Alexander Korolkov
Lead Game Designer at Neskin Games- Claim this Profile
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Английский -
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Французский -
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Bio
Credentials
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Сертификация Game Analytics: From Basics to Advanced Strategies (RU)
devtodev Education CenterJun, 2019- Nov, 2024
Experience
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Neskin Games
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Belarus
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Mobile Gaming Apps
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1 - 100 Employee
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Lead Game Designer
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Dec 2021 - Present
- Mentorship, game design documentation review - took part in the creative process, reviewed ideas and concepts of subordinate colleagues. - Team planning, Project development planning, negotiating with foreign partners on topics related to game design - Monitored metrics, devised hypotheses, and tested theories.
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Senior Game Designer
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Mar 2020 - Dec 2021
- Game mechanics and features design- Offers, events, tutorials design- Player attraction, onboarding, and retention mechanics design- Monetization mechanics design- UI design- UIX design- GDD, statement of work and other project documentation writing- Game Features development support and accompaniment
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FunCraft games
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Минск, Беларусь
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Senior Game Designer
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Feb 2019 - Mar 2020
- Creative design (locations, objects, animations) - Meta game design - UI design - Offers, events, tutorials design - Player attraction, onboarding, and retention mechanics design - Script design and writing - Writing a fiction text for dialogues - Working with a script editor - cutscene directing and assembling - Text adaptation for the Western market - Localization - Creative design (locations, objects, animations) - Meta game design - UI design - Offers, events, tutorials design - Player attraction, onboarding, and retention mechanics design - Script design and writing - Writing a fiction text for dialogues - Working with a script editor - cutscene directing and assembling - Text adaptation for the Western market - Localization
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Awem
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Cyprus
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Computer Games
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1 - 100 Employee
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Game Designer
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Jan 2017 - Feb 2019
- Script design and writing - Creative design - Narrative design - Meta-game balance - Writing a fiction text for dialogues - Text adaptation for the Western market - Localization - Working with script editor - Script design and writing - Creative design - Narrative design - Meta-game balance - Writing a fiction text for dialogues - Text adaptation for the Western market - Localization - Working with script editor
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Melsoft
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Lithuania
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Software Development
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200 - 300 Employee
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Game Designer
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Sep 2015 - Dec 2016
- Script design and writing - Dialogue design and writing - Text adaptation for the Western market - Localization - Working with a script editor - Game mechanics design - Game Economy design and balance - Script design and writing - Dialogue design and writing - Text adaptation for the Western market - Localization - Working with a script editor - Game mechanics design - Game Economy design and balance
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Game Designer
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Apr 2013 - Jan 2016
- Game Concept design - Game mechanics design - GDD, statement of work and other project documentation writing - Game tutorials design - UI design - Working with a script editor - Working with a level editor - Game Economy design and balance - "Free to play" monetization model design. - Setting tasks for engineers and designers - Script, fiction text dialogues design and writing - Game Concept design - Game mechanics design - GDD, statement of work and other project documentation writing - Game tutorials design - UI design - Working with a script editor - Working with a level editor - Game Economy design and balance - "Free to play" monetization model design. - Setting tasks for engineers and designers - Script, fiction text dialogues design and writing
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Game Designer
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Apr 2012 - Feb 2013
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Education
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Belarusian State University
Диплом "Философ , преподаватель социо-гуманитарных дисциплин", Философия