Alex Nyzhnyk

Senior Environment Artist at Strikerz Inc.
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Contact Information
us****@****om
(386) 825-5501
Location
Miami, Florida, United States, US

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Bio

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Experience

    • Cyprus
    • Computer Games
    • 100 - 200 Employee
    • Senior Environment Artist
      • Feb 2022 - Present

      Miami, Florida, United States Locations development from block out to final. Modeling and texturing of licensed and conceptual stadiums. RnD of conceptual stadiums.

    • Germany
    • Computer Games
    • 100 - 200 Employee
    • Lead Environment Artist
      • Jul 2021 - Feb 2022

      Kyiv, Kyiv City, Ukraine • Prototype and RND new IP (Off the Grid). • Led a team of 16 artists, coordinating the work of different teams. • Distribution of tasks. Daily art checkups, feedback, mentoring artists. • Working with the Art director to achieve the required look for the project and ensure the pipeline can facilitate the look efficiently. • Guide and provide constant support to the project's Environment team, both creatively and technically. Create documentation of processes for others to… Show more • Prototype and RND new IP (Off the Grid). • Led a team of 16 artists, coordinating the work of different teams. • Distribution of tasks. Daily art checkups, feedback, mentoring artists. • Working with the Art director to achieve the required look for the project and ensure the pipeline can facilitate the look efficiently. • Guide and provide constant support to the project's Environment team, both creatively and technically. Create documentation of processes for others to follow as needed. • Modelling, sculpting, baking, texturing, UV-mapping, level art/ set dressing. Materials for the landscape, decals. Show less

    • Ukraine
    • Computer Games
    • 1 - 100 Employee
    • Lead Environment Artist
      • Feb 2021 - Oct 2021

      • Led a team of 16 artists, coordinating the work of different teams. • Ownership levels. Distribution of tasks. Daily art checkups, feedback, mentoring artists. • Working with the Art director to achieve the required look for the project and ensure the pipeline can facilitate the look efficiently. • Working closely with Level Design and Tech Art departments • Guide and provide constant support to the project's Environment team, both creatively and technically. Create… Show more • Led a team of 16 artists, coordinating the work of different teams. • Ownership levels. Distribution of tasks. Daily art checkups, feedback, mentoring artists. • Working with the Art director to achieve the required look for the project and ensure the pipeline can facilitate the look efficiently. • Working closely with Level Design and Tech Art departments • Guide and provide constant support to the project's Environment team, both creatively and technically. Create documentation of processes for others to follow as needed. • Prototype and grey block assets and environments, collaborating closely with level designers to uphold gameplay and flow as well as aesthetics. • Modelling, sculpting, baking, texturing, UV-mapping, level art/ set dressing. Materials for the landscape, decals.

    • Senior Environment Artist
      • Oct 2018 - Feb 2021

    • Germany
    • Computer Games
    • 400 - 500 Employee
    • Senior Environment Artist
      • Jan 2018 - Oct 2018

      Киев, Киев, Украина

    • Environment Artist
      • Aug 2016 - Jan 2018

      Киев, Киев, Украина

    • Junior Environment Artist
      • Oct 2015 - Aug 2016

      Киев, Киев, Украина

    • 3d modeler
      • Mar 2013 - Sep 2015

    • Lead architec
      • Sep 2011 - Feb 2013

      Киев, Украина

    • Architect (Visualisator)
      • Sep 2008 - Sep 2011

      Киев, Украина

    • Architect (Visualisator)
      • Sep 2007 - Sep 2008

      Киев, Украина

Education

  • Kyiv National University of Building and Architecture
    specialist, Architecture of buildings and structures
    2003 - 2010

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