🕹 Alex Rowland

Lead Systems Designer (Player Traversal) at Deep Silver Volition
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Contact Information
us****@****om
(386) 825-5501
Location
إلينوي شامبين الولايات المتحدة
Languages
  • English إجادة اللغة الأم أو إجادة تامة
  • German مستوى معرفة أساسي

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Credentials

  • Accessible Player Experience Practioner
    The AbleGamers Charity

Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Lead Systems Designer (Player Traversal)
      • ‏أكتوبر 2021 - - الحالي

      Lead Player Traversal Systems- Vehicle, Wingsuit, and On Foot- Cameras, Controls, and Accessibility

    • Senior Systems Designer
      • ‏نوفمبر 2017 - - الحالي

      Primary Vehicle Designer- Road, Boat, and Aerial Driving- Road CombatCamera and Controls Designer- Vehicle Cameras- Customization and Store Cameras- Aim Response Curves- Aim Assist and Targeting- Accessibility and Remappable Controls

    • QA Tester
      • ‏أغسطس 2016 - ‏أكتوبر 2017

      Open World QA - Tested procedural dungeon systems and city wide territory control systems.

    • United States
    • Machinery Manufacturing
    • 1 - 100 Employee
    • Project Engineer
      • ‏أغسطس 2015 - ‏يوليو 2016

      - Designed material handling equipment for the military and private sectors - Designed material handling equipment for the military and private sectors

    • United States
    • Automation Machinery Manufacturing
    • 300 - 400 Employee
    • Design Engineer
      • ‏نوفمبر 2012 - ‏يونيو 2015

      - Design standard product line for material handling equipment- Developed high speed sortation equipment - Design standard product line for material handling equipment- Developed high speed sortation equipment

    • Computer Games
    • Producer / Designer
      • ‏أكتوبر 2012 - ‏نوفمبر 2013

      - Coordinated teams to maintain smooth design process- Maintained project schedule and work flows - Designed and iterated levels - Implemented player feedback systems - Coordinated teams to maintain smooth design process- Maintained project schedule and work flows - Designed and iterated levels - Implemented player feedback systems

    • Design Engineer
      • ‏يناير 2010 - ‏أكتوبر 2011

      - Designed light and heavy commercial and industrial machinery - Designed light and heavy commercial and industrial machinery

    • Defense and Space Manufacturing
    • 200 - 300 Employee
    • Design Engineer
      • ‏مايو 2010 - ‏يناير 2011

      - Improved existing armored vehicle design- Worked with Configuration Management to successful rapid design iteration cycles. - Improved existing armored vehicle design- Worked with Configuration Management to successful rapid design iteration cycles.

    • United Kingdom
    • Defense and Space Manufacturing
    • 700 & Above Employee
    • Design Engineer
      • ‏يوليو 2007 - ‏مارس 2010

      - Designed and built military and commercial armored vehicles - Designed and built military and commercial armored vehicles

Education

  • Full Sail University
    Bachelor's degree, Game Design
    2010 - 2013
  • University of Kentucky
    Bachelor's degree, Mechanical Engineering
    2002 - 2007

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