Amy Raymond

Program Director at Brighter Boston
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Contact Information
us****@****om
(386) 825-5501
Location
Boston, Massachusetts, United States, US
Languages
  • English Native or bilingual proficiency

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Credentials

  • Art Teacher, Massachusetts
    ELEMENTARY AND SECONDARY EDUCATION, MASSACHUSETTS DEPARTMENT OF
    Aug, 2014
    - Oct, 2024
  • Project Management Professional (PMP) - In Process
    Project Management Institute

Experience

    • United States
    • Civic and Social Organizations
    • 1 - 100 Employee
    • Program Director
      • Sep 2022 - Present
    • United States
    • Philanthropic Fundraising Services
    • Executive Director: creating quality arts opportunities for communities.
      • Sep 2019 - Present

      Conceived and launched nonprofit that has developed arts and education spaces, experiences, and programming for the Boston community for the past five years. Produced 100-page report on the state of five Boston Public School Auditoriums with $6 Million renovation proposal including site survey, research, CAD documentation, and programmatic support proposal.

    • President Of The Board Of Directors and Founder
      • Aug 2016 - Sep 2019

      Assembled seven-member Board of Directors experienced in management, the arts, entertainment, and education. Together we founded Immersive Arts, Inc. Managed process of non-profit founding and establishing including necessary operations and paperwork. Non-profit has brought $20k+ in arts resources into a Boston Public School. Additionally, we've held six community events that brought in over 200 guests each. Partnered with 5+ local artists and organizations to bring quality programming to students. Show less

    • Experience Designer / Education Specialist
      • Mar 2021 - Sep 2022
    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Technical Project Director | Managed technical elements for mapped projection play experience in FEC
      • Jul 2019 - Dec 2019

      Directed technical elements for $1 Million+ collaborative play augmented-reality experience including coordination and vetting of 20+ technical vendors -ensuring on-time quality development of audio/visual, mechanical, scenic, and site needs. Created 50+ pages technical documentation for two phases of deliverables to communicate technical intent to c-level executive clients and ensure parity between 5+ contracted vendors, creative team, management, and investors. Directed technical elements for $1 Million+ collaborative play augmented-reality experience including coordination and vetting of 20+ technical vendors -ensuring on-time quality development of audio/visual, mechanical, scenic, and site needs. Created 50+ pages technical documentation for two phases of deliverables to communicate technical intent to c-level executive clients and ensure parity between 5+ contracted vendors, creative team, management, and investors.

    • United States
    • Retail Art Supplies
    • Artist in Residence | Facilitated a student-led arts studio with 40 individual curriculum strands
      • Oct 2014 - Jun 2019

      Expanded existing nonprofit, Room 13 International, by opening New England’s first branch of the youth-led arts studios. Program opened in Boston Public School bringing arts education opportunity to over 250 under-served students and collaborated with staff to establish an Arts Department within the school. Produced 6+ events for the community in collaboration with youth leaders to showcase student work. Cultivated $20k in grants and donated materials for the school. Expanded existing nonprofit, Room 13 International, by opening New England’s first branch of the youth-led arts studios. Program opened in Boston Public School bringing arts education opportunity to over 250 under-served students and collaborated with staff to establish an Arts Department within the school. Produced 6+ events for the community in collaboration with youth leaders to showcase student work. Cultivated $20k in grants and donated materials for the school.

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Technical Director | Generated research, CAD drawings, Production Unit Lists, & Facility Impact
      • Mar 2015 - Aug 2015

      As a contract Technical Director, produced as needed: Facility Impact documentation, CAD drawings, Production Unit Lists, prototype and mock-ups, and cut sheets for three multimillion-dollar projects. Researched and recommended technical solutions for large-scale projects including The Walking Dead Attraction at Universal Studios Hollywood and The Hershey Museum. As a contract Technical Director, produced as needed: Facility Impact documentation, CAD drawings, Production Unit Lists, prototype and mock-ups, and cut sheets for three multimillion-dollar projects. Researched and recommended technical solutions for large-scale projects including The Walking Dead Attraction at Universal Studios Hollywood and The Hershey Museum.

    • United States
    • Entertainment Providers
    • 100 - 200 Employee
    • Curriculum Developer, Hunger Games: The Exhibition
      • Dec 2014 - Dec 2014

      Developed four project-based learning modules each with 60+ pages of content to accompany Lionsgate’s 'The Hunger Games Exhibition'. Developed four project-based learning modules each with 60+ pages of content to accompany Lionsgate’s 'The Hunger Games Exhibition'.

