Andrew G. Carey

Creative Designer at BMorrow Productions
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Contact Information
us****@****om
(386) 825-5501
Location
Orlando, Florida, United States, US

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Experience

    • United States
    • Design Services
    • 1 - 100 Employee
    • Creative Designer
      • Sep 2021 - Present

      Develop visual reference, art direction, and design services ranging from intimate to spectacular for clients in many lines of business.- Illustrate design concepts using quick sketches, storyboards, mood boards, environments, character sketches, full illustrations, and fine art digital painting.- Coordinate with internal partners and external clients to implement comments and revisions on art and design.- Launched the development of an internal metric to track and estimate labor required to complete projects.- Generate hand drawings and idea sketches during design charrettes to visualize concepts in real-time.- Interface with AutoCAD design teams through sketches and illustrated elevations, sections, and plans to produce drawing packages for client approval, procurement, and construction.

    • Concept Illustrator & Graphic Designer
      • Jan 2021 - Sep 2021

      Generated bid package illustrations and graphic designs for a diverse set of companies, experiences, and events.- Conceptualized and designed corporate paperwork, presentations, spreadsheets, and infographics.- Generated web design samples and packaged files for delivery to the client.- Developed concept sketches, photo composites, and digital illustrations of themed entertainment offerings.- Corresponded remotely with production teams implementing client feedback. Generated bid package illustrations and graphic designs for a diverse set of companies, experiences, and events.- Conceptualized and designed corporate paperwork, presentations, spreadsheets, and infographics.- Generated web design samples and packaged files for delivery to the client.- Developed concept sketches, photo composites, and digital illustrations of themed entertainment offerings.- Corresponded remotely with production teams implementing client feedback.

    • United States
    • Entertainment Providers
    • Concept Illustrator
      • Jul 2020 - Aug 2020

      Collaborated with a production team for 4 weeks to invent a concept for an immersive walkthrough experience.- Conceptualized, illustrated, and presented 4 key art pieces, 15 storyboard frames, and multiple sketches.- Corresponded with fellow concept artist and graphic designer to create a cohesive visual style for art pieces.- Developed timeline for art production deadlines with the team producer. Collaborated with a production team for 4 weeks to invent a concept for an immersive walkthrough experience.- Conceptualized, illustrated, and presented 4 key art pieces, 15 storyboard frames, and multiple sketches.- Corresponded with fellow concept artist and graphic designer to create a cohesive visual style for art pieces.- Developed timeline for art production deadlines with the team producer.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Project Coordination Intern
      • Jun 2019 - Jan 2020

      Strengthened the day-to-day operations of the EPCOT Festivals and EPCOT Design Services teams through management, development, and implementation of over 15 projects.- Conceived and maintained scope documents to track the complex project life cycles of 4 EPCOT festivals.- Overhauled and maintained the graphic visualization of 2 team calendars to manage project timelines with Walt Disney Imagineering, park partners, and vendors.- Envisioned, researched, drew, and assembled 10 concept presentations for intent packages on in-berm projects.- Organized, conducted, and summarized the results of 1 playtest for an in-berm experience.- Led the Installation of over 20 props and graphics on in-berm projects.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Project Coordination Intern
      • May 2018 - Aug 2018

      - Expedited communication as a liaison between divisions within WDI.- Coordinated international shipping between WDI, vendors, and the Tokyo Disneyland Resort.- Streamlined paperwork for tracking hardware after its arrival at WDI.- Organized and cataloged assets at WDI, assisting with quality checks of the items.- Reorganized and distributed shop drawing files within the Show Set department. - Generated wayfinding graphics for internal events. - Expedited communication as a liaison between divisions within WDI.- Coordinated international shipping between WDI, vendors, and the Tokyo Disneyland Resort.- Streamlined paperwork for tracking hardware after its arrival at WDI.- Organized and cataloged assets at WDI, assisting with quality checks of the items.- Reorganized and distributed shop drawing files within the Show Set department. - Generated wayfinding graphics for internal events.

