Aman Yajurvedi
Lead Game Designer at Green Panda Games- Claim this Profile
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Bio
Jake Campbell
Aman Yajurvedi has been an excellent teammate and employee at Gear Inc. since he first began working as a Senior Game Designer on WWE Champions back in April 2018. Aman was tasked with designing and directing feature development on the Top 50 Grossing Mobile Game, WWE Champions, in conjunction with our partners, the renowned publisher Scopely. I have worked with Aman on several large features for over one year. He was a very reliable Senior Game Designer and brought a passionate approach to every task and team he worked on. Multiple of Aman’s greatest successes came in the face of swift deadlines and unexpected hurdles. Even considering these challenges, Aman took full responsibility for driving some of our best features and improved our KPIs. It is with great delight that I can recommend Aman for a position where he can share and utilize his technical knowledge, excellent communication, proven leadership skills, and morale-boosting attitude. As unfortunate as it is that Aman will be pursuing opportunities elsewhere; myself and our colleagues wish him the best in all future endeavors. We hope he brings your venture as much success as he has ours. He will be missed and I highly recommend him to any future employer or organization.
Jeff Riesenmy
It's been a pleasure working with Aman on WWE Champions. As a team member and colleague, he is collaborative, optimistic, flexible, and open. As a designer, he is diligent, detailed, and thorough. Whether the task at hand is simple or complex, Aman approaches it with the same level of focus, and brings his positive energy to the workplace every day. He is an asset to any game design team, and will elevate those around him. I recommend him unequivocally to any game team.
Jake Campbell
Aman Yajurvedi has been an excellent teammate and employee at Gear Inc. since he first began working as a Senior Game Designer on WWE Champions back in April 2018. Aman was tasked with designing and directing feature development on the Top 50 Grossing Mobile Game, WWE Champions, in conjunction with our partners, the renowned publisher Scopely. I have worked with Aman on several large features for over one year. He was a very reliable Senior Game Designer and brought a passionate approach to every task and team he worked on. Multiple of Aman’s greatest successes came in the face of swift deadlines and unexpected hurdles. Even considering these challenges, Aman took full responsibility for driving some of our best features and improved our KPIs. It is with great delight that I can recommend Aman for a position where he can share and utilize his technical knowledge, excellent communication, proven leadership skills, and morale-boosting attitude. As unfortunate as it is that Aman will be pursuing opportunities elsewhere; myself and our colleagues wish him the best in all future endeavors. We hope he brings your venture as much success as he has ours. He will be missed and I highly recommend him to any future employer or organization.
Jeff Riesenmy
It's been a pleasure working with Aman on WWE Champions. As a team member and colleague, he is collaborative, optimistic, flexible, and open. As a designer, he is diligent, detailed, and thorough. Whether the task at hand is simple or complex, Aman approaches it with the same level of focus, and brings his positive energy to the workplace every day. He is an asset to any game design team, and will elevate those around him. I recommend him unequivocally to any game team.
Jake Campbell
Aman Yajurvedi has been an excellent teammate and employee at Gear Inc. since he first began working as a Senior Game Designer on WWE Champions back in April 2018. Aman was tasked with designing and directing feature development on the Top 50 Grossing Mobile Game, WWE Champions, in conjunction with our partners, the renowned publisher Scopely. I have worked with Aman on several large features for over one year. He was a very reliable Senior Game Designer and brought a passionate approach to every task and team he worked on. Multiple of Aman’s greatest successes came in the face of swift deadlines and unexpected hurdles. Even considering these challenges, Aman took full responsibility for driving some of our best features and improved our KPIs. It is with great delight that I can recommend Aman for a position where he can share and utilize his technical knowledge, excellent communication, proven leadership skills, and morale-boosting attitude. As unfortunate as it is that Aman will be pursuing opportunities elsewhere; myself and our colleagues wish him the best in all future endeavors. We hope he brings your venture as much success as he has ours. He will be missed and I highly recommend him to any future employer or organization.
Jeff Riesenmy
It's been a pleasure working with Aman on WWE Champions. As a team member and colleague, he is collaborative, optimistic, flexible, and open. As a designer, he is diligent, detailed, and thorough. Whether the task at hand is simple or complex, Aman approaches it with the same level of focus, and brings his positive energy to the workplace every day. He is an asset to any game design team, and will elevate those around him. I recommend him unequivocally to any game team.
Jake Campbell
Aman Yajurvedi has been an excellent teammate and employee at Gear Inc. since he first began working as a Senior Game Designer on WWE Champions back in April 2018. Aman was tasked with designing and directing feature development on the Top 50 Grossing Mobile Game, WWE Champions, in conjunction with our partners, the renowned publisher Scopely. I have worked with Aman on several large features for over one year. He was a very reliable Senior Game Designer and brought a passionate approach to every task and team he worked on. Multiple of Aman’s greatest successes came in the face of swift deadlines and unexpected hurdles. Even considering these challenges, Aman took full responsibility for driving some of our best features and improved our KPIs. It is with great delight that I can recommend Aman for a position where he can share and utilize his technical knowledge, excellent communication, proven leadership skills, and morale-boosting attitude. As unfortunate as it is that Aman will be pursuing opportunities elsewhere; myself and our colleagues wish him the best in all future endeavors. We hope he brings your venture as much success as he has ours. He will be missed and I highly recommend him to any future employer or organization.
