Angelos Kremyzas
Lead AI Programmer at IO Interactive- Claim this Profile
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Experience
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IO Interactive
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Denmark
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Computer Games
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200 - 300 Employee
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Lead AI Programmer
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Oct 2022 - Present
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Senior AI Programmer
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Apr 2022 - Present
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AI Programmer
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Dec 2019 - Mar 2022
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Junior AI Programmer
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Aug 2018 - Dec 2019
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AI Programmer Intern
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Feb 2018 - Jul 2018
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NCSR "DEMOKRITOS"
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Greece
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Research Services
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200 - 300 Employee
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Research Associate - C++ Developer
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Jul 2017 - Dec 2017
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Utrecht University
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Netherlands
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Higher Education
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700 & Above Employee
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ICT Developer - Scientific Programmer
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Sep 2015 - Feb 2017
Responsible for the technical readiness of the crowd-simulation engine of the university: • Design and integration of new AI path-planning algorithms (social-group-behavior and collision-avoidance methods) • Design, implementation, testing and maintenance of C/C++/C# APIs • Core-engine re-factoring and bug-fixes • Improved implementation of geometry-related components • Identified areas for future scientific research • Demo/poster presentations and pitches • API… Show more Responsible for the technical readiness of the crowd-simulation engine of the university: • Design and integration of new AI path-planning algorithms (social-group-behavior and collision-avoidance methods) • Design, implementation, testing and maintenance of C/C++/C# APIs • Core-engine re-factoring and bug-fixes • Improved implementation of geometry-related components • Identified areas for future scientific research • Demo/poster presentations and pitches • API documentation, demos and tutorials • Organised monthly client meetings, provided technical support and feature requests to Movares • Workshop for Path Planning course of the Game and Media Technology Master programme introducing the crowd-simulation framework, API and Unity plug-in • API/Unity plug-in support to Path Planning MSc students • Competitor analysis • Design and implementation ideas on the long-term evolution of the software • Knowledge transfer Supervisors: dr. R.J. Geraerts and prof. dr. M.J. van Kreveld Main collaborators: Wouter van Toll, Arne Hillebrand, Norman Jaklin and Mihai Polak Show less Responsible for the technical readiness of the crowd-simulation engine of the university: • Design and integration of new AI path-planning algorithms (social-group-behavior and collision-avoidance methods) • Design, implementation, testing and maintenance of C/C++/C# APIs • Core-engine re-factoring and bug-fixes • Improved implementation of geometry-related components • Identified areas for future scientific research • Demo/poster presentations and pitches • API… Show more Responsible for the technical readiness of the crowd-simulation engine of the university: • Design and integration of new AI path-planning algorithms (social-group-behavior and collision-avoidance methods) • Design, implementation, testing and maintenance of C/C++/C# APIs • Core-engine re-factoring and bug-fixes • Improved implementation of geometry-related components • Identified areas for future scientific research • Demo/poster presentations and pitches • API documentation, demos and tutorials • Organised monthly client meetings, provided technical support and feature requests to Movares • Workshop for Path Planning course of the Game and Media Technology Master programme introducing the crowd-simulation framework, API and Unity plug-in • API/Unity plug-in support to Path Planning MSc students • Competitor analysis • Design and implementation ideas on the long-term evolution of the software • Knowledge transfer Supervisors: dr. R.J. Geraerts and prof. dr. M.J. van Kreveld Main collaborators: Wouter van Toll, Arne Hillebrand, Norman Jaklin and Mihai Polak Show less
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Software Developer Intern
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Apr 2014 - Oct 2014
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Hellenic Telecommunications Organisation
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United States
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1 - 100 Employee
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Technical Support Call Center (Part-time Student Position)
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Jan 2007 - Jan 2008
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Customer Service - Sales Call Center (Part-time Student Position)
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Dec 2004 - Jul 2005
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Education
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Utrecht University
Master of Science (MSc), Game and Media Technology -
National Technical University of Athens
Dipl.-Ing., Electrical and Computer Engineering