Andrey Martynyuk

Engine Programmer at Paradox Interactive
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Contact Information
Location
Stockholm, Stockholm County, Sweden, SE
Languages
  • English Professional working proficiency
  • Russian Native or bilingual proficiency
  • Ukrainian Native or bilingual proficiency
  • French Elementary proficiency

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Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Engine Programmer
      • Feb 2022 - Present
    • France
    • Computer Games
    • 700 & Above Employee
    • Senior C++ Programmer
      • Feb 2018 - Jan 2022

      Responsibilities: development of cross-platform multi-threaded code for AAA games, refactoring, performance profiling, crash dump analysis, code review, training and mentoring of newcomers Environment: Visual Studio, Perforce, JIRA, C++ 11/14/17, C#, COM, HTML, CSS, JavaScript, Python Responsibilities: development of cross-platform multi-threaded code for AAA games, refactoring, performance profiling, crash dump analysis, code review, training and mentoring of newcomers Environment: Visual Studio, Perforce, JIRA, C++ 11/14/17, C#, COM, HTML, CSS, JavaScript, Python

    • Spain
    • Advertising Services
    • 1 - 100 Employee
    • Team Lead
      • Jun 2015 - Feb 2018

      Responsibilities: agile software development and scrum, managing team of 5+ developers, assistance in the collection of user's requirements, development of user stories, breaking user stories into tasks, estimation and work planning, code review and review of test cases, technical interview and hiring, performance logs and crash dump analysisEnvironment: Visual Studio, MS Project, JIRA, TestRail, C++ 11/14/17, STL, COM, ATL, WTL, WiX, SQLite, lmdb, ProtoBuf, FlatBuffers, Cap’n Proto, Python, PowerShell, WinDbg, Windows Performance Analyzer Show less

    • Senior C++ Developer
      • Apr 2014 - May 2015

      Responsibilities: agile software development and scrum, design and development of new features, bug fixing, refactoring, functional and unit testing, multi-threading and networking, migration from SVN to GIT, migration from MFC to WTL, performance logs and crash dump analysisEnvironment: Visual Studio, SVN, GIT, JIRA, C++ 11/14, MFC, COM, ATL, WTL, WiX, SQLite, Sciter, HTML, CSS, JavaScript, Python, PowerShell, WinDbg, Windows Performance Analyzer

    • Türkiye
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • C++ Developer/Security Researcher/Reverse engeneer
      • Mar 2011 - Apr 2014

      Responsibilities: malware/rootkit/bootkit analysis and reverse engineering, SSDT/IAT/EAT/inline hook detection, Windows kernel and user mode development, hardware virtualization, unit testing, multi-threading and networking, managing small teams, technical interview and hiring Environment: Visual Studio, Vim, Mercurial, NASM, MASM, IDA, Bochs, C, C++ 11, STL, PPL, WiX, SQLite, Sciter, HTML, CSS, JavaScript Responsibilities: malware/rootkit/bootkit analysis and reverse engineering, SSDT/IAT/EAT/inline hook detection, Windows kernel and user mode development, hardware virtualization, unit testing, multi-threading and networking, managing small teams, technical interview and hiring Environment: Visual Studio, Vim, Mercurial, NASM, MASM, IDA, Bochs, C, C++ 11, STL, PPL, WiX, SQLite, Sciter, HTML, CSS, JavaScript

    • C++ Developer
      • Apr 2007 - Mar 2011

      Responsibilities: UI/UX development, development of new features, bug fixing, refactoring Environment: Visual Studio, SVN, Trac, C++, MFC, Codejock, SQLite, XML, XSLT, HTML, CSS, C#, WPF Responsibilities: UI/UX development, development of new features, bug fixing, refactoring Environment: Visual Studio, SVN, Trac, C++, MFC, Codejock, SQLite, XML, XSLT, HTML, CSS, C#, WPF

Education

  • Odessa National Maritime University
    Master’s Degree, Mechanical and Electrical Engineering
    2006 - 2007
  • Step CA
    Software Development
    2005 - 2007
  • Odessa National Maritime University
    Bachelor’s degree, Mechanical and Electrical Engineering
    2001 - 2005

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