Alexander Weiser

Quality Assurance Engineer at Legends of Learning
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Contact Information
us****@****om
(386) 825-5501

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Bio

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Experience

    • United States
    • E-Learning Providers
    • 1 - 100 Employee
    • Quality Assurance Engineer
      • Jan 2020 - Present

      Legends of Learning is an educational eLearning game platform headquartered in D.C. I set up the work flow to integrate an organized large scale QA environment for the game Awakening. Awakening is a live online e-learning game/platform on Web and mobile. I also make sure games other developers put on our platform are functioning as well as QA work on other contracted out mobile app projects we do simultaneously. I write professional bug reports, track open existing bugs, regress and verify fixes, and smoke builds. I am constantly in communication with the developers on all types of game issues.

    • United States
    • Software Development
    • 700 & Above Employee
    • Freelance Unity Developer
      • Oct 2019 - Feb 2020

      Working on my own professional games and freelance game projects for clients using Unity C# for PC, WebGL, Android , and iOS games. Working on my own professional games and freelance game projects for clients using Unity C# for PC, WebGL, Android , and iOS games.

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Contract Quailty Assurance Tester
      • Feb 2019 - Aug 2019

      Worked with Bethesda Softworks to find and reproduce gameplay, graphic, and performance issues involving all types of game content. Wrote clear and technical bug reports in Test Tracker Pro database (Helix ALM Perforce). Provided feedback on new game content. Contributed to a massive ongoing project on a large team (100+ members) with open communication. Worked with Bethesda Softworks to find and reproduce gameplay, graphic, and performance issues involving all types of game content. Wrote clear and technical bug reports in Test Tracker Pro database (Helix ALM Perforce). Provided feedback on new game content. Contributed to a massive ongoing project on a large team (100+ members) with open communication.

    • United States
    • Education Administration Programs
    • 1 - 100 Employee
    • MGTA Assistant Teacher Intro to Game Design and C#
      • Jun 2016 - Aug 2018

      Third year doing seasonal summer teaching job for middle and high school age students. Taught principles of game design, animation, C#, and other skills using the Unity game engine. Third year doing seasonal summer teaching job for middle and high school age students. Taught principles of game design, animation, C#, and other skills using the Unity game engine.

Education

  • George Mason University - School of Business
    Master of Science - MS, Business Administration and Management, General
    2020 - 2021
  • George Mason University
    Bachelor of Fine Arts - BFA, Computer Game Design
    2014 - 2018

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