    • Higher Education
    • 700 & Above Employee
    • Acting Props Master and Scenic Artist
      • Jan 2018 - Apr 2018

      - Filled in for staff member on leave, working to create a smooth transition between their departure and return to the school.- Worked from paint elevations and renderings provided by designers to budget paint and develop scenic painting techniques which could be taught to students.- Organized and managed crews of students painting productions for the season.- Designed, purchased, and fabricated props, working with the design team. - Filled in for staff member on leave, working to create a smooth transition between their departure and return to the school.- Worked from paint elevations and renderings provided by designers to budget paint and develop scenic painting techniques which could be taught to students.- Organized and managed crews of students painting productions for the season.- Designed, purchased, and fabricated props, working with the design team.

    • Higher Education
    • 700 & Above Employee
    • Scenic Designer - How I Wonder
      • Jun 2017 - Oct 2017

      Ominous wallpaper shapes became the driving force of How I Wonder. Their appearance, or lack thereof, clued audiences into the characters inner battle with the loss of a loved one even while they attempted to remain composed. The upstage wall, when backlit, created these mask-like forms.Written by Ashley Malafronte and Kate O'DonoghueDirected by Drew MaidmentLighting by Alex WomerCostumes by Lex Gursthttps://www.andrewgcareydesign.com/how-i-wonder Ominous wallpaper shapes became the driving force of How I Wonder. Their appearance, or lack thereof, clued audiences into the characters inner battle with the loss of a loved one even while they attempted to remain composed. The upstage wall, when backlit, created these mask-like forms.Written by Ashley Malafronte and Kate O'DonoghueDirected by Drew MaidmentLighting by Alex WomerCostumes by Lex Gursthttps://www.andrewgcareydesign.com/how-i-wonder

    • Scenic Designer - Wild
      • Apr 2017 - Jul 2017

      Wild told the story of a boy who ran away only to realize that what he really needed was to be home. This high energy circus production set in a jungle required creative solutions to encompassing the audience in a way that allowed for acrobatic and aerial pieces to occur in a small space. Instead of following realism, a jungle abstraction gave the show the desired effect without overpowering the rest of the production.Created by Atlas Circus CompanyLighting by Paul E. Theisen, Jr.Costumes by Lex Gursthttps://www.andrewgcareydesign.com/wild

    • Scenic Designer - The Optimist
      • Dec 2016 - Feb 2017

      The Optimist design came from the warmth of a city bar on a cold night. By using found furniture and lamps, I set up a community space that generated a dynamic image while keeping space open for performers.Created by Atlas Circus CompanyLighting by Claire WaggonerCostumes by Rebecca Bitondohttps://www.andrewgcareydesign.com/the-optimist The Optimist design came from the warmth of a city bar on a cold night. By using found furniture and lamps, I set up a community space that generated a dynamic image while keeping space open for performers.Created by Atlas Circus CompanyLighting by Claire WaggonerCostumes by Rebecca Bitondohttps://www.andrewgcareydesign.com/the-optimist

    • Scenic Artist
      • May 2016 - Aug 2016

      Working on Gypsy and In The Heights, this summer introduced me to graffiti art reproduction, extensive brick texturing, Working on Gypsy and In The Heights, this summer introduced me to graffiti art reproduction, extensive brick texturing,

    • Scenic Artist
      • May 2015 - Jul 2015

    • Associate Scenic Designer - Grimm!
      • Feb 2015 - Jul 2015

      Working with my mentor, Tim Averill of Muhlenberg College, I designed the whimsical steampunk story machine of the brothers Grimm.Conceived and Written by Ora Fruchter & Christopher ScheerDirected by Ora FruchterLighting by Daniel del BustoCostumes by Lex Gurst Working with my mentor, Tim Averill of Muhlenberg College, I designed the whimsical steampunk story machine of the brothers Grimm.Conceived and Written by Ora Fruchter & Christopher ScheerDirected by Ora FruchterLighting by Daniel del BustoCostumes by Lex Gurst

Education

  • California Institute of the Arts
    Master of Fine Arts - MFA, Applied Arts
    2018 - 2020
  • Muhlenberg College
    Bachelor of Arts - BA, Technical Theatre/Theatre Design and Technology
    2013 - 2017
  • Goldsmiths, University of London
    Study Abroad, Theatre/Theater
    2015 - 2015

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