Alex Camilleri

Game Designer at Embark Studios
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Online Presence
Contact Information
Location
Greater Malmö Metropolitan Area, SE
Languages
  • English Professional working proficiency
  • Italian Native or bilingual proficiency

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Louise P. Matjeka

It has been a pleasure to have Alex in the team. He possesses great design skills be it on idea generation, problem-solving, or concept development level. In particular he is good at keeping an open mind to - and working with "strange" or non-traditional ideas and approaches to design. He is very curious and likes to explore ideas and possibilities. He also has a fine sense of the business aspects; budget, production time, development states, deadlines, target groups, monetisation strategies, platforms, social media, etc. and how all of this affects the product, the timeline, and the final design. I give my best and highest recommendations to Alex

Robin Meijer

Alex has been one of our most active and dedicated community translators for a long time. His attention to detail when working on new translations and willingness to go the extra mile to polish up existing Italian translations for Awesomenauts and Swords & Soldiers II have been instrumental in building our non-English communities.

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Credentials

  • TOEFL iBT Certificate
    ETS
    Apr, 2011
    - Sep, 2024
  • Certificato di Qualità DT58 (Trade Agent Certification)
    -
    Mar, 2011
    - Sep, 2024

Experience

    • Sweden
    • Computer Games
    • 200 - 300 Employee
    • Game Designer
      • May 2021 - Present
    • Computer Games
    • Game Designer & Programmer
      • Jul 2014 - Sep 2021

      Design, Programming and Writing. One-man company making experimental play-things. Design, Programming and Writing. One-man company making experimental play-things.

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Gameplay Designer & Programmer
      • Mar 2017 - Apr 2021

      Level Design, System Design and Gameplay Programming on Amnesia: Rebirth. Level Design, System Design and Gameplay Programming on Amnesia: Rebirth.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Theme Committee Producer
      • Nov 2017 - Feb 2018
    • Italy
    • Computer Games
    • 1 - 100 Employee
    • Level Designer
      • Feb 2016 - Mar 2016
    • Game Designer
      • Sep 2014 - Feb 2015

      Designing Quests and Reward System. Iterating/refining Game Mechanics. Designing Quests and Reward System. Iterating/refining Game Mechanics.

    • United Kingdom
    • Entertainment
    • Design Intern
      • Apr 2014 - May 2014

      Designing and prototyping multiplayer maps for RIGS on PS4. Designing and prototyping multiplayer maps for RIGS on PS4.

    • Uganda
    • International Trade and Development
    • Game Designer
      • Aug 2009 - Feb 2014

      Designing and prototyping commercial and non-commercial experimental games Designing and prototyping commercial and non-commercial experimental games

    • Netherlands
    • Entertainment Providers
    • 1 - 100 Employee
    • Community Translator
      • Sep 2012 - Sep 2013

      Translating Awesomenouts to the Italian language. Translating Awesomenouts to the Italian language.

    • Netherlands
    • Online Audio and Video Media
    • 1 - 100 Employee
    • Admin, Founder
      • May 2011 - May 2013
    • Contributing Editor
      • Aug 2011 - Aug 2012

      Gaming website covering independent games Gaming website covering independent games

    • United Kingdom
    • 1 - 100 Employee
    • Community Beta Tester
      • Aug 2008 - Aug 2012

      Resistance 2 (Insomniac Games) Killzone 2 (Guerrilla Games) Fat Princess (Titan Studios) Singstar (SCEE) PlayStation Home (SCEE) Killzone 3 (Guerrilla Games) Sound Shapes (Queasy Games) BRINK (Splash Damage) Motorstorm Apocalypse (Evolution Studio) Uncharted 3: Drake's Deception (Naughty Dog) Resistance 3 (Insomniac Games) Journey (thatgamecompany) DUST 514 (CCP Games) Resistance 2 (Insomniac Games) Killzone 2 (Guerrilla Games) Fat Princess (Titan Studios) Singstar (SCEE) PlayStation Home (SCEE) Killzone 3 (Guerrilla Games) Sound Shapes (Queasy Games) BRINK (Splash Damage) Motorstorm Apocalypse (Evolution Studio) Uncharted 3: Drake's Deception (Naughty Dog) Resistance 3 (Insomniac Games) Journey (thatgamecompany) DUST 514 (CCP Games)

    • United Kingdom
    • Information Technology & Services
    • Italian Translator
      • Apr 2012 - Jun 2012

      Translated Indie Game: the Movie to Italian, 103 minutes of content, for a total of 1627 lines of dialogue. Translated Indie Game: the Movie to Italian, 103 minutes of content, for a total of 1627 lines of dialogue.

    • Writing and Editing
    • 1 - 100 Employee
    • Contributor
      • Apr 2011 - May 2011

      Contributing reviewer for videogame magazine PS Mania Contributing reviewer for videogame magazine PS Mania

    • Founder and Lead Editor
      • Apr 2008 - May 2011

      Independent game news website Independent game news website

Education

  • NHTV Internationale Hogeschool Breda
    Bachelor’s Degree, Engineering of Game Design
    2011 - 2015
  • Università degli Studi di Palermo
    Bachelor of Science (B.S.), Computer Engineering
    2009 - 2010
  • Liceo Scientifico "Stanislao Cannizzaro"
    Diploma, Scientifico
    2002 - 2008

Community

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