Andrew MacKinnon

Senior Programmer at Team17 Digital
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Location
United Kingdom, UK
Languages
  • English Native or bilingual proficiency

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Experience

    • United Kingdom
    • Computer Games
    • 100 - 200 Employee
    • Senior Programmer
      • Apr 2023 - Present

    • Experienced Programmer
      • Apr 2020 - Apr 2023

      Led an internal team of 5-8 programmers through the development and release of the VR, PC, and Console title Killer Frequency - to be released on Steam, Meta Quest 2, PlayStation 5, Xbox Series, and Nintendo Switch later this year.Chaired the studio's internal interest group in the area of Gameplay, Tools, and UI programming.Led an internal team of 4-5 programmers bringing an Golf with your Friends out of Steam Early Access and to PlayStation 4, Xbox One, and Nintendo Switch.Assistant lead on a cancelled internal title in the Escapists franchise.Additional development on a number of internal titles, including Overcooked! All You Can Eat and The Survivalists. Show less

    • Programmer
      • Feb 2018 - Apr 2020

      Led an internal development team of 4-5 programmers bringing an Golf with your Friends out of Steam Early Access and to PlayStation 4, Xbox One, and Nintendo Switch.Core member of the development team for Triple-BAFTA Games nominated Overcooked! 2.Later led the project through initial submission and release on Steam, GoG, PlayStation 4, Xbox One, and Nintendo Switch, and through the first year of post-launch support, content updates, and DLC releases.

    • Graduate Programmer
      • Aug 2014 - Feb 2018

      Core gameplay and systems programmer on The Escapists 2, handling many networked gameplay features, user customisation, and optimisation of existing codebase.Gameplay programmer on Sheltered, working with external developers Unicube to realise their vision for the game and bring it to PC and Console platforms.Additional programmer on Yooka-Laylee, working with a small team internally to support developers Playtonic by developing the local co-op mode and "Rextro's Arcade" mini-games.Additional development on an number of internal projects, including Worms WMD, The Escapists and Flockers (mobile). Show less

    • Switzerland
    • Semiconductor Manufacturing
    • 700 & Above Employee
    • Intern
      • Jun 2013 - Sep 2013

      Created an in-house Windows tablet application designed to interface with developmental image sensors and assist in their evaluation. This involved manipulating the image pixel data received from the device, and implementing an algorithm to automatically adjust the exposure time of the image sensor. Created an in-house Windows tablet application designed to interface with developmental image sensors and assist in their evaluation. This involved manipulating the image pixel data received from the device, and implementing an algorithm to automatically adjust the exposure time of the image sensor.

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