Andreas Hackel

Expert Technical Artist at InnoGames GmbH
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Hamburg Area, DE
Languages
  • English Full professional proficiency
  • French Elementary proficiency
  • Spanish Elementary proficiency
  • German Native or bilingual proficiency

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Bio

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5.0

/5.0
/ Based on 2 ratings
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Jurie Horneman

I worked with Andreas at Replay Studios. He got complicated art tasks done in time, managed his artists well, and was always a pleasure to work with. He has an excellent work attitude: calm, professional, pragmatic and focused on getting results.

Daniel Alles

Andreas is a pleasure to work with and very enthusiastic yet professional about his work. Other than being a fantastic art director, he also programs his own applications if need be, or if he just feels that it would make the work of the art department easier - which it always does. Highly recommendable.

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Experience

    • Germany
    • Computer Games
    • 200 - 300 Employee
    • Expert Technical Artist
      • Mar 2016 - Present

      Rigging, Creating Advanced Materials, Creating Environment Art Systems, Optimizing Assets Rigging, Creating Advanced Materials, Creating Environment Art Systems, Optimizing Assets

    • Germany
    • Computer Games
    • Art Director
      • 2010 - Present

      Developing the overall visual style of games, creating concept art and reference assets, building shaders and post effects, contributing to game design, managing art outsourcing, creating tools, creating and maintaining the company website Developing the overall visual style of games, creating concept art and reference assets, building shaders and post effects, contributing to game design, managing art outsourcing, creating tools, creating and maintaining the company website

  • Freelancer
    • Hamburg Area, Germany
    • Technical Artist
      • Apr 2013 - Feb 2016

    • Lead Artist
      • Jan 2005 - Jul 2009

      Is a passionate game developer, senior artist and team lead with more than ten years professional experience in game industry. Worked on successfully released international console and PC titles. Artistic background combined with deep technical understanding allowed establishing art pipelines and optimizing workflows as well as visualizing ideas and bringing visions to digital life. Wants to work in an experienced team that shares the same desire to create meaningful, high… Show more Is a passionate game developer, senior artist and team lead with more than ten years professional experience in game industry. Worked on successfully released international console and PC titles. Artistic background combined with deep technical understanding allowed establishing art pipelines and optimizing workflows as well as visualizing ideas and bringing visions to digital life. Wants to work in an experienced team that shares the same desire to create meaningful, high quality games to wake emotion in players. Show less Is a passionate game developer, senior artist and team lead with more than ten years professional experience in game industry. Worked on successfully released international console and PC titles. Artistic background combined with deep technical understanding allowed establishing art pipelines and optimizing workflows as well as visualizing ideas and bringing visions to digital life. Wants to work in an experienced team that shares the same desire to create meaningful, high… Show more Is a passionate game developer, senior artist and team lead with more than ten years professional experience in game industry. Worked on successfully released international console and PC titles. Artistic background combined with deep technical understanding allowed establishing art pipelines and optimizing workflows as well as visualizing ideas and bringing visions to digital life. Wants to work in an experienced team that shares the same desire to create meaningful, high quality games to wake emotion in players. Show less

    • Graphic Designer
      • Mar 2002 - Dec 2004

      Web design, layout and illustration, 3D modelling Web design, layout and illustration, 3D modelling

    • 3D Artist
      • Oct 2000 - Feb 2002

      Created 3D environments and models with 3ds Max, painted photorealistic textures with Photoshop. Created 3D environments and models with 3ds Max, painted photorealistic textures with Photoshop.

    • Web Designer
      • 1999 - 2001

      Created web pages for video games like Tomb Raider and flash banners. Created web pages for video games like Tomb Raider and flash banners.

Education

  • Hamburger Technische Kunstschule
    Graduated with honors, Graphic Design, Screen design, Storyboard, Illustration, Web Design
    1998 - 2001
  • Albert Einstein Gymnasium, Buchholz

Community

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