Ananta Yudica
Software Developer at Beeso Studio- Claim this Profile
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English Elementary proficiency
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Indonesian Native or bilingual proficiency
Topline Score
Bio
Experience
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Beeso Studio
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United States
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Business Consulting and Services
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1 - 100 Employee
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Software Developer
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Jan 2021 - Present
I worked on developing software for the client to improve existing desktop applications. I worked mainly using C/C++ language. Build targeted into macOS and Windows, and machine architecture x86, x64, and arm64. I worked on developing software for the client to improve existing desktop applications. I worked mainly using C/C++ language. Build targeted into macOS and Windows, and machine architecture x86, x64, and arm64.
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Abstrakt
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United States
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Software Development
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1 - 100 Employee
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Software Developer
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Jan 2021 - Present
I worked on the Audio Server Driver Plug-in on macOS to create a custom virtual audio device. I worked on a C/C++ library project for accessing OS Audio Library (used Core Audio framework) on macOS. I worked on the C/C++ library in macOS and Windows for Recording and mixing audio using open-source libraries from audio devices and saving it into a selected audio format file. I worked on synchronizing between audio playback and transcript timestamps. I worked on the Audio Server Driver Plug-in on macOS to create a custom virtual audio device. I worked on a C/C++ library project for accessing OS Audio Library (used Core Audio framework) on macOS. I worked on the C/C++ library in macOS and Windows for Recording and mixing audio using open-source libraries from audio devices and saving it into a selected audio format file. I worked on synchronizing between audio playback and transcript timestamps.
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Self-employed
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Indonesia
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Open-source C++ Developer
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2014 - Present
Learn problems with trial and error method. Design Flexible and Robust solution. Implementation solution into C/C++ code. Practice and Fix the code. Build and Deploy into Application or libraries. and Create Automation deployment pipeline. Learn problems with trial and error method. Design Flexible and Robust solution. Implementation solution into C/C++ code. Practice and Fix the code. Build and Deploy into Application or libraries. and Create Automation deployment pipeline.
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PT Gameloft Indonesia
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Yogyakarta Province, Indonesia
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Programmer
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Mar 2016 - Mar 2017
I worked on debugging and fixing bugs in existing android project. I worked on debugging and fixing bugs in existing android project.
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Education
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Universitas Bina Nusantara (Binus)
Bachelor’s Degree, Mathematics and Computer Science -
Universitas Bina Nusantara (Binus)
Master's degree, Magister Teknik Informatika