Andre Tiwari

Executive Producer at Avalanche Studios Group
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Malmö, Skåne County, Sweden, SE

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Experience

    • Sweden
    • Computer Games
    • 400 - 500 Employee
    • Executive Producer
      • Sep 2022 - Present

      Malmö, Skåne County, Sweden

    • Senior Producer
      • Aug 2022 - Sep 2022

      Malmö, Skåne County, Sweden

    • Sweden
    • Strategic Management Services
    • 1 - 100 Employee
    • Chief Operating Officer
      • Sep 2019 - Aug 2022
    • Sweden
    • Software Development
    • 1 - 100 Employee
    • Chief Operating Officer
      • Oct 2015 - Sep 2019

      S:t Gertrudsgatan 4B, 211 26 Malmö

    • Wordsmith, master data manipulator, crafter of sales arguments
      • Oct 2015 - Sep 2019

      Malmo, Sweden

    • Sweden
    • Computer Games
    • 500 - 600 Employee
    • Associate Producer - Just Dance Now
      • Jan 2014 - Jan 2015
    • Sweden
    • Computer Games
    • 500 - 600 Employee
    • Associate Producer - Tom Clancy's The Division
      • Jan 2013 - Jan 2014

      Led that Art team consisting of a character team, prop art team, concept art team, environment art team, technical artists, and FX team along with the lead artist and Art Director during the development process for the reveal of the title at E3 2013. Attended E3 2013 as a project presenter to approximately 4000 journalists. Following E3, was tasked with organizing and leading the World Team consisting of the Art Team as well as Level Design including teams located in North Carolina (Red Storm… Show more Led that Art team consisting of a character team, prop art team, concept art team, environment art team, technical artists, and FX team along with the lead artist and Art Director during the development process for the reveal of the title at E3 2013. Attended E3 2013 as a project presenter to approximately 4000 journalists. Following E3, was tasked with organizing and leading the World Team consisting of the Art Team as well as Level Design including teams located in North Carolina (Red Storm Entertainment) and Britain ( Reflections Studio).

    • Project Coordinator - Uplay PC
      • Aug 2011 - Jan 2013

      Sweden Under the guidance of the Uplay Producer, leads a team of 9 in house coders and 10 more located at Ubisoft Kiev. Conveys the producers' vision to the teams and stakeholders in order to focus production efforts and better educate and serve our development customers. Responsible for long range and short term planning for the Uplay for PC project including all submissions for Quality Control and game development support. Coordinates all aspects of platform development and ensures quality… Show more Under the guidance of the Uplay Producer, leads a team of 9 in house coders and 10 more located at Ubisoft Kiev. Conveys the producers' vision to the teams and stakeholders in order to focus production efforts and better educate and serve our development customers. Responsible for long range and short term planning for the Uplay for PC project including all submissions for Quality Control and game development support. Coordinates all aspects of platform development and ensures quality deliveries, on time, to development stakeholders and customers. In cooperation with lead coders, sets sprint goals, supervises task completion and adjusts as needed in order to get the most out of each sprint. Conducts training with in house and Kiev teams and proposes team building events.

    • United States
    • Investment Management
    • Associate Producer - Syndicate
      • May 2010 - Jul 2011

      Uppsala, Sweden Syndicate - Managed 6 teams of game designers, artists, and coders and coordinated all planning and goal setting efforts. Acted as a conduit between upper management and technical staff to ensure that creative freedom and deadlines were appropriately balanced. In concert with another AP, acted as the eyes and ears on the production floor for the "done" side of the house. Additionally, oversaw the efforts of the Quality Assurance and Video departments, ensuring timely and productive assistance… Show more Syndicate - Managed 6 teams of game designers, artists, and coders and coordinated all planning and goal setting efforts. Acted as a conduit between upper management and technical staff to ensure that creative freedom and deadlines were appropriately balanced. In concert with another AP, acted as the eyes and ears on the production floor for the "done" side of the house. Additionally, oversaw the efforts of the Quality Assurance and Video departments, ensuring timely and productive assistance is always available to the production teams. Show less

