Alex Martinez

Senior Software Engineer at SymphonyRM
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
US

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United States
    • Hospitals and Health Care
    • 1 - 100 Employee
    • Senior Software Engineer
      • Dec 2020 - Present

    • United States
    • Design Services
    • 1 - 100 Employee
    • Machine Learning Engineer
      • Jun 2019 - Aug 2020

      Worked on a small startup to plan, design, and implement a computer vision model, web service APIs, and supporting architecture. -Developed using Python to handle the pre-processing of video feed on an edge device, process the data in the cloud, and generate new footage. -Implemented Object Detection and Object Tracking techniques for Computer Vision applications. -Technologies included Python 3, Bash, Tensorflow 2.0, Docker, Linux OS, Git, Jetson TX2/Nano, and AWS Worked on a small startup to plan, design, and implement a computer vision model, web service APIs, and supporting architecture. -Developed using Python to handle the pre-processing of video feed on an edge device, process the data in the cloud, and generate new footage. -Implemented Object Detection and Object Tracking techniques for Computer Vision applications. -Technologies included Python 3, Bash, Tensorflow 2.0, Docker, Linux OS, Git, Jetson TX2/Nano, and AWS

  • Planet Escape Room
    • Torrance, California, United States
    • Software Engineer: C#, C
      • Feb 2019 - Jun 2019

      Programmed using bash scripting, C# and C with Unity to program an escape room. Set up a custom network protocol using TCP so one device could override the flow of the escape room. Set up UDP connection between a Microsoft Kinect connected to one device so that it could control the current states of several other devices (Arduino microcontrollers and Unity games on several PCs). Developed several mini-games in Unity framework. Wrote the code for all of the Arduino microcontrollers used in the escape room. End result was a fully developed escape room delivered within the contract timeline that received an average of 5 star ratings on several review sites (CTRL+ALT Reality is the name of room I worked on).

    • United States
    • E-learning
    • 700 & Above Employee
    • Sessional Instructor
      • Feb 2018 - Aug 2018

      Courses I am currently teaching include the Machine Learning Engineering Nanodegree and the Business Analyst Nanodegree. Responsible for teaching students the process from data gathering and cleaning, performing data analysis, and building machine learning models to identify patterns and make predictions. Courses I am currently teaching include the Machine Learning Engineering Nanodegree and the Business Analyst Nanodegree. Responsible for teaching students the process from data gathering and cleaning, performing data analysis, and building machine learning models to identify patterns and make predictions.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Software Engineer: Java, MySQL
      • Feb 2014 - Jan 2017

      Knowledge and experience managing global data. Experience communicating with diverse teams including data scientists, software engineers, product and project managers, and executive management. Dataset experience in document, graph, and log data. * Implemented support for tools to monitor API throughput and load, enhancing test coverage to 90% and 5% more load capacity * Led effort in virtualizing services through Docker and Vagrant, cutting down project ramp-up time by 2 weeks per person on average.

Education

  • Udacity
    Nanodegree, Machine Learning Engineer
    2017 - 2017
  • UCLA
    Bachelor of Engineering (B.E.), Electrical and Electronics Engineering
    2007 - 2013
  • UCLA
    Bachelor of Science (BS), Electrical and Electronics Engineering
    2007 - 2013

Community

You need to have a working account to view this content. Click here to join now