Anders Ljungberg
Senior Programmer at Liquid Swords- Claim this Profile
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English Full professional proficiency
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Swedish Native or bilingual proficiency
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Bio
Experience
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Liquid Swords
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Sweden
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Computer Games
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1 - 100 Employee
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Senior Programmer
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Feb 2022 - Present
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King
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Sweden
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Entertainment Providers
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700 & Above Employee
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Principal Engineer
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Oct 2019 - Jan 2022
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DICE (EA Digital Illusions CE AB)
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Sweden
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Computer Games
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300 - 400 Employee
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Senior Software Engineer
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Dec 2018 - Oct 2019
Star Wars Battlefront II Live Team. Leading the UI development for live service of the game.Battlefield V - Helped out optimizing UI postprocessing using compute shaders.
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Software Engineer
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Jan 2013 - Dec 2018
Star Wars Battlefront II - Lead the UI development during a part of the production. This was a team of around 8 people working with both scripting and programming (C++).Mirror's Edge: Catalyst - Lead the UI development of the game, both the C++ runtime and the scripting. We were a team of around 4 programmers.Battlefield 4 - Helped fixing certification issues when shipping Battlefield 4 as a launch title on XBox One and Playstation 4. Mostly C++ work.
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Intern
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Mar 2012 - Dec 2012
Master thesis in Motion Synthesis using Motion Graphs.
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Developer
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Nov 2008 - Aug 2010
Worked with development of the site as well as server maintenance. Worked with development of the site as well as server maintenance.
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Triental AB
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Stockholm
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Co-Founder, IT-Consultant
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Aug 2007 - Nov 2008
Co-founder of the company Triental AB, and worked with software maintenance and development at SEB. Co-founder of the company Triental AB, and worked with software maintenance and development at SEB.
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Jerntorget AB
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Mora, Sweden
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Developer
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2005 - 2007
Worked besides the studies and during summers. Worked besides the studies and during summers.
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Education
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Linköping University
Master, Math