    • United States
    • Armed Forces
    • 700 & Above Employee
    • Surface Warfare Officer
      • Nov 1995 - Oct 2009

      Surface Warfare Officers are Navy officers whose training and primary duties focus on the operation of Navy ships at sea and the management of various shipboard systems. Their ultimate goal is to command a Navy surface ship. Navy systems such as the vertical launch system that fires surface-to-air and cruise missiles require the skills and expertise of people trained in high-tech fields. The Navy provides this training. Like all Navy officers, surface warfare officers are graduates of civilian… Show more Surface Warfare Officers are Navy officers whose training and primary duties focus on the operation of Navy ships at sea and the management of various shipboard systems. Their ultimate goal is to command a Navy surface ship. Navy systems such as the vertical launch system that fires surface-to-air and cruise missiles require the skills and expertise of people trained in high-tech fields. The Navy provides this training. Like all Navy officers, surface warfare officers are graduates of civilian or military colleges.

    • Surface Warfare Officer
      • Dec 2002 - Dec 2004

      Directed and oversaw all damage control in Alreigh Burke Class Destroyer engineering plant. Damage Control Training Team Member: Educated and certified shipboard fire fighting and damage control personnel.

    • Quality Assurance Officer
      • Dec 2002 - Dec 2004

      Inspected and approved shipboard and contracted repair and upgrades. Command Duty Officer: Ensured the safe and timely execution of the shipboard plan of the day in the absence of the Commanding Officer in homeport and overseas.; 1996 Phalanx Close In Weapons System (CIWS) technician: Operated and maintained a CIWS weapons system including electrical and hydraulic systems, heat exchangers, radars, and associated equipment.

    • Higher Education
    • 700 & Above Employee
    • Staff Officer
      • Sep 2008 - Sep 2009

      Thesis research as well as assisting in development of multiple new prototype systems and briefs to visiting dignitaries. MOVES spokesman. Conducted short notice and preplanned briefs of Thesis work to visiting members of the Military, Congress, and other guests to MOVES. Stressed the need to address the challenges presented by small craft threats to naval surface forces using simulation demonstrations and oral briefs. Augmented Reality - Virtual At Sea Trainer (AR-VAST). Participated… Show more Thesis research as well as assisting in development of multiple new prototype systems and briefs to visiting dignitaries. MOVES spokesman. Conducted short notice and preplanned briefs of Thesis work to visiting members of the Military, Congress, and other guests to MOVES. Stressed the need to address the challenges presented by small craft threats to naval surface forces using simulation demonstrations and oral briefs. Augmented Reality - Virtual At Sea Trainer (AR-VAST). Participated in the construction of a prototype trainer for surface ship self defense forces. Aided in physical fabrication of the prototype, code implementation, and acted as Subject Matter Expert (SME) for surface warfare input and oversight. Inter-agency liaison. Participated in trips to Tactical Training Group Pacific (TTGP) to observe and report on current at sea training methodology and recommend to MOVES staff methods for greater integration and process improvement of those methods.

    • Student
      • Sep 2006 - Sep 2008

      Thesis work. Conducted a gap study of current surface forces against small craft and swarm tactics. Analyzed current doctrine, training, and equipment using existing literature and an open source simulation to demonstrate that a gap in capabilities does exist. Other coursework. Conducted strategic level operational planning for the Naval War College NPS chapter and received Joint Professional Military Education (JPME) Phase I. Conducted numerous statistical analysis studies, human factors… Show more Thesis work. Conducted a gap study of current surface forces against small craft and swarm tactics. Analyzed current doctrine, training, and equipment using existing literature and an open source simulation to demonstrate that a gap in capabilities does exist. Other coursework. Conducted strategic level operational planning for the Naval War College NPS chapter and received Joint Professional Military Education (JPME) Phase I. Conducted numerous statistical analysis studies, human factors experiments, combat model analysis, project management studies, and acquisition management classes. Code knowledge. Achieved a baseline level of knowledge in C++, Prolog, Java, and CLIPS languages.

