Co-authored monthly wine and cocktail column for Canada's leading women's lifestyle magazine. Co-authored monthly wine and cocktail column for Canada's leading women's lifestyle magazine.
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Self-Employed
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Vancouver, Canada Area
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Screenwriter
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2003 - 2009
Sold and developed original feature film scripts written on spec; wrote outlines and scripts per client requests. Scripts sold to Brightlight Pictures, Serious Entertainment, and Waterfront Pictures, among others. Multiple rounds of funding from Telefilm Canada. Sold and developed original feature film scripts written on spec; wrote outlines and scripts per client requests. Scripts sold to Brightlight Pictures, Serious Entertainment, and Waterfront Pictures, among others. Multiple rounds of funding from Telefilm Canada.
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Freelance Marketing and Technical Writer
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2002 - 2008
Contract writer for multiple organizations: wrote press releases, web pages, technical manuals, regulation documentation, advertising materials, etc. Contract writer for multiple organizations: wrote press releases, web pages, technical manuals, regulation documentation, advertising materials, etc.
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William Broyles, Jr.
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Austin, Texas Area
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Personal Assistant
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2001 - 2003
Managed office and business affairs for professional screenwriter (Apollo 13, Jarhead, Flags of Our Fathers, etc); read and reviewed scripts in progress; prepared arbitration documents. Managed office and business affairs for professional screenwriter (Apollo 13, Jarhead, Flags of Our Fathers, etc); read and reviewed scripts in progress; prepared arbitration documents.
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The University of Texas at Austin
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United States
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Higher Education
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700 & Above Employee
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Instructor
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1999 - 2003
Designed and taught fiction workshops for both undergraduates and interested community adults. Part-time Designed and taught fiction workshops for both undergraduates and interested community adults. Part-time
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Tokyo Electron US
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Japan
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Semiconductor Manufacturing
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700 & Above Employee
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Technical Writer
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1999 - 2001
Wrote and edited technical manuals for semiconductor manufacturing equipment. Worked with engineers and trainers to communicate procedures and maintenance for the tools. Wrote and edited technical manuals for semiconductor manufacturing equipment. Worked with engineers and trainers to communicate procedures and maintenance for the tools.
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Education
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The University of Texas at Austin
Master of Fine Arts (MFA), Creative Writing -
Oberlin College
Bachelor of Arts (BA), English Language and Literature, General