Jeff Riesenmy
It's been a pleasure working with Aman on WWE Champions. As a team member and colleague, he is collaborative, optimistic, flexible, and open. As a designer, he is diligent, detailed, and thorough. Whether the task at hand is simple or complex, Aman approaches it with the same level of focus, and brings his positive energy to the workplace every day. He is an asset to any game design team, and will elevate those around him. I recommend him unequivocally to any game team.
Experience
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Green Panda Games
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France
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Entertainment Providers
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1 - 100 Employee
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Lead Game Designer
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Dec 2022 - Present
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Snap Inc.
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United States
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Software Development
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700 & Above Employee
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Game Designer
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Jul 2020 - Sep 2022
Building AR games for Snap's next gen hardware as well as casual games that serve as a northstar for Snap's games portfolio Building AR games for Snap's next gen hardware as well as casual games that serve as a northstar for Snap's games portfolio
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Gear Inc.
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Vietnam
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Outsourcing and Offshoring Consulting
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700 & Above Employee
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Senior Game Designer
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Apr 2018 - Jul 2020
- Working with Scopely on the greatest WWE game : WWE Champions! - Helping deliver regular updates with exciting new features to take game to the next level. - Leading a small team's design efforts on the game. - Involved in early brainstorming, conceptualization and helping shape the future of the game. - Creating design documents, specifications to communicate ideas and implement in the game. - Working with Scopely on the greatest WWE game : WWE Champions! - Helping deliver regular updates with exciting new features to take game to the next level. - Leading a small team's design efforts on the game. - Involved in early brainstorming, conceptualization and helping shape the future of the game. - Creating design documents, specifications to communicate ideas and implement in the game.
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PlayIzzOn Games
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India
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Computer Games
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Senior Game Designer
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Apr 2017 - Mar 2018
Working on creating the next top grossing and high quality mobile free to pay game. Released the best cricket game in collaboration with the legendary Sachin Tendulkar. Experience cricket like never before and relive the journey from a young Sachin to his best years. #AsRealAsItGets Working on creating the next top grossing and high quality mobile free to pay game. Released the best cricket game in collaboration with the legendary Sachin Tendulkar. Experience cricket like never before and relive the journey from a young Sachin to his best years. #AsRealAsItGets
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Reliance Games
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Computer Games
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100 - 200 Employee
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Senior Game Designer
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May 2013 - Apr 2017
Working on mobile games for iOS and Android. Worked on games under development, and with live operations. Creating games from some of the biggest IPs. Part of the WWE game team and proud team member of the Real Steel franchise. 1. Worked on a fully a fully licensed WWE game with crazy over the top action and iconic wrestlers with unique signature moves. 2. Was part of the team that helped launch the massive hit, Real Steel: World Robot Boxing. 3. Was on team leading efforts on live operations, update planning and execution 4.. Helped in the conception of a brand new game from scratch, Drone 2: Air Assault. Part of the pre-production phase through active development. Show less
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Reliance Games
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Computer Games
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100 - 200 Employee
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Game Design Intern
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Aug 2012 - Jan 2013
Working on exciting mobile games such as Total Recall. 1. Worked in the Unity3D editor to create levels for the game. 2. Helped develop ideas for new game modes as part of the update plan. 3. Worked on balancing the game, adding new guns and content to the game. Working on exciting mobile games such as Total Recall. 1. Worked in the Unity3D editor to create levels for the game. 2. Helped develop ideas for new game modes as part of the update plan. 3. Worked on balancing the game, adding new guns and content to the game.
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Kreeda Games India
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Computer Games
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1 - 100 Employee
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Game Design Intern
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Jul 2011 - Aug 2011
HTML5 games,Game Concepts HTML5 games,Game Concepts
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Event Head - Prop Wars
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Mar 2011 - Mar 2011
I was the event head and part of the design team during the University fest. Prop Wars was a game design related live game where groups of students had to design a board/card/live game from list of props provided to them. The prize money was Rs.25,000. I was the event head and part of the design team during the University fest. Prop Wars was a game design related live game where groups of students had to design a board/card/live game from list of props provided to them. The prize money was Rs.25,000.
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Education
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Rubika
Masters, Game Design and Production Management -
Air Force Golden Jubilee Institute
All India Senior Secondary Examination, English,Physics,Chemistry,Mathematics, Computer Science -
Delhi Public School - Jodhpur
All India Secondary Certificate Examination