Angela Wu

Gameplay Engineer at Hardsuit Labs
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Contact Information
us****@****om
(386) 825-5501
Location
Bellevue, Washington, United States, US
Languages
  • English Native or bilingual proficiency
  • Chinese Limited working proficiency
  • Spanish Limited working proficiency
  • Japanese Elementary proficiency
  • Taiwanese Elementary proficiency

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Gameplay Engineer
      • Jun 2020 - Present

    • United States
    • Entertainment Providers
    • Engineering Intern
      • May 2019 - Aug 2019

      Disintegration (Unreal Engine 4, C++, Single & Multi-player FPS/Tactics hybrid) Investigated and utilized bitwise physics filtering for optimization of weapon aim and character movement collision Identified and fixed replication bugs in networked multiplayer FPS Updated visual materials on both UI widgets and in-game displays with gameplay data to provide ammo and damage player feedback Collaborated with VFX, animation, and technical artists to spawn explosions and simulate skeletal destruction Show less

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Gameplay Programmer
      • Aug 2017 - Mar 2018

  • Google
    • New York City
    • Site Reliability Engineer
      • Jul 2014 - Jun 2017

    • Volunteer Developer
      • Oct 2016 - Feb 2017

    • United States
    • Software Development
    • 700 & Above Employee
    • Software Engineering Intern
      • May 2013 - Aug 2013

    • Computer Lab Assistant
      • Sep 2011 - Dec 2012

      Monitored computer labs, assisted students with questions or problems, maintained lab equipment, provided scanning and rental services Troubleshooted printing, plotting, and computer problems for students Monitored computer labs, assisted students with questions or problems, maintained lab equipment, provided scanning and rental services Troubleshooted printing, plotting, and computer problems for students

    • Software Test Intern
      • Jun 2012 - Aug 2012

    • Contract Software Engineer
      • Dec 2010 - Sep 2011

      Designed and implemented GRIP, an retro platformer/adventure game on iPhone, with team of programmers and graphic designers. Utilized C++ to implement animations and game mechanics, including grapple behavior, out-of-bounds detection, and volume controls Designed and implemented GRIP, an retro platformer/adventure game on iPhone, with team of programmers and graphic designers. Utilized C++ to implement animations and game mechanics, including grapple behavior, out-of-bounds detection, and volume controls

    • Teaching Assistant
      • Jan 2011 - May 2011

      Algorithms and Data structures Led recitation to familiarize students with concepts such as big-O notation, stacks, queues, trees, heaps, and debugging Created and graded exam and homework problems Assisted students with problems regarding programming, algorithms, and data structures Algorithms and Data structures Led recitation to familiarize students with concepts such as big-O notation, stacks, queues, trees, heaps, and debugging Created and graded exam and homework problems Assisted students with problems regarding programming, algorithms, and data structures

    • SAP Consultant Intern
      • Jun 2010 - Aug 2010

      Verified/Validated data visually using Query Designer, R/3 ABAP Dictionary, BW Workbench, and Excel Implemented various data loading architectures to reduce loading time by 50% Researched solutions to problems using the SAP developer network and online resources Created and monitored InfoObjects, Process chains, ODS, and Infocubes Verified/Validated data visually using Query Designer, R/3 ABAP Dictionary, BW Workbench, and Excel Implemented various data loading architectures to reduce loading time by 50% Researched solutions to problems using the SAP developer network and online resources Created and monitored InfoObjects, Process chains, ODS, and Infocubes

    • Motor Vehicle Manufacturing
    • 1 - 100 Employee
    • Switchboard Operator
      • Aug 2009 - Aug 2009

      Temporary job for two weeks -Answered calls and redirected as needed -Filing records Temporary job for two weeks -Answered calls and redirected as needed -Filing records

Education

  • DigiPen Institute of Technology
    Master of Computer Science, Computer Science
    2018 - 2020
  • University of Pennsylvania
    Bachelor of Science (B.S.), Computer Science
    2009 - 2014
  • University of Pennsylvania - The Wharton School
    Bachelor of Science (B.S.), Operations and Informations Management
    2009 - 2014
  • Okemos High School
    High School Diploma
    2005 - 2009

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