    • Staff Training and Scheduling Officer
      • Dec 2004 - Sep 2006

      Squadron training and readiness. Responsible to schedule, observe, and report on the mission capabilities and readiness of (6) surface vessels to Commander, Amphibious Squadron Two. Worked with ships chains of command and Afloat Training Group Atlantic (ATGL) personnel to ensure de-confliction of schedules and the timely training and completion of pre-deployment qualifications. Supporting Arms Coordinator. Integrated all calls for fire from ground forces allowing for air, surface, and ground… Show more Squadron training and readiness. Responsible to schedule, observe, and report on the mission capabilities and readiness of (6) surface vessels to Commander, Amphibious Squadron Two. Worked with ships chains of command and Afloat Training Group Atlantic (ATGL) personnel to ensure de-confliction of schedules and the timely training and completion of pre-deployment qualifications. Supporting Arms Coordinator. Integrated all calls for fire from ground forces allowing for air, surface, and ground based supporting fires. Directly contributed to the certification of the Dutch Navy, through NATO, to conduct independent amphibious operations during Exercise Caribbean Lion 06 by evaluating and supervising Dutch supporting arms personnel and tactics throughout the exercise. Show less

    • Assistant Operations Officer
      • Jul 2004 - Dec 2004

      Led a department of 105 personnel including 7 senior enlisted and 5 officers. Inspired the operations department to strive for excellence in mission success and readiness. Conducted a complete overhaul of the department's valve maintenance program and implemented new training procedures and drills. Acting Operations Officer. In the absence of the Operations Officer, participated in senior chain of command meetings. Held a position not generally granted to someone so junior. Briefed the… Show more Led a department of 105 personnel including 7 senior enlisted and 5 officers. Inspired the operations department to strive for excellence in mission success and readiness. Conducted a complete overhaul of the department's valve maintenance program and implemented new training procedures and drills. Acting Operations Officer. In the absence of the Operations Officer, participated in senior chain of command meetings. Held a position not generally granted to someone so junior. Briefed the Operations Officer on all relevant messages, training requirements, personnel issues, scheduling conflicts, and exercise plans. Training peers. Spent numerous hours training fellow division officers to prepare them for qualification boards. Was selected by the Commanding Officer to be the Officer of the Deck for anyone preparing for a Surface Warfare Officer(SWO) or Officer of the Deck(OOD) board allowing me to spend watch time drilling and testing the knowledge of potential OODs and SWOs prior to their boards. Show less

    • Main Propulsion Division Officer
      • Dec 2002 - Jul 2004

      Division Officer. Led a division of 43 personnel including 2 senior enlisted during a combat deployment to the Persian Gulf. Responsible for the maintenance and operation of (4) LM 2500 propulsion gas turbines, (3) Allison 501-K electrical generation turbines, and all associated pumps, reduction gears, and ancillary equipment worth millions of dollars and critical to mission success. Leader in retention. Successfully retained all re-enlistment eligible sailors during a combat deployment… Show more Division Officer. Led a division of 43 personnel including 2 senior enlisted during a combat deployment to the Persian Gulf. Responsible for the maintenance and operation of (4) LM 2500 propulsion gas turbines, (3) Allison 501-K electrical generation turbines, and all associated pumps, reduction gears, and ancillary equipment worth millions of dollars and critical to mission success. Leader in retention. Successfully retained all re-enlistment eligible sailors during a combat deployment achieving an unheard of 100% retention rate. Worked diligently to mentor, care for, show my appreciation of, and when warranted discipline my sailors in a fair and unbiased fashion. Competent crisis manager. As Repair 5 Locker Officer, directed the actions of on-scene firefighting personnel during an actual shipboard fire resulting in zero loss of life, minimal equipment damage, and the presentation of Navy Achievement Medals to my Scene Leader and two Team Leaders. Show less

Education

  • Naval Postgraduate School
    MS Modeling of Virtual Environments and Simulation (MOVES), Computer graphics, simulation, statistics, physics, code writing
    2006 - 2008
  • Jacksonville University
    BS Biology, Biology, Physics, Calculus, Naval Education
    1998 - 2002

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