Aniol Alcaraz

Programmer (Owner) at BeautiFun Games
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Barcelona Metropolitan Area, ES

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Bio

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Experience

    • Computer Games
    • 1 - 100 Employee
    • Programmer (Owner)
      • Feb 2011 - Present

      We create new and original games, trying to split up from the typical themes, pitches and gameplays. Our games are focused on inteligent gameplay, creating a combination of puzzle and platforms challenges that require planification and meditation; not just reflexes, to be solved. www.beautifungames.com Beautifun Projects: Nihilumbra www.nihilumbra.com Megamagic: Wizards of the Neon Age www.megamagicgames.com We create new and original games, trying to split up from the typical themes, pitches and gameplays. Our games are focused on inteligent gameplay, creating a combination of puzzle and platforms challenges that require planification and meditation; not just reflexes, to be solved. www.beautifungames.com Beautifun Projects: Nihilumbra www.nihilumbra.com Megamagic: Wizards of the Neon Age www.megamagicgames.com

    • Colaborador en el diseño del juego de cartas de Aguila Roja
      • Jul 2010 - Dec 2011

      Colaboración en el diseño del juego, la creación de las cartas y el testing de estas. Si soys fans de Aguila Roja, de los juegos de cartas coleccionables (o de ambas cosas!) y algun dia jugais, espero que disfruteis tanto como hemos disfrutado creandolo. Colaboración en el diseño del juego, la creación de las cartas y el testing de estas. Si soys fans de Aguila Roja, de los juegos de cartas coleccionables (o de ambas cosas!) y algun dia jugais, espero que disfruteis tanto como hemos disfrutado creandolo.

    • Programmer
      • Sep 2009 - Sep 2010

      During the UPC's Master of Design and Development of videogames I have been working with an indie group to develop the alpha version of a videogame clled "Once Upon a Night". There I have programmed a lot of different stuff as it was a very small team, most of my tasks were related to graphics programming. During the UPC's Master of Design and Development of videogames I have been working with an indie group to develop the alpha version of a videogame clled "Once Upon a Night". There I have programmed a lot of different stuff as it was a very small team, most of my tasks were related to graphics programming.

Education

  • Universitat Politècnica de Catalunya (UPC)
    Master Degree, Creation and Development of Videogames
    2009 - 2010
  • Universitat Politècnica de Catalunya
    Computer Engineer
    2003 - 2009

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