Andy Peverley
Lead Developer at Lofty Sky Entertainment- Claim this Profile
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English Native or bilingual proficiency
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German Limited working proficiency
Topline Score
Bio
Ryan Miller
Andy is one of my absolute favourite people to work with. He's humble, he's easy to get along with, he's a fantastic communicator, and he's always ready to get down to work. His level of experience with Unity3D and C# is fantastic, and I love that - although he is not an artist - he is familiar with every step of the 3D asset production pipeline. He's always ready for new things and never disappoints.
Ryan Miller
Andy is one of my absolute favourite people to work with. He's humble, he's easy to get along with, he's a fantastic communicator, and he's always ready to get down to work. His level of experience with Unity3D and C# is fantastic, and I love that - although he is not an artist - he is familiar with every step of the 3D asset production pipeline. He's always ready for new things and never disappoints.
Ryan Miller
Andy is one of my absolute favourite people to work with. He's humble, he's easy to get along with, he's a fantastic communicator, and he's always ready to get down to work. His level of experience with Unity3D and C# is fantastic, and I love that - although he is not an artist - he is familiar with every step of the 3D asset production pipeline. He's always ready for new things and never disappoints.
Ryan Miller
Andy is one of my absolute favourite people to work with. He's humble, he's easy to get along with, he's a fantastic communicator, and he's always ready to get down to work. His level of experience with Unity3D and C# is fantastic, and I love that - although he is not an artist - he is familiar with every step of the 3D asset production pipeline. He's always ready for new things and never disappoints.
Experience
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Lofty Sky Entertainment
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Canada
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Media Production
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1 - 100 Employee
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Lead Developer
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Nov 2019 - Present
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Reptoid Games Inc.
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Canada
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Computer Games
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1 - 100 Employee
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Lead Unity Developer
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Jan 2019 - Aug 2019
I worked as lead developer on an unreleased physical card game with Unity app integration, involving the use of image recognition as well as a Google Firebase Database. I worked as lead developer on an unreleased physical card game with Unity app integration, involving the use of image recognition as well as a Google Firebase Database.
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Unity Developer
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May 2018 - Nov 2018
I worked on an immersive French language learning app called Speax, working on the branching story logic, in-game systems, and menus. I worked on an immersive French language learning app called Speax, working on the branching story logic, in-game systems, and menus.
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Rockets to the Moon
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Canada
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Design Services
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1 - 100 Employee
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Frontend Developer
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Jan 2018 - Apr 2018
Worked as a front-end Unity developer on a mobile fitness application. Worked as a front-end Unity developer on a mobile fitness application.
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Programmer
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Feb 2017 - Oct 2017
Working as a programmer working within Unity3D. Working as a programmer working within Unity3D.
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Picnic Game Labs
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Canada
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Computer Games
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1 - 100 Employee
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Developer
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Apr 2016 - Dec 2016
Working as Unity developer on existing and upcoming mobile games. Working as Unity developer on existing and upcoming mobile games.
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Secret Location
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Canada
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Media Production
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1 - 100 Employee
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Junior Developer
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Feb 2016 - Mar 2016
Short term contract working as a junior unity developer on a interactive VR experience in Unity3d. Short term contract working as a junior unity developer on a interactive VR experience in Unity3d.
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Junior Developer
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Dec 2014 - Mar 2016
Worked as a junior Unity developer on a educational interactive graphic novel. Was in charge of programming interactive components and worked on general app functionality. Worked as a junior Unity developer on a educational interactive graphic novel. Was in charge of programming interactive components and worked on general app functionality.
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Education
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Durham College
Advanced Diploma, Game Development