Anastasia Kolushenko

Senior Unity Developer at SplitMetrics
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Contact Information
us****@****om
(386) 825-5501
Location
Batumi, Ajaria, Georgia, GE

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Bio

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Experience

    • United States
    • Technology, Information and Internet
    • 100 - 200 Employee
    • Senior Unity Developer
      • Apr 2022 - Present

      - Dynamic content delivery (Addressables) - Plugins integration (Firefase, Facebook, Appmetrica, IronSource) - Game analytics - Refactoring / optimization (Build size, CPU usage, GPU usage, Loading time) - CI / CD UnityCloud build - Game logic - Dynamic content delivery (Addressables) - Plugins integration (Firefase, Facebook, Appmetrica, IronSource) - Game analytics - Refactoring / optimization (Build size, CPU usage, GPU usage, Loading time) - CI / CD UnityCloud build - Game logic

    • Belarus
    • Computer Games
    • 1 - 100 Employee
    • Senior Unity Developer
      • Mar 2021 - Apr 2022

      Project "Harmony Tiles": - Meta features implementation - Plugins integration (Firebase, ironSource) - Refactoring/ optimization (Build size, CPU usage, GPU usage, Loading time) Project "Harmony Tiles": - Meta features implementation - Plugins integration (Firebase, ironSource) - Refactoring/ optimization (Build size, CPU usage, GPU usage, Loading time)

    • Cyprus
    • Mobile Gaming Apps
    • 200 - 300 Employee
    • Middle Unity Developer
      • Dec 2020 - Mar 2021

      Project is under NDA: - Meta features implementation - Native plugins implementation(Android, iOS) - UI/UX implementation(Android, iOS scale factor) - CI / CD (Fix build automation problems) Project is under NDA: - Meta features implementation - Native plugins implementation(Android, iOS) - UI/UX implementation(Android, iOS scale factor) - CI / CD (Fix build automation problems)

    • Belarus
    • Computer Games
    • 1 - 100 Employee
    • Middle Unity Developer
      • Mar 2019 - Dec 2020

      Project "Greenville - match3 game": - Server communication (HttpClient) - Automated test system (Unity tests) - Dynamic content delivery (Addressables) - Recactoring / optimization (Build size, CPU usage, GPU usage, Loading time) - CI / CD (Build automation, Build delivery, Content delivery, Autotest) - Native plugins implementation(Android, iOS) - Editor extensions implementation - Meta features implementation Project "Greenville - match3 game": - Server communication (HttpClient) - Automated test system (Unity tests) - Dynamic content delivery (Addressables) - Recactoring / optimization (Build size, CPU usage, GPU usage, Loading time) - CI / CD (Build automation, Build delivery, Content delivery, Autotest) - Native plugins implementation(Android, iOS) - Editor extensions implementation - Meta features implementation

    • Estonia
    • Information Technology & Services
    • 1 - 100 Employee
    • Junior iOS Developer
      • Feb 2019 - Apr 2019

      Project "MDS - электронный кошелек РБ":- Bugfix/ Support- Features implementation

    • Junior iOS Developer
      • Dec 2018 - Feb 2019

      Project "MDS - электронный кошелек РБ":- Application reskin - Bugfix- Features implementation

    • Belarus
    • Computer Games
    • Junior Unity Developer
      • Feb 2018 - Nov 2018

      Project "Экспресс Кухня: ресторан, кафе": - Server communication (HttpClient)- Dynamic content delivery (Asset bundles)- Plugins integration (Facebook)- Social media API integration (Facebook API, VK API, Odnoklassniki API)

    • Junior Unity Developer
      • Sep 2017 - Feb 2018

      Project "Likechinese":- Development from scratch- Meta features implementation

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