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Technical Manager | Generated preliminary budget documents, facility impact, and vendor research
      • Sep 2014 - Nov 2014

      Built technical documents for several Blue Sky projects. One project "Alice in Winterland" was a 14,000 square foot walk-through experience at the Queen Mary in 2016. Tasks included generating a Rough Order of Magnitude, assembling cut sheets, and performing initial vetting and research of vendors. Built technical documents for several Blue Sky projects. One project "Alice in Winterland" was a 14,000 square foot walk-through experience at the Queen Mary in 2016. Tasks included generating a Rough Order of Magnitude, assembling cut sheets, and performing initial vetting and research of vendors.

    • United States
    • Primary and Secondary Education
    • 200 - 300 Employee
    • 9th Grade Arts Integration Teacher | Re-tooling how arts instruction intersects with core subjects
      • Aug 2012 - Jun 2014

      Integrated Art(s) teacher at a project based learning high school - instructed 360+ 9th-12th grade students. Focused on making/building arts, STEAM learning, and student generated/built design. Liaised with core subject teachers to develop arts integrated projects, ran professional development cycle for ~30 teachers on curating student products, and sourced and purchased tools for student use. Integrated Art(s) teacher at a project based learning high school - instructed 360+ 9th-12th grade students. Focused on making/building arts, STEAM learning, and student generated/built design. Liaised with core subject teachers to develop arts integrated projects, ran professional development cycle for ~30 teachers on curating student products, and sourced and purchased tools for student use.

    • United States
    • Higher Education
    • 1 - 100 Employee
    • Art Curator and Gallery Manager - Monroe C. Gutman Library
      • Aug 2011 - May 2012

      Facilitated curation, installation, and de-installation of artwork at the Monroe C. Gutman Gallery for five installations viewed routinely by the 1000+ students and members of the Harvard Graduate School of Education community. Publicized events internally and externally utilizing marketing strategies of traditional print and improving web presence via creation of social media accounts. Systemized documentation to streamline the finding and contracting of artists. . Facilitated curation, installation, and de-installation of artwork at the Monroe C. Gutman Gallery for five installations viewed routinely by the 1000+ students and members of the Harvard Graduate School of Education community. Publicized events internally and externally utilizing marketing strategies of traditional print and improving web presence via creation of social media accounts. Systemized documentation to streamline the finding and contracting of artists. .

    • United States
    • International Trade and Development
    • 1 - 100 Employee
    • Technical Manager; Sesame Street Presents: The Body
      • Sep 2007 - Jun 2011

      Managed all technical aspects of 10,000sqft traveling exhibition. Jobs include: supervising crews of 8 - 12, loading four 53' trucks, performing site visits, drafting layouts, coordinating with museum personnel, vendor communication, troubleshooting equipment failures, and ensuring quality standards. Managed all technical aspects of 10,000sqft traveling exhibition. Jobs include: supervising crews of 8 - 12, loading four 53' trucks, performing site visits, drafting layouts, coordinating with museum personnel, vendor communication, troubleshooting equipment failures, and ensuring quality standards.

    • United States
    • Higher Education
    • 400 - 500 Employee
    • Assistant Technical Director | Tech design and fabrication of avant-garde elements for production
      • Oct 2004 - Jul 2007

      Managed crews, budgeted, drafted, fabricated, and designed technical elements and effects for various shows over the course of 3 years. Shows included: Narrow Escape - created rain indoors on giant metal window; Tanya Tanya - mattresses, a set full of mattresses; Book of Tink - built metal framed trap-door pools of water and show action special effects; My End - tech designed and built 25' pneumatic welded metal trees that bloom flowers. Managed crews, budgeted, drafted, fabricated, and designed technical elements and effects for various shows over the course of 3 years. Shows included: Narrow Escape - created rain indoors on giant metal window; Tanya Tanya - mattresses, a set full of mattresses; Book of Tink - built metal framed trap-door pools of water and show action special effects; My End - tech designed and built 25' pneumatic welded metal trees that bloom flowers.

    • United States
    • Performing Arts
    • Production Assistant | Art Department helper, dog watcher, craft services supporter
      • Dec 2004 - Dec 2004

      Coordinated low-level production elements of feature-length film - Lover's Liars and Lunatics Written and Directed by Amber Benson. Completed jobs as-needed from walking the Director's dog to dropping off film, to helping craft services serve cast and crew. On-site shoot lasted for four weeks. Coordinated low-level production elements of feature-length film - Lover's Liars and Lunatics Written and Directed by Amber Benson. Completed jobs as-needed from walking the Director's dog to dropping off film, to helping craft services serve cast and crew. On-site shoot lasted for four weeks.

Education

  • Harvard University Graduate School of Education
    Master of Education - MEd, Arts In Education
    2011 - 2012
  • California Institute of the Arts
    Bachelors of Fine Arts, Theatre; Technical Direction
    2004 - 2007

Community

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