Andrew Chen

Assistant Producer at Snail Games USA
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Contact Information
us****@****om
(386) 825-5501
Location
Irvine, California, United States, US

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • Assistant Producer
      • Aug 2022 - Present

      -Organized internal playtests of games in production, and reviewed and collected feedback on milestone deliverables -Created Jira tasks for sales and social media posts, and worked with graphic designers to create promotional images -Put together presentations and reports to outline the status of ongoing projects -Researched competitors and assisted in market analysis -Helped demo games at conventions -Organized internal playtests of games in production, and reviewed and collected feedback on milestone deliverables -Created Jira tasks for sales and social media posts, and worked with graphic designers to create promotional images -Put together presentations and reports to outline the status of ongoing projects -Researched competitors and assisted in market analysis -Helped demo games at conventions

  • Self-employed
    • Irvine, California
    • Freelance Artist
      • Jan 2016 - Present

      -Created technical illustrations for a product instruction manual -Assisted on coloring and rendering art for a trading card game -Created many enemy designs for an unreleased 2D action side-scrolling game, as well as several illustrations for loading screens -Created pre-rendered 3D building assets for a mobile city builder -Created technical illustrations for a product instruction manual -Assisted on coloring and rendering art for a trading card game -Created many enemy designs for an unreleased 2D action side-scrolling game, as well as several illustrations for loading screens -Created pre-rendered 3D building assets for a mobile city builder

    • United States
    • Consumer Services
    • 700 & Above Employee
    • Instructor
      • Jul 2021 - Nov 2021

      -Taught kids basic programming and logic by making simple games, and helped debug their projects when they had questions or issues -Learned and taught a curriculum that involved JavaScript and Scratch, and coordinated with other instructors on ways we could improve the curriculum -Ran a summer program where kids learned how to 3D print models they created in Tinkercad -Promoted and demoed the program by guiding interested students through sample programming lessons -Taught kids basic programming and logic by making simple games, and helped debug their projects when they had questions or issues -Learned and taught a curriculum that involved JavaScript and Scratch, and coordinated with other instructors on ways we could improve the curriculum -Ran a summer program where kids learned how to 3D print models they created in Tinkercad -Promoted and demoed the program by guiding interested students through sample programming lessons

    • Computer Games
    • Contract 2D Artist
      • Jan 2016 - Jun 2018

      -Created painterly artwork for a side-scrolling, abstract 2D puzzle game "The Rabbit and The Owl" -Produced animated characters, layered backgrounds, and visual effects -Created animated mockups and design notes for how artwork should be implemented in-game -Tested levels during production, and helped demo the game at conventions after release -Created painterly artwork for a side-scrolling, abstract 2D puzzle game "The Rabbit and The Owl" -Produced animated characters, layered backgrounds, and visual effects -Created animated mockups and design notes for how artwork should be implemented in-game -Tested levels during production, and helped demo the game at conventions after release

Education

  • Art Center College of Design
    2011 - 2015

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