Andy Connacher

Real-time 3D Artist at Quantum Digital
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Contact Information
us****@****om
(386) 825-5501
Location
Brighton, England, United Kingdom, UK

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5.0

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Abigail Baldwin

Andy played a key part in our creative project — we couldn't have done it without him! We felt Andy truly understood our vision and was onboard with this. We were impressed by the level of care, quality and professionalism. It was a refreshing and exciting experience for us — we wouldn't hesitate to partner with Andy again.

Karn Sandilands

We had the pleasure of employing Andy over a year and would of continued to do so had he not wanted to further his Architectural studies, which I suppose is fair enough.....! He was an absolute pleaser to have in the office, learnt to work within our team quickly and quietly. Andy has a great set of skills, which along with his diligent attitude and dedication will no doubt carry him into success.

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Credentials

  • Unreal Engine Blueprint Game Developer Online Course
    GameDev.tv
    Jan, 2022
    - Oct, 2024
  • Low Poly Characters - Blender Bitesize Course
    GameDev.tv
    Nov, 2021
    - Oct, 2024

Experience

    • United Kingdom
    • Media Production
    • 1 - 100 Employee
    • Real-time 3D Artist
      • Apr 2022 - Present

      - Created optimized mesh based models ready for real-time rendering and animation - Created and applied photorealistic materials - Created optimized mesh based models ready for real-time rendering and animation - Created and applied photorealistic materials

  • Tinyverse 3D
    • Brighton and Hove, England, United Kingdom
    • Freelance 3D Artist
      • Aug 2021 - Present

      - Worked with a number of different clients throughout this time - Produced photorealistic product visualisations - Digitally sculpted and prepared models for 3D printing and mass manufacture - Worked with a number of different clients throughout this time - Produced photorealistic product visualisations - Digitally sculpted and prepared models for 3D printing and mass manufacture

    • United Kingdom
    • Design Services
    • 1 - 100 Employee
    • Design Technician
      • Jul 2020 - Dec 2021

      - Produced complex 3D NURBS models for sculptures and buildings ready for manufacture - Used Grasshopper to program parametric 3D models - Worked as part of a team in a high pressure manufacturing and design environment - Produced complex 3D NURBS models for sculptures and buildings ready for manufacture - Used Grasshopper to program parametric 3D models - Worked as part of a team in a high pressure manufacturing and design environment

Education

  • Mastered Real-time Environment Art Bootcamp
    Real-time Environment Art
    2022 - 2022
  • University of Brighton
    Bachelor of Arts, First Class, Architecture
    2017 - 2020
  • BHASVIC
    A-Level, Chemistry, Maths, Music, Physics, Digital Art
    2011 - 2013